Files
oak-editor/app/rust/Cargo.toml
T
Mike-Solar 0ca9cad448 feat(engine): rename facade to oakengine, build liboakengine.dylib
- src/facade/rust -> src/engine/rust; package oakfacade -> oakengine
- crate-type += cdylib; module crates are real deps; linkage anchors
  force-link module C ABIs into the dylib
- build.rs: -undefined dynamic_lookup for host-provided oakcore_*/fb_*
- nm: 749 oakengine_* + 687 module oak*_* exports; undefined set is
  only the intended host-provided symbols
- worker/cli updated to the new path/name; undo test race fix
2026-08-10 16:55:35 +08:00

54 lines
2.1 KiB
TOML

# Oak Video Editor - Non-Linear Video Editor
# Copyright (C) 2026 Oak Team
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
[package]
name = "oakapp"
version = "0.1.0"
edition = "2021"
description = "Oak Video Editor application layer (Rust, gpui-based)"
license = "GPL-3.0-or-later"
[lib]
name = "oakapp"
path = "src/lib.rs"
[[bin]]
name = "oakapp"
path = "src/main.rs"
[dependencies]
# gpui: the GPU-accelerated UI framework (oak-gpui fork, git submodule at gpui/).
gpui = { path = "../../gpui/crates/gpui" }
# Convenience entry point: `gpui_platform::application()` picks the platform
# backend. font-kit enables text shaping/rendering on macOS.
gpui_platform = { path = "../../gpui/crates/gpui_platform", features = ["font-kit"] }
# Oak's widget library: menus, viewer, form controls, project explorer.
gpui_widgets = { path = "../../gpui/crates/gpui_widgets" }
# The mock engine's synthetic viewer frames (`image::Frame` in a
# `RenderImage`), matching the versions gpui itself uses.
image = "0.25"
smallvec = "1"
[dev-dependencies]
# `#[gpui::test]` harness for engine-seam smoke tests (test-support feature).
gpui = { path = "../../gpui/crates/gpui", features = ["test-support"] }
# `test-support` also enables `gpui_macos/test-support`, which is what makes
# `render_to_image` (the screenshot example) available.
gpui_platform = { path = "../../gpui/crates/gpui_platform", features = ["test-support"] }
# Screenshot capture: `examples/screenshot.rs` saves the rendered window PNG
# (the `image` crate is already in the lockfile through gpui).
image = "0.25"