212 lines
4.5 KiB
C++
212 lines
4.5 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2022 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef PROJECT_H
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#define PROJECT_H
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#include <memory>
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#include <QObject>
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#include <QUuid>
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#include "node/color/colormanager/colormanager.h"
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#include "node/output/viewer/viewer.h"
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#include "node/project/footage/footage.h"
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#include "node/project/projectsettings/projectsettings.h"
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#include "window/mainwindow/mainwindowlayoutinfo.h"
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namespace olive {
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/**
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* @brief A project instance containing all the data pertaining to the user's project
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*
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* A project instance uses a parent-child hierarchy of Item objects. Projects will usually contain the following:
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*
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* * Footage
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* * Sequences
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* * Folders
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* * Project Settings
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* * Window Layout
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*/
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class Project : public QObject
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{
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Q_OBJECT
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public:
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Project();
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virtual ~Project() override;
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/**
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* @brief Destructively destroys all nodes in the graph
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*/
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void Clear();
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/**
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* @brief Retrieve a complete list of the nodes belonging to this graph
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*/
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const QVector<Node*>& nodes() const
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{
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return node_children_;
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}
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const QVector<Node*>& default_nodes() const
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{
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return default_nodes_;
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}
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int GetNumberOfContextsNodeIsIn(Node *node, bool except_itself = false) const;
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Folder* root();
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QString name() const;
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const QString& filename() const;
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QString pretty_filename() const;
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void set_filename(const QString& s);
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ColorManager* color_manager() { return color_manager_; }
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ProjectSettingsNode* settings() { return settings_; }
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bool is_modified() const { return is_modified_; }
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void set_modified(bool e);
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bool has_autorecovery_been_saved() const;
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void set_autorecovery_saved(bool e);
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bool is_new() const;
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QString get_cache_alongside_project_path() const;
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QString cache_path() const;
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const QUuid& GetUuid() const
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{
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return uuid_;
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}
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void SetUuid(const QUuid &uuid)
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{
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uuid_ = uuid;
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}
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void RegenerateUuid();
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const MainWindowLayoutInfo &GetLayoutInfo() const
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{
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return layout_info_;
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}
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void SetLayoutInfo(const MainWindowLayoutInfo &info)
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{
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layout_info_ = info;
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}
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/**
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* @brief Returns the filename the project was saved as, but not necessarily where it is now
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*
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* May help for resolving relative paths.
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*/
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const QString &GetSavedURL() const
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{
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return saved_url_;
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}
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void SetSavedURL(const QString &url)
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{
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saved_url_ = url;
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}
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/**
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* @brief Find project parent from object
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*
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* If an object is expected to be a child of a project, this function will traverse its parent
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* tree until it finds it.
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*/
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static Project *GetProjectFromObject(const QObject *o);
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static const QString kItemMimeType;
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signals:
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void NameChanged();
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void ModifiedChanged(bool e);
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/**
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* @brief Signal emitted when a Node is added to the graph
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*/
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void NodeAdded(Node* node);
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/**
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* @brief Signal emitted when a Node is removed from the graph
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*/
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void NodeRemoved(Node* node);
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void InputConnected(Node *output, const NodeInput& input);
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void InputDisconnected(Node *output, const NodeInput& input);
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void ValueChanged(const NodeInput& input);
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void InputValueHintChanged(const NodeInput& input);
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void GroupAddedInputPassthrough(NodeGroup *group, const NodeInput &input);
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void GroupRemovedInputPassthrough(NodeGroup *group, const NodeInput &input);
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void GroupChangedOutputPassthrough(NodeGroup *group, Node *output);
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protected:
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void AddDefaultNode(Node* n)
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{
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default_nodes_.append(n);
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}
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virtual void childEvent(QChildEvent* event) override;
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private:
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QUuid uuid_;
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Folder* root_;
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QString filename_;
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QString saved_url_;
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ColorManager* color_manager_;
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ProjectSettingsNode* settings_;
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bool is_modified_;
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bool autorecovery_saved_;
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MainWindowLayoutInfo layout_info_;
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QVector<Node*> node_children_;
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QVector<Node*> default_nodes_;
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private slots:
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void ColorManagerValueChanged(const NodeInput& input, const TimeRange& range);
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};
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}
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#endif // PROJECT_H
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