82 lines
2.2 KiB
C++
82 lines
2.2 KiB
C++
#ifndef EFFECTFIELD_H
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#define EFFECTFIELD_H
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#define EFFECT_FIELD_DOUBLE 0
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#define EFFECT_FIELD_COLOR 1
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#define EFFECT_FIELD_STRING 2
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#define EFFECT_FIELD_BOOL 3
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#define EFFECT_FIELD_COMBO 4
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#define EFFECT_FIELD_FONT 5
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#define EFFECT_FIELD_FILE 6
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#include <QObject>
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#include <QVariant>
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#include <QVector>
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#include "keyframe.h"
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class EffectRow;
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class ComboAction;
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class EffectField : public QObject {
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Q_OBJECT
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public:
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EffectField(EffectRow* parent, int t, const QString& i);
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EffectRow* parent_row;
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int type;
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QString id;
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QVariant get_previous_data();
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QVariant get_current_data();
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double frameToTimecode(long frame);
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long timecodeToFrame(double timecode);
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void set_current_data(const QVariant&);
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void get_keyframe_data(double timecode, int& before, int& after, double& d);
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QVariant validate_keyframe_data(double timecode, bool async = false);
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double get_double_value(double timecode, bool async = false);
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void set_double_value(double v);
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void set_double_default_value(double v);
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void set_double_minimum_value(double v);
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void set_double_maximum_value(double v);
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QString get_string_value(double timecode, bool async = false);
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void set_string_value(const QString &s);
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void add_combo_item(const QString& name, const QVariant &data);
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int get_combo_index(double timecode, bool async = false);
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QVariant get_combo_data(double timecode);
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QString get_combo_string(double timecode);
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void set_combo_index(int index);
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void set_combo_string(const QString& s);
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bool get_bool_value(double timecode, bool async = false);
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void set_bool_value(bool b);
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QString get_font_name(double timecode, bool async = false);
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void set_font_name(const QString& s);
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QColor get_color_value(double timecode, bool async = false);
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void set_color_value(QColor color);
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QString get_filename(double timecode, bool async = false);
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void set_filename(const QString& s);
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QWidget* get_ui_element();
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void set_enabled(bool e);
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QVector<EffectKeyframe> keyframes;
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QWidget* ui_element;
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void make_key_from_change(ComboAction* ca);
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public slots:
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void ui_element_change();
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private:
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bool hasKeyframes();
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signals:
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void changed();
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void toggled(bool);
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void clicked();
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};
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#endif // EFFECTFIELD_H
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