Files
oak-editor/project/sequence.h
T

48 lines
874 B
C++

#ifndef SEQUENCE_H
#define SEQUENCE_H
#include <QVector>
#include "project/marker.h"
#include "project/selection.h"
struct Clip;
class Transition;
class Media;
struct Sequence {
Sequence();
~Sequence();
Sequence* copy();
QString name;
void getTrackLimits(int* video_tracks, int* audio_tracks);
long getEndFrame();
void hard_delete_transition(Clip *c, int type);
int width;
int height;
double frame_rate;
int audio_frequency;
int audio_layout;
QVector<Selection> selections;
long playhead;
bool using_workarea;
bool enable_workarea;
long workarea_in;
long workarea_out;
bool wrapper_sequence;
int save_id;
QVector<Marker> markers;
QVector<Clip*> clips;
QVector<Transition*> transitions;
};
// static variable for the currently active sequence
extern Sequence* sequence;
#endif // SEQUENCE_H