59 lines
1.5 KiB
C++
59 lines
1.5 KiB
C++
/*
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* Oak Video Editor - Non-Linear Video Editor
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* Copyright (C) 2025 Olive CE Team
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "debug.h"
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namespace olive
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{
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void DebugHandler(QtMsgType type, const QMessageLogContext &context,
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const QString &msg)
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{
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QByteArray localMsg = msg.toLocal8Bit();
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const char *msg_type = "UNKNOWN";
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switch (type) {
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case QtDebugMsg:
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msg_type = "DEBUG";
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break;
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case QtInfoMsg:
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msg_type = "INFO";
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break;
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case QtWarningMsg:
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msg_type = "WARNING";
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break;
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case QtCriticalMsg:
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msg_type = "ERROR";
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break;
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case QtFatalMsg:
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msg_type = "FATAL";
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break;
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}
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//fprintf(stderr, "[%s] %s (%s:%u)\n", msg_type, localMsg.constData(), context.function, context.line);
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fprintf(stderr, "[%s] %s\n", msg_type, localMsg.constData());
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#ifdef Q_OS_WINDOWS
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// Windows still seems to buffer stderr and we want to see debug messages immediately, so here we make sure each line
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// is flushed
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fflush(stderr);
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#endif
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}
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}
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