Files
oak-editor/app/node/output/track/track.cpp
T
2019-08-23 12:12:13 +10:00

447 lines
11 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "track.h"
#include <QDebug>
#include "node/block/gap/gap.h"
#include "node/graph.h"
TrackOutput::TrackOutput() :
current_block_(this)
{
track_input_ = new NodeInput("track_in");
track_input_->add_data_input(NodeParam::kTrack);
AddParameter(track_input_);
track_output_ = new NodeOutput("track_out");
track_output_->set_data_type(NodeParam::kTrack);
AddParameter(track_output_);
}
Block::Type TrackOutput::type()
{
return kEnd;
}
Block *TrackOutput::copy()
{
return new TrackOutput();
}
QString TrackOutput::Name()
{
return tr("Track");
}
QString TrackOutput::id()
{
return "org.olivevideoeditor.Olive.track";
}
QString TrackOutput::Category()
{
return tr("Output");
}
QString TrackOutput::Description()
{
return tr("Node for representing and processing a single array of Blocks sorted by time. Also represents the end of "
"a Sequence.");
}
void TrackOutput::set_length(const rational &)
{
// Prevent length changing on this Block
}
void TrackOutput::Refresh()
{
QVector<Block*> detect_attached_blocks;
Block* previous = attached_block();
while (previous != nullptr) {
detect_attached_blocks.prepend(previous);
if (!block_cache_.contains(previous)) {
emit BlockAdded(previous);
}
previous = previous->previous();
}
foreach (Block* b, block_cache_) {
if (!detect_attached_blocks.contains(b)) {
emit BlockRemoved(b);
}
}
block_cache_ = detect_attached_blocks;
Block::Refresh();
}
void TrackOutput::GenerateBlockWidgets()
{
foreach (Block* block, block_cache_) {
emit BlockAdded(block);
}
}
void TrackOutput::DestroyBlockWidgets()
{
foreach (Block* block, block_cache_) {
emit BlockRemoved(block);
}
}
TrackOutput *TrackOutput::next_track()
{
return ValueToPtr<TrackOutput>(track_input_->get_value(0));
}
NodeInput *TrackOutput::track_input()
{
return track_input_;
}
NodeOutput* TrackOutput::track_output()
{
return track_output_;
}
void TrackOutput::Process(const rational &time)
{
// Run default node processing
Block::Process(time);
// Set track output correctly
track_output_->set_value(PtrToValue(this));
// This node representso the end of the timeline, so being beyond its in point is considered the end of the sequence
if (time >= in()) {
texture_output()->set_value(0);
current_block_ = this;
return;
}
// If we're here, we need to find the current clip to display
// attached_block() is guaranteed to not be nullptr if we didn't return before
current_block_ = attached_block();
// If the time requested is an earlier Block, traverse earlier until we find it
while (time < current_block_->in()) {
current_block_ = current_block_->previous();
}
// If the time requested is in a later Block, traverse later
while (time >= current_block_->out()) {
current_block_ = current_block_->next();
}
// At this point, we must have found the correct block so we use its texture output to produce the image
texture_output()->set_value(current_block_->texture_output()->get_value(time));
}
void TrackOutput::InsertBlockBetweenBlocks(Block *block, Block *before, Block *after)
{
AddBlockToGraph(block);
Block::DisconnectBlocks(before, after);
Block::ConnectBlocks(before, block);
Block::ConnectBlocks(block, after);
}
void TrackOutput::InsertBlockAfter(Block *block, Block *before)
{
InsertBlockBetweenBlocks(block, before, before->next());
}
Block *TrackOutput::attached_block()
{
return ValueToPtr<Block>(previous_input()->get_value(0));
}
void TrackOutput::PrependBlock(Block *block)
{
AddBlockToGraph(block);
if (block_cache_.isEmpty()) {
ConnectBlockInternal(block);
} else {
Block::ConnectBlocks(block, block_cache_.first());
}
}
void TrackOutput::InsertBlockAtIndex(Block *block, int index)
{
AddBlockToGraph(block);
if (block_cache_.isEmpty()) {
// If there are no blocks connected, the index doesn't matter. Just connect it.
ConnectBlockInternal(block);
} else if (index == 0) {
// If the index is 0, it goes at the very beginning
PrependBlock(block);
} else if (index >= block_cache_.size()) {
// Append Block at the end
AppendBlock(block);
} else {
// Insert Block just before the Block currently at that index so that it becomes the new Block at that index
InsertBlockBetweenBlocks(block, block_cache_.at(index - 1), block_cache_.at(index));
}
}
void TrackOutput::AppendBlock(Block *block)
{
AddBlockToGraph(block);
if (block_cache_.isEmpty()) {
ConnectBlockInternal(block);
} else {
InsertBlockBetweenBlocks(block, block_cache_.last(), this);
}
}
void TrackOutput::ConnectBlockInternal(Block *block)
{
AddBlockToGraph(block);
Block::ConnectBlocks(block, this);
}
void TrackOutput::AddBlockToGraph(Block *block)
{
// Find the parent graph
NodeGraph* graph = static_cast<NodeGraph*>(parent());
graph->AddNodeWithDependencies(block);
}
void TrackOutput::PlaceBlock(Block *block, rational start)
{
if (block_cache_.contains(block) && block->in() == start) {
return;
}
AddBlockToGraph(block);
// Check if the placement location is past the end of the timeline
if (start >= in()) {
if (start > in()) {
// If so, insert a gap here
GapBlock* gap = new GapBlock();
gap->set_length(start - in());
// Then append them
AppendBlock(gap);
}
AppendBlock(block);
return;
}
// Place the Block at this point
RippleRemoveArea(start, start + block->length(), block);
}
void TrackOutput::RemoveBlock(Block *block)
{
GapBlock* gap = new GapBlock();
gap->set_length(block->length());
Block* previous = block->previous();
Block* next = block->next();
// Remove block
RippleRemoveBlock(block);
if (previous == nullptr) {
// Block must be at the beginning
PrependBlock(gap);
} else {
InsertBlockBetweenBlocks(gap, previous, next);
}
}
void TrackOutput::RippleRemoveBlock(Block *block)
{
Block* previous = block->previous();
Block* next = block->next();
if (previous != nullptr) {
Block::DisconnectBlocks(previous, block);
}
if (next != nullptr) {
Block::DisconnectBlocks(block, next);
}
if (previous != nullptr && next != nullptr) {
Block::ConnectBlocks(previous, next);
}
// FIXME: Should there be removing the Blocks from the graph?
}
Block* TrackOutput::SplitBlock(Block *block, rational time)
{
if (time <= block->in() || time >= block->out()) {
return nullptr;
}
rational original_length = block->length();
block->set_length(time - block->in());
Block* copy = block->copy();
copy->set_length(original_length - block->length());
InsertBlockAfter(copy, block);
return copy;
}
void TrackOutput::SplitAtTime(rational time)
{
// Find Block that contains this time
for (int i=0;i<block_cache_.size();i++) {
Block* b = block_cache_.at(i);
if (b->out() == time) {
// This time is between blocks, no split needs to occur
return;
} else if (b->in() < time && b->out() > time) {
// We found the Block, split it
SplitBlock(b, time);
return;
}
}
}
void TrackOutput::RippleRemoveArea(rational in, rational out, Block *insert)
{
// Block that needs to be split to remove this area
Block* splice = nullptr;
// Block whose out point exceeds `in` and needs to be trimmed
Block* trim_out_to_in = nullptr;
// Block whose in point exceeds `out` and needs to be trimmed
Block* trim_in_to_out = nullptr;
// Blocks that are entirely within the area and need removing
QList<Block*> remove;
// Iterate through blocks determining which need trimming/removing/splitting
foreach (Block* block, block_cache_) {
if (block->in() < in && block->out() > out) {
// The area entirely within this Block
splice = block;
// We don't need to do anything else here
break;
} else if (block->in() >= in && block->out() <= out) {
// This Block's is entirely within the area
remove.append(block);
} else if (block->in() < in && block->out() >= in) {
// This Block's out point exceeds `in`
trim_out_to_in = block;
} else if (block->in() <= out && block->out() > out) {
// This Block's in point exceeds `out`
trim_in_to_out = block;
}
}
// If we picked up a block to splice
if (splice != nullptr) {
// Split the block here
Block* copy = SplitBlock(splice, in);
// Perform all further actions as if we were just trimming these clips
trim_out_to_in = splice;
trim_in_to_out = copy;
}
// If we picked up a block to trim the in point of
if (trim_in_to_out != nullptr && trim_in_to_out->in() < out) {
rational new_length = trim_in_to_out->out() - out;
// Push media_in forward to compensate
rational length_diff = trim_in_to_out->length() - new_length;
trim_in_to_out->set_media_in(trim_in_to_out->media_in() - length_diff);
trim_in_to_out->set_length(new_length);
}
// Remove all blocks that are flagged for removal
foreach (Block* remove_block, remove) {
RippleRemoveBlock(remove_block);
}
// If we picked up a block to trim the out point of
if (trim_out_to_in != nullptr && trim_out_to_in->out() > in) {
trim_out_to_in->set_length(in - trim_out_to_in->in());
}
// If we were given a block to insert, insert it here
if (insert != nullptr) {
if (trim_out_to_in == nullptr) {
// This is the start of the Sequence
PrependBlock(insert);
} else if (trim_in_to_out == nullptr) {
// This is the end of the Sequence
AppendBlock(insert);
} else {
// This is somewhere in the middle of the Sequence
InsertBlockBetweenBlocks(insert, trim_out_to_in, trim_in_to_out);
}
}
}
void TrackOutput::ReplaceBlock(Block *old, Block *replace)
{
Block* previous = old->previous();
Block* next = old->next();
AddBlockToGraph(replace);
// Disconnect old block from its surroundings
if (previous != nullptr) {
Block::DisconnectBlocks(previous, old);
Block::ConnectBlocks(previous, replace);
}
if (next != nullptr) {
Block::DisconnectBlocks(old, next);
Block::ConnectBlocks(replace, next);
}
}