136 lines
3.1 KiB
C++
136 lines
3.1 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "menu.h"
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#include "ui/style/style.h"
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Menu::Menu(QMenuBar *bar, const QObject* receiver, const char* member) :
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QMenu(bar)
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{
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bar->addMenu(this);
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if (receiver != nullptr) {
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connect(this, SIGNAL(aboutToShow()), receiver, member);
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}
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}
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Menu::Menu(Menu *menu, const QObject *receiver, const char *member) :
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QMenu(menu)
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{
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menu->addMenu(this);
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if (receiver != nullptr) {
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connect(this, SIGNAL(aboutToShow()), receiver, member);
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}
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}
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Menu::Menu(QWidget *parent) :
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QMenu(parent)
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{
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}
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Menu::Menu(const QString &s, QWidget *parent) :
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QMenu(s, parent)
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{
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}
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QAction *Menu::AddItem(const QString &id,
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const QObject *receiver,
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const char *member,
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const QString &key)
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{
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QAction* a = CreateItem(this, id, receiver, member, key);
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addAction(a);
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return a;
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}
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QAction* Menu::InsertAlphabetically(const QString &s)
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{
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QAction* action = new QAction(s);
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InsertAlphabetically(action);
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return action;
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}
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void Menu::InsertAlphabetically(QAction *entry)
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{
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QList<QAction*> actions = this->actions();
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foreach (QAction* action, actions) {
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if (action->text() > entry->text()) {
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insertAction(action, entry);
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return;
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}
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}
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addAction(entry);
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}
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void Menu::InsertAlphabetically(Menu *menu)
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{
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QAction* action = new QAction(menu->title());
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action->setMenu(menu);
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InsertAlphabetically(action);
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}
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QAction *Menu::CreateItem(QObject* parent,
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const QString &id,
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const QObject *receiver,
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const char *member,
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const QString &key)
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{
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QAction* a = new QAction(parent);
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ConformItem(a,
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id,
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receiver,
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member,
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key);
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return a;
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}
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void Menu::ConformItem(QAction* a, const QString &id, const QObject *receiver, const char *member, const QString &key)
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{
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a->setProperty("id", id);
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if (!key.isEmpty()) {
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a->setShortcut(key);
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a->setProperty("keydefault", key);
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// Set to application context so that ViewerWindows still trigger shortcuts
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a->setShortcutContext(Qt::ApplicationShortcut);
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}
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if (receiver != nullptr) {
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connect(a, SIGNAL(triggered(bool)), receiver, member);
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}
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}
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void Menu::SetBooleanAction(QAction *a, bool* boolean)
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{
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// FIXME: Connect to some boolean function
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a->setCheckable(true);
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a->setChecked(*boolean);
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a->setProperty("boolptr", reinterpret_cast<quintptr>(boolean));
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}
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