Files
oak-editor/app/widget/slider/floatslider.cpp
T
itsmattkc 9328539373 slider: reworked sliderbase and derivatives
Mostly cleaning up code, SliderBase was fairly messy.
2021-04-17 12:49:21 +10:00

198 lines
4.3 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2020 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "floatslider.h"
#include <cmath>
#include <QAudio>
#include <QDebug>
namespace olive {
#define super DecimalSliderBase
FloatSlider::FloatSlider(QWidget *parent) :
super(parent),
display_type_(kNormal)
{
SetValue(0.0);
}
double FloatSlider::GetValue() const
{
return GetValueInternal().toDouble();
}
void FloatSlider::SetValue(const double &d)
{
SetValueInternal(d);
}
void FloatSlider::SetDefaultValue(const double &d)
{
super::SetDefaultValue(d);
}
void FloatSlider::SetMinimum(const double &d)
{
SetMinimumInternal(d);
}
void FloatSlider::SetMaximum(const double &d)
{
SetMaximumInternal(d);
}
void FloatSlider::SetDisplayType(const FloatSlider::DisplayType &type)
{
display_type_ = type;
switch (display_type_) {
case kNormal:
ClearFormat();
break;
case kDecibel:
SetFormat(tr("%1 dB"));
break;
case kPercentage:
SetFormat(tr("%1%"));
break;
}
}
QString FloatSlider::ValueToString(double val, FloatSlider::DisplayType display, int decimal_places, bool autotrim_decimal_places)
{
switch (display) {
case kNormal:
// Do nothing, skip to the return string at the end
break;
case kDecibel:
// Convert to decibels and return dB formatted string
// Return negative infinity for zero volume
if (qIsNull(val)) {
return tr("\xE2\x88\x9E");
}
val = LinearToDecibel(val);
break;
case kPercentage:
// Multiply value by 100 for user-friendly percentage
val *= 100.0;
break;
}
return FloatToString(val, decimal_places, autotrim_decimal_places);
}
QString FloatSlider::ValueToString(const QVariant &v) const
{
return ValueToString(v.toDouble() + GetOffset().toDouble(), display_type_, GetDecimalPlaces(), GetAutoTrimDecimalPlaces());
}
QVariant FloatSlider::StringToValue(const QString &s, bool *ok) const
{
switch (display_type_) {
case kNormal:
// Do nothing, skip to the return string at the end
break;
case kDecibel:
{
bool valid;
// See if we can get a decimal number out of this
qreal decibels = s.toDouble(&valid);
if (ok) *ok = valid;
if (valid) {
// Convert from decibel scale to linear decimal
return DecibelToLinear(decibels);
}
break;
}
case kPercentage:
{
bool valid;
// Try to get double value
double val = s.toDouble(&valid);
if (ok) *ok = valid;
// If we could get it, convert back to a 0.0 - 1.0 value and return
if (valid) {
return val * 0.01;
}
break;
}
}
// Just try to convert the string to a double
return s.toDouble(ok) - GetOffset().toDouble();
}
QVariant FloatSlider::AdjustDragDistanceInternal(const QVariant &start, const double &drag) const
{
switch (display_type_) {
case kNormal:
// No change here
break;
case kDecibel:
{
double current_db = LinearToDecibel(start.toDouble());
current_db += drag;
double adjusted_linear = DecibelToLinear(current_db);
return adjusted_linear;
}
case kPercentage:
return super::AdjustDragDistanceInternal(start, drag * 0.01);
}
return super::AdjustDragDistanceInternal(start, drag);
}
void FloatSlider::ValueSignalEvent(const QVariant &value)
{
emit ValueChanged(value.toDouble());
}
double FloatSlider::LinearToDecibel(double linear)
{
return double(20.0) * std::log10(linear);
}
double FloatSlider::DecibelToLinear(double decibel)
{
double to_linear = std::pow(double(10.0), decibel / double(20.0));
// Minimum threshold that we figure is close enough to 0 that we may as well just return 0
if (to_linear < 0.000001) {
return 0;
} else {
return to_linear;
}
}
}