Sometimes we'll be copying nodes without wanting to copy their connections, since we'll want to connect them to equivalent copies rather than connecting them to the same nodes the originals were connected to. We now have an extra parameter to distinguish such operations.
296 lines
7.8 KiB
C++
296 lines
7.8 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "input.h"
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#include "common/lerp.h"
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#include "node.h"
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#include "output.h"
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NodeInput::NodeInput(const QString& id) :
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NodeParam(id),
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keyframing_(false),
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dependent_(true),
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has_minimum_(false),
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has_maximum_(false)
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{
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// Have at least one keyframe/value active at any time
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keyframes_.append(NodeKeyframe());
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}
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NodeParam::Type NodeInput::type()
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{
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return kInput;
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}
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QString NodeInput::name()
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{
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if (name_.isEmpty()) {
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return GetDefaultDataTypeName(data_type());
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}
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return NodeParam::name();
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}
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const NodeParam::DataType &NodeInput::data_type()
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{
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return data_type_;
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}
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void NodeInput::set_data_type(const NodeParam::DataType &type)
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{
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data_type_ = type;
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}
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NodeOutput *NodeInput::get_connected_output()
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{
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if (!edges_.isEmpty()) {
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return edges_.first()->output();
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}
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return nullptr;
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}
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Node *NodeInput::get_connected_node()
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{
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NodeOutput* output = get_connected_output();
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if (output != nullptr) {
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return output->parent();
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}
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return nullptr;
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}
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QVariant NodeInput::get_value_at_time(const rational &time)
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{
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if (is_keyframing()) {
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if (keyframes_.first().time() >= time) {
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// This time precedes any keyframe, so we just return the first value
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return keyframes_.first().value();
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}
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if (keyframes_.last().time() <= time) {
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// This time is after any keyframes so we return the last value
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return keyframes_.last().value();
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}
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// If we're here, the time must be somewhere in between the keyframes
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for (int i=0;i<keyframes_.size()-1;i++) {
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const NodeKeyframe& before = keyframes_.at(i);
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const NodeKeyframe& after = keyframes_.at(i+1);
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if (before.time() == time
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|| data_type() != kFloat // FIXME: Expand this to other types that can be interpolated
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|| (before.time() < time && before.type() == NodeKeyframe::kHold)) {
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// Time == keyframe time, so value is precise
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return before.value();
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} else if (before.time() < time && after.time() > time) {
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// We must interpolate between these keyframes
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if (before.type() == NodeKeyframe::kBezier && after.type() == NodeKeyframe::kBezier) {
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// FIXME: Perform a cubic bezier interpolation
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} else if (before.type() == NodeKeyframe::kLinear && after.type() == NodeKeyframe::kBezier) {
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// FIXME: Perform a quadratic bezier interpolation with anchors from the AFTER keyframe
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} else if (before.type() == NodeKeyframe::kLinear && after.type() == NodeKeyframe::kBezier) {
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// FIXME: Perform a quadratic bezier interpolation with anchors from the BEFORE keyframe
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} else {
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// To have arrived here, the keyframes must both be linear
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qreal period_progress = (time.toDouble() - before.time().toDouble()) / (after.time().toDouble() - before.time().toDouble());
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qreal interpolated_value = lerp(before.value().toDouble(), after.value().toDouble(), period_progress);
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return interpolated_value;
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}
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}
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}
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}
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return keyframes_.first().value();
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}
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void NodeInput::set_value_at_time(const rational &time, const QVariant &value)
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{
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if (parent() != nullptr)
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parent()->LockUserInput();
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if (is_keyframing()) {
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// Insert value into the keyframe list chronologically
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if (keyframes_.first().time() > time) {
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// Store this away for the ValueChanged signal we emit later
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rational existing_first_key = keyframes_.first().time();
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// Insert at the beginning
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keyframes_.prepend(NodeKeyframe(time, value, keyframes_.first().type()));
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// Value has changed since the earliest point up until the ex-first keyframe (since the frames
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// interpolating between the key we're adding and the key that existed are changing too)
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emit ValueChanged(RATIONAL_MIN, existing_first_key);
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} else if (keyframes_.first().time() == time) {
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// Replace first value
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keyframes_.first().set_value(value);
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// Value has changed since the earliest point up until the keyframe we just changed
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emit ValueChanged(RATIONAL_MIN, time);
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} else if (keyframes_.last().time() < time) {
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// Store this away for the ValueChanged signal we emit later
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rational existing_last_key = keyframes_.last().time();
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// Append at the end
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keyframes_.append(NodeKeyframe(time, value, keyframes_.last().type()));
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// Value has changed since the ex-last point up until the latest possible point (since the frames
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// interpolating between the key we're adding and the key that existed are changing too)
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emit ValueChanged(existing_last_key, RATIONAL_MAX);
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} else if (keyframes_.last().time() == time) {
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// Replace last value
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keyframes_.last().set_value(value);
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// Value has changed from this point until the latest possible point
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emit ValueChanged(time, RATIONAL_MAX);
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} else {
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for (int i=0;i<keyframes_.size()-1;i++) {
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NodeKeyframe& before = keyframes_[i];
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NodeKeyframe& after = keyframes_[i+1];
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if (before.time() == time) {
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// Found exact match, replace it
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before.set_value(value);
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// Values have changed since the last keyframe and the next one
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emit ValueChanged(keyframes_.at(i-1).time(), keyframes_.at(i+1).time());
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break;
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} else if (before.time() < time && after.time() > time) {
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// Insert value in between these two keyframes
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keyframes_.insert(i+1, NodeKeyframe(time, value, before.type()));
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// Values have changed since the last keyframe and the next one
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emit ValueChanged(before.time(), after.time());
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break;
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}
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}
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}
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} else {
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keyframes_.first().set_value(value);
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// Values have changed for all times since the value is static
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emit ValueChanged(RATIONAL_MIN, RATIONAL_MAX);
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}
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if (parent() != nullptr)
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parent()->UnlockUserInput();
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}
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const QVariant &NodeInput::value()
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{
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return stored_value_;
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}
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void NodeInput::set_stored_value(const QVariant &value)
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{
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stored_value_ = value;
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}
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QVariant NodeInput::get_realtime_value_of_connected_output()
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{
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if (get_connected_output() == nullptr) {
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return 0;
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}
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return get_connected_output()->get_realtime_value();
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}
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bool NodeInput::is_keyframing()
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{
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return keyframing_;
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}
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void NodeInput::set_is_keyframing(bool k)
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{
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keyframing_ = k;
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}
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bool NodeInput::dependent()
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{
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return dependent_;
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}
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void NodeInput::set_dependent(bool d)
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{
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dependent_ = d;
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}
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const QVariant &NodeInput::minimum()
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{
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return minimum_;
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}
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bool NodeInput::has_minimum()
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{
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return has_minimum_;
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}
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void NodeInput::set_minimum(const QVariant &min)
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{
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minimum_ = min;
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has_minimum_ = true;
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}
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const QVariant &NodeInput::maximum()
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{
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return maximum_;
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}
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bool NodeInput::has_maximum()
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{
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return has_maximum_;
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}
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void NodeInput::set_maximum(const QVariant &max)
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{
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maximum_ = max;
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has_maximum_ = true;
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}
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void NodeInput::CopyValues(NodeInput *source, NodeInput *dest, bool include_connections)
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{
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// Copy values
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dest->keyframes_ = source->keyframes_;
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// Copy keyframing state
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dest->set_is_keyframing(source->is_keyframing());
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// Copy connections
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if (include_connections && source->get_connected_output() != nullptr) {
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ConnectEdge(source->get_connected_output(), dest);
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}
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}
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