Removes the need for piping the effect between Invert effects, which makes a unnecessary performance hit.
14 lines
456 B
XML
14 lines
456 B
XML
<?xml version="1.0" encoding="UTF-8"?>
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<effect name="Luma Key" category="Keying">
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<row name="Lower Limit">
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<field type="double" min="0" default="0" max="100" id="loc"/>
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</row>
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<row name="Upper Limit">
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<field type="double" min="0" default="100" max="100" id="hic"/>
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</row>
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<row name="Invert">
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<field type="bool" min="0" default="100" max="100" id="invert"/>
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</row>
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<shader vert="common.vert" frag="lumakey.frag"/>
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</effect>
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