274 lines
7.8 KiB
C++
274 lines
7.8 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "timeline.h"
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#include <QDebug>
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#include "node/block/gap/gap.h"
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#include "node/graph.h"
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TimelineOutput::TimelineOutput() :
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attached_timeline_(nullptr)
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{
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track_input_ = new NodeInput("track_in");
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track_input_->add_data_input(NodeParam::kTrack);
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AddParameter(track_input_);
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connect(this, SIGNAL(EdgeAdded(NodeEdgePtr)), this, SLOT(TrackConnectionAdded(NodeEdgePtr)));
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connect(this, SIGNAL(EdgeRemoved(NodeEdgePtr)), this, SLOT(TrackConnectionRemoved(NodeEdgePtr)));
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}
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QString TimelineOutput::Name()
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{
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return tr("Timeline");
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}
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QString TimelineOutput::id()
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{
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return "org.olivevideoeditor.Olive.timeline";
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}
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QString TimelineOutput::Category()
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{
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return tr("Output");
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}
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QString TimelineOutput::Description()
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{
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return tr("Node for communicating between a Timeline panel and the node graph.");
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}
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void TimelineOutput::AttachTimeline(TimelinePanel *timeline)
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{
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if (attached_timeline_ != nullptr) {
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TimelineView* view = attached_timeline_->view();
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//disconnect(view, SIGNAL(RequestInsertBlockAtIndex(Block*, int)), this, SLOT(InsertBlockAtIndex(Block*, int)));
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disconnect(view, SIGNAL(RequestPlaceBlock(Block*, rational, int)), this, SLOT(PlaceBlock(Block*, rational, int)));
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disconnect(view, SIGNAL(RequestReplaceBlock(Block*, Block*, int)), this, SLOT(ReplaceBlock(Block*, Block*, int)));
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disconnect(view, SIGNAL(RequestSplitAtTime(rational, int)), this, SLOT(SplitAtTime(rational, int)));
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// Remove existing UI objects from TimelinePanel
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attached_timeline_->Clear();
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}
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attached_timeline_ = timeline;
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if (attached_timeline_ != nullptr) {
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// FIXME: TEST CODE ONLY
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attached_timeline_->SetTimebase(rational(1001, 30000));
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// END TEST CODE
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foreach (TrackOutput* track, track_cache_) {
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// Defer to the track to make all the block UI items necessary
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track->GenerateBlockWidgets();
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}
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TimelineView* view = attached_timeline_->view();
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//connect(view, SIGNAL(RequestInsertBlockAtIndex(Block*, int)), this, SLOT(InsertBlockAtIndex(Block*, int)));
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connect(view, SIGNAL(RequestPlaceBlock(Block*, rational, int)), this, SLOT(PlaceBlock(Block*, rational, int)));
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connect(view, SIGNAL(RequestReplaceBlock(Block*, Block*, int)), this, SLOT(ReplaceBlock(Block*, Block*, int)));
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connect(view, SIGNAL(RequestSplitAtTime(rational, int)), this, SLOT(SplitAtTime(rational, int)));
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}
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}
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NodeInput *TimelineOutput::track_input()
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{
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return track_input_;
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}
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void TimelineOutput::Process(const rational &time)
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{
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Q_UNUSED(time)
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}
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int TimelineOutput::GetTrackIndex(TrackOutput *track)
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{
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return track_cache_.indexOf(track);
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}
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rational TimelineOutput::GetSequenceLength()
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{
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rational length = 0;
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foreach (TrackOutput* track, track_cache_) {
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length = qMax(length, track->in());
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}
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return length;
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}
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TrackOutput *TimelineOutput::attached_track()
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{
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return ValueToPtr<TrackOutput>(track_input_->get_value(0));
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}
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void TimelineOutput::AttachTrack(TrackOutput *track)
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{
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TrackOutput* current_track = track;
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// Traverse through Tracks caching and connecting them
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while (current_track != nullptr) {
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connect(current_track, SIGNAL(EdgeAdded(NodeEdgePtr)), this, SLOT(TrackEdgeAdded(NodeEdgePtr)));
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connect(current_track, SIGNAL(EdgeRemoved(NodeEdgePtr)), this, SLOT(TrackEdgeRemoved(NodeEdgePtr)));
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connect(current_track, SIGNAL(BlockAdded(Block*)), this, SLOT(TrackAddedBlock(Block*)));
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connect(current_track, SIGNAL(BlockRemoved(Block*)), this, SLOT(TrackRemovedBlock(Block*)));
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track_cache_.append(current_track);
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// This function must be called after the track is added to track_cache_, since it uses track_cache_ to determine
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// the track's index
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current_track->GenerateBlockWidgets();
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current_track = current_track->next_track();
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}
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}
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void TimelineOutput::DetachTrack(TrackOutput *track)
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{
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TrackOutput* current_track = track;
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// Traverse through Tracks uncaching and disconnecting them
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while (current_track != nullptr) {
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current_track->DestroyBlockWidgets();
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disconnect(current_track, SIGNAL(EdgeAdded(NodeEdgePtr)), this, SLOT(TrackEdgeAdded(NodeEdgePtr)));
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disconnect(current_track, SIGNAL(EdgeRemoved(NodeEdgePtr)), this, SLOT(TrackEdgeRemoved(NodeEdgePtr)));
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disconnect(current_track, SIGNAL(BlockAdded(Block*)), this, SLOT(TrackAddedBlock(Block*)));
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disconnect(current_track, SIGNAL(BlockRemoved(Block*)), this, SLOT(TrackRemovedBlock(Block*)));
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track_cache_.removeAll(current_track);
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current_track = current_track->next_track();
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}
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}
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void TimelineOutput::AddTrack()
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{
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TrackOutput* track = new TrackOutput();
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static_cast<NodeGraph*>(parent())->AddNode(track);
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if (track_cache_.isEmpty()) {
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NodeParam::ConnectEdge(track->track_output(), track_input());
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} else {
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NodeParam::ConnectEdge(track->track_output(), track_cache_.last()->track_input());
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}
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}
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void TimelineOutput::TrackConnectionAdded(NodeEdgePtr edge)
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{
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if (edge->input() != track_input()) {
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return;
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}
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AttachTrack(attached_track());
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// FIXME: TEST CODE ONLY
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if (attached_timeline_ != nullptr) {
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attached_timeline_->SetTimebase(rational(1001, 30000));
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}
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// END TEST CODE
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}
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void TimelineOutput::TrackConnectionRemoved(NodeEdgePtr edge)
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{
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if (edge->input() != track_input()) {
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return;
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}
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DetachTrack(ValueToPtr<TrackOutput>(edge->output()->get_value(0)));
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if (attached_timeline_ != nullptr) {
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attached_timeline_->Clear();
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}
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}
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void TimelineOutput::TrackAddedBlock(Block *block)
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{
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if (attached_timeline_ != nullptr) {
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attached_timeline_->view()->AddBlock(block, GetTrackIndex(static_cast<TrackOutput*>(sender())));
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}
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}
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void TimelineOutput::TrackRemovedBlock(Block *block)
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{
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if (attached_timeline_ != nullptr) {
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attached_timeline_->view()->RemoveBlock(block);
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}
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}
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void TimelineOutput::TrackEdgeAdded(NodeEdgePtr edge)
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{
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// Assume this signal was sent from a TrackOutput
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TrackOutput* track = static_cast<TrackOutput*>(sender());
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// If this edge pertains to the track's track input, all the tracks just added need attaching
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if (edge->input() == track->track_input()) {
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TrackOutput* added_track = ValueToPtr<TrackOutput>(edge->output()->get_value(0));
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AttachTrack(added_track);
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}
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}
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void TimelineOutput::TrackEdgeRemoved(NodeEdgePtr edge)
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{
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// Assume this signal was sent from a TrackOutput
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TrackOutput* track = static_cast<TrackOutput*>(sender());
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// If this edge pertains to the track's track input, all the tracks just added need attaching
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if (edge->input() == track->track_input()) {
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TrackOutput* added_track = ValueToPtr<TrackOutput>(edge->output()->get_value(0));
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DetachTrack(added_track);
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}
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}
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void TimelineOutput::PlaceBlock(Block *block, rational start, int track)
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{
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Q_ASSERT(track >= 0);
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while (track >= track_cache_.size()) {
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AddTrack();
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}
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track_cache_.at(track)->PlaceBlock(block, start);
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}
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void TimelineOutput::ReplaceBlock(Block *old, Block *replace, int track)
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{
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track_cache_.at(track)->ReplaceBlock(old, replace);
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}
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void TimelineOutput::SplitAtTime(rational time, int track)
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{
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if (track >= track_cache_.size()) {
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return;
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}
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track_cache_.at(track)->SplitAtTime(time);
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}
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void TimelineOutput::ResizeBlock(Block *block, rational new_length)
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{
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block->set_length(new_length);
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}
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