Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).
- oak-render-worker now links liboakengine instead of the whole
libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
../app but backends now live in engine/; a stale pre-split liboakgl
in the build tree got dlopened instead, re-initialized and later
destroyed the interposed engine statics (full-suite segfault at
DialogSequenceParameterTab, found via gdb watchpoint)
155 lines
3.7 KiB
C++
155 lines
3.7 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2022 Olive Team
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Modifications Copyright (C) 2025 mikesolar
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef OAK_RENDERTASK_H
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#define OAK_RENDERTASK_H
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#include <QtConcurrent/QtConcurrent>
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#include "node/block/subtitle/subtitle.h"
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#include "node/color/colormanager/colormanager.h"
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#include "node/output/viewer/viewer.h"
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#include "task/task.h"
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#include "render/renderticket.h"
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namespace olive
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{
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class RenderTask : public Task {
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Q_OBJECT
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public:
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RenderTask();
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virtual ~RenderTask() override;
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protected:
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bool render(ColorManager *manager, const TimeRangeList &video_range,
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const TimeRangeList &audio_range,
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const TimeRange &subtitle_range, RenderMode::Mode mode,
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FrameHashCache *cache, const QSize &force_size = QSize(0, 0),
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const QMatrix4x4 &force_matrix = QMatrix4x4(),
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PixelFormat force_format = PixelFormat::invalid,
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int force_channel_count = 0,
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ColorProcessorPtr force_color_output = nullptr,
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const ColorTransform &force_color_transform = ColorTransform());
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virtual bool download_frame(QThread *thread, FramePtr frame,
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const Rational &time);
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virtual bool frame_downloaded(FramePtr frame, const Rational &time) = 0;
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virtual bool audio_downloaded(const TimeRange &range,
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const SampleBuffer &samples) = 0;
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virtual bool encode_subtitle(const SubtitleBlock *subtitle);
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ViewerOutput *viewer() const
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{
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return viewer_;
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}
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void set_viewer(ViewerOutput *v)
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{
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viewer_ = v;
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}
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const VideoParams &video_params() const
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{
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return video_params_;
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}
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void set_video_params(const VideoParams &video_params)
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{
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video_params_ = video_params;
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}
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const AudioParams &audio_params() const
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{
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return audio_params_;
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}
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void set_audio_params(const AudioParams &audio_params)
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{
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audio_params_ = audio_params;
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}
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virtual void CancelEvent() override
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{
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finished_watcher_mutex_.lock();
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finished_watcher_wait_cond_.wakeAll();
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finished_watcher_mutex_.unlock();
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}
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virtual bool two_step_frame_rendering() const
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{
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return true;
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}
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void set_native_progress_signalling_enabled(bool e)
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{
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native_progress_signalling_ = e;
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}
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/**
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* @brief Only valid after Render() is called
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*/
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int64_t get_total_number_of_frames() const
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{
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return total_number_of_frames_;
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}
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private:
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void prepare_watcher(RenderTicketWatcher *watcher, QThread *thread);
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void increment_running_tickets();
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void start_ticket(QThread *watcher_thread, ColorManager *manager,
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const Rational &time, RenderMode::Mode mode,
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FrameHashCache *cache, const QSize &force_size,
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const QMatrix4x4 &force_matrix, PixelFormat force_format,
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int force_channel_count,
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ColorProcessorPtr force_color_output,
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const ColorTransform &force_color_transform);
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ViewerOutput *viewer_;
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VideoParams video_params_;
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AudioParams audio_params_;
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QVector<RenderTicketWatcher *> running_watchers_;
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std::list<RenderTicketWatcher *> finished_watchers_;
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int running_tickets_;
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QMutex finished_watcher_mutex_;
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QWaitCondition finished_watcher_wait_cond_;
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bool native_progress_signalling_;
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int64_t total_number_of_frames_;
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private slots:
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void ticket_done(RenderTicketWatcher *watcher);
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};
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}
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#endif // OAK_RENDERTASK_H
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