Files
oak-editor/app/widget/handmovableview/handmovableview.cpp
T
itsmattkc 91b761693b code: use config macro
Macro is much easier to use and more readable
2022-05-04 09:50:34 -07:00

172 lines
4.4 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2021 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "handmovableview.h"
#include <QMouseEvent>
#include "config/config.h"
#include "core.h"
namespace olive {
#define super QGraphicsView
HandMovableView::HandMovableView(QWidget* parent) :
super(parent),
dragging_hand_(false),
scroll_zooms_by_default_(OLIVE_CONFIG("ScrollZooms").toBool())
{
connect(Core::instance(), &Core::ToolChanged, this, &HandMovableView::ApplicationToolChanged);
}
void HandMovableView::ApplicationToolChanged(Tool::Item tool)
{
if (tool == Tool::kHand) {
setDragMode(ScrollHandDrag);
setInteractive(false);
} else {
setDragMode(default_drag_mode_);
setInteractive(true);
}
ToolChangedEvent(tool);
}
bool HandMovableView::HandPress(QMouseEvent *event)
{
if (event->button() == Qt::MiddleButton) {
pre_hand_drag_mode_ = dragMode();
dragging_hand_ = true;
setDragMode(ScrollHandDrag);
setInteractive(false);
// Transform mouse event to act like the left button is pressed
QMouseEvent transformed(event->type(),
event->localPos(),
Qt::LeftButton,
Qt::LeftButton,
event->modifiers());
super::mousePressEvent(&transformed);
return true;
}
return false;
}
bool HandMovableView::HandMove(QMouseEvent *event)
{
if (dragging_hand_) {
// Transform mouse event to act like the left button is pressed
QMouseEvent transformed(event->type(),
event->localPos(),
Qt::LeftButton,
Qt::LeftButton,
event->modifiers());
super::mouseMoveEvent(&transformed);
}
return dragging_hand_;
}
bool HandMovableView::HandRelease(QMouseEvent *event)
{
if (dragging_hand_) {
// Transform mouse event to act like the left button is pressed
QMouseEvent transformed(event->type(),
event->localPos(),
Qt::LeftButton,
Qt::LeftButton,
event->modifiers());
super::mouseReleaseEvent(&transformed);
setInteractive(true);
setDragMode(pre_hand_drag_mode_);
dragging_hand_ = false;
return true;
}
return false;
}
void HandMovableView::SetDefaultDragMode(HandMovableView::DragMode mode)
{
default_drag_mode_ = mode;
setDragMode(default_drag_mode_);
}
const HandMovableView::DragMode &HandMovableView::GetDefaultDragMode() const
{
return default_drag_mode_;
}
bool HandMovableView::WheelEventIsAZoomEvent(QWheelEvent *event) const
{
return (static_cast<bool>(event->modifiers() & Qt::ControlModifier) == !scroll_zooms_by_default_);
}
void HandMovableView::wheelEvent(QWheelEvent *event)
{
if (WheelEventIsAZoomEvent(event)) {
if (!event->angleDelta().isNull()) {
qreal multiplier = 1.0 + (static_cast<qreal>(event->angleDelta().x() + event->angleDelta().y()) * 0.001);
QPointF cursor_pos;
#if QT_VERSION >= QT_VERSION_CHECK(5, 14, 0)
cursor_pos = event->position();
#else
cursor_pos = event->posF();
#endif
ZoomIntoCursorPosition(event, multiplier, cursor_pos);
}
} else {
super::wheelEvent(event);
}
}
void HandMovableView::ZoomIntoCursorPosition(QWheelEvent *event, double multiplier, const QPointF &cursor_pos)
{
Q_UNUSED(event)
Q_UNUSED(multiplier)
Q_UNUSED(cursor_pos)
}
QAction *HandMovableView::AddSetScrollZoomsByDefaultActionToMenu(QMenu *m, bool autoconnect)
{
QAction* ctrl_zoom = m->addAction(tr("Scroll Zooms By Default"));
ctrl_zoom->setCheckable(true);
ctrl_zoom->setChecked(GetScrollZoomsByDefault());
if (autoconnect) {
connect(ctrl_zoom, &QAction::triggered, this, &HandMovableView::SetScrollZoomsByDefault);
}
return ctrl_zoom;
}
}