164 lines
5.0 KiB
C++
164 lines
5.0 KiB
C++
#include "timelineheader.h"
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#include "panels/panels.h"
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#include "panels/timeline.h"
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#include "project/sequence.h"
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#include "project/undo.h"
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#include <QPainter>
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#include <QMouseEvent>
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#include <QDebug>
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#define CLICK_RANGE 5
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#define PLAYHEAD_SIZE 6
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TimelineHeader::TimelineHeader(QWidget *parent) : QWidget(parent), dragging(false), resizing_workarea(false), zoom(1), in_visible(0), snapping(true) {
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setCursor(Qt::ArrowCursor);
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setMouseTracking(true);
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}
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void TimelineHeader::set_playhead(int mouse_x) {
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long frame = getFrameFromScreenPoint(zoom, mouse_x) + in_visible;
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if (snapping) panel_timeline->snap_to_clip(&frame, false);
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panel_timeline->seek(frame);
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}
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void TimelineHeader::set_visible_in(long i) {
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in_visible = i;
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update();
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}
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void TimelineHeader::set_in_point(long new_in) {
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long new_out = sequence->workarea_out;
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if (new_out == new_in) {
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new_in--;
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} else if (new_out < new_in) {
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new_out = sequence->getEndFrame();
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}
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TimelineAction* ta = new TimelineAction();
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ta->set_in_out(sequence, true, new_in, new_out);
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undo_stack.push(ta);
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update();
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}
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void TimelineHeader::set_out_point(long new_out) {
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long new_in = sequence->workarea_in;
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if (new_out == new_in) {
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new_out++;
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} else if (new_in > new_out) {
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new_in = 0;
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}
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TimelineAction* ta = new TimelineAction();
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ta->set_in_out(sequence, true, new_in, new_out);
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undo_stack.push(ta);
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update();
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}
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void TimelineHeader::mousePressEvent(QMouseEvent* event) {
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if (resizing_workarea) {
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sequence_end = sequence->getEndFrame();
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} else {
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set_playhead(event->pos().x());
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}
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dragging = true;
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}
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void TimelineHeader::mouseMoveEvent(QMouseEvent* event) {
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if (dragging) {
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if (resizing_workarea) {
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long frame = getFrameFromScreenPoint(zoom, event->pos().x());
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panel_timeline->snap_to_clip(&frame, true);
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if (resizing_workarea_in) {
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temp_workarea_in = qMax(qMin(temp_workarea_out-1, frame), 0L);
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} else {
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temp_workarea_out = qMin(qMax(temp_workarea_in+1, frame), sequence_end);
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}
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panel_timeline->repaint_timeline();
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} else {
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set_playhead(event->pos().x());
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}
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} else {
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resizing_workarea = false;
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unsetCursor();
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if (sequence->using_workarea) {
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long min_frame = getFrameFromScreenPoint(zoom, event->pos().x() - CLICK_RANGE) - 1;
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long max_frame = getFrameFromScreenPoint(zoom, event->pos().x() + CLICK_RANGE) + 1;
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if (sequence->workarea_in > min_frame && sequence->workarea_in < max_frame) {
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resizing_workarea = true;
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resizing_workarea_in = true;
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} else if (sequence->workarea_out > min_frame && sequence->workarea_out < max_frame) {
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resizing_workarea = true;
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resizing_workarea_in = false;
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}
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if (resizing_workarea) {
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temp_workarea_in = sequence->workarea_in;
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temp_workarea_out = sequence->workarea_out;
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setCursor(Qt::SizeHorCursor);
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}
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}
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}
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}
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void TimelineHeader::mouseReleaseEvent(QMouseEvent*) {
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if (resizing_workarea) {
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TimelineAction* ta = new TimelineAction();
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ta->set_in_out(sequence, true, temp_workarea_in, temp_workarea_out);
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undo_stack.push(ta);
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}
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resizing_workarea = false;
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dragging = false;
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panel_timeline->snapped = false;
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panel_timeline->repaint_timeline();
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}
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void TimelineHeader::update_header(double z) {
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zoom = z;
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update();
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}
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void TimelineHeader::paintEvent(QPaintEvent*) {
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if (sequence != NULL) {
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QPainter p(this);
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p.setPen(Qt::gray);
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int interval = 0;
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int multiplier = 0;
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do {
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multiplier++;
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interval = getScreenPointFromFrame(zoom, 1*multiplier);
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} while (interval < 10);
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for (int i=0;i<width();i+=interval) {
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int drawHeight = height();
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if (i%5 > 0) {
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drawHeight = drawHeight>>1;
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}
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p.drawLine(i, 0, i, drawHeight);
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}
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// draw in/out selection
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int in_x;
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if (sequence->using_workarea) {
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in_x = getScreenPointFromFrame(zoom, resizing_workarea ? temp_workarea_in : sequence->workarea_in);
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int out_x = getScreenPointFromFrame(zoom, resizing_workarea ? temp_workarea_out :sequence->workarea_out);
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p.fillRect(QRect(in_x, 0, out_x-in_x, height()), QColor(0, 192, 255, 128));
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p.setPen(Qt::white);
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p.drawLine(in_x, 0, in_x, height());
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p.drawLine(out_x, 0, out_x, height());
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}
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// draw playhead triangle
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in_x = getScreenPointFromFrame(zoom, panel_timeline->playhead - in_visible);
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QPoint start(in_x, height());
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QPainterPath path;
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path.moveTo(start);
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path.lineTo(in_x-PLAYHEAD_SIZE, 0);
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path.lineTo(in_x+PLAYHEAD_SIZE, 0);
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path.lineTo(start);
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p.fillPath(path, Qt::red);
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}
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}
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