Files
oak-editor/app/node/block/block.cpp
T
itsmattkc 75d4cd899b use hardcoded namespace
The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )
2020-11-17 20:24:42 +11:00

379 lines
8.3 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2020 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "block.h"
#include <QDebug>
#include "node/output/track/track.h"
#include "transition/transition.h"
namespace olive {
Block::Block() :
previous_(nullptr),
next_(nullptr)
{
length_input_ = new NodeInput("length_in", NodeParam::kRational);
length_input_->set_connectable(false);
length_input_->set_is_keyframable(false);
AddInput(length_input_);
disconnect(length_input_, &NodeInput::ValueChanged, this, &Block::InputChanged);
connect(length_input_, &NodeInput::ValueChanged, this, &Block::LengthInputChanged);
media_in_input_ = new NodeInput("media_in_in", NodeParam::kRational);
media_in_input_->set_connectable(false);
media_in_input_->set_is_keyframable(false);
AddInput(media_in_input_);
enabled_input_ = new NodeInput("enabled_in", NodeParam::kBoolean);
enabled_input_->set_connectable(false);
enabled_input_->set_is_keyframable(false);
enabled_input_->set_standard_value(true);
AddInput(enabled_input_);
speed_input_ = new NodeInput("speed_in", NodeParam::kFloat);
speed_input_->set_standard_value(1.0);
speed_input_->set_property(QStringLiteral("view"), QStringLiteral("percent"));
AddInput(speed_input_);
// A block's length must be greater than 0
set_length_and_media_out(1);
}
QVector<Node::CategoryID> Block::Category() const
{
return {kCategoryTimeline};
}
const rational &Block::in() const
{
return in_point_;
}
const rational &Block::out() const
{
return out_point_;
}
void Block::set_in(const rational &in)
{
in_point_ = in;
}
void Block::set_out(const rational &out)
{
out_point_ = out;
}
rational Block::length() const
{
return length_input_->get_standard_value().value<rational>();
}
void Block::set_length_and_media_out(const rational &length)
{
Q_ASSERT(length > 0);
if (length == this->length()) {
return;
}
rational old_length = this->length();
set_length_internal(length);
LengthChangedEvent(old_length, length, Timeline::kTrimOut);
}
void Block::set_length_and_media_in(const rational &length)
{
Q_ASSERT(length > 0);
if (length == this->length()) {
return;
}
// Calculate media_in adjustment
set_media_in(SequenceToMediaTime(in() + (this->length() - length)));
rational old_length = this->length();
// Set the length without setting media out
set_length_internal(length);
LengthChangedEvent(old_length, length, Timeline::kTrimIn);
}
TimeRange Block::range() const
{
return TimeRange(in(), out());
}
Block *Block::previous()
{
return previous_;
}
Block *Block::next()
{
return next_;
}
void Block::set_previous(Block *previous)
{
previous_ = previous;
}
void Block::set_next(Block *next)
{
next_ = next;
}
rational Block::media_in() const
{
return media_in_input_->get_standard_value().value<rational>();
}
void Block::set_media_in(const rational &media_in)
{
media_in_input_->set_standard_value(QVariant::fromValue(media_in));
}
bool Block::is_enabled() const
{
return enabled_input_->get_standard_value().toBool();
}
void Block::set_enabled(bool e)
{
enabled_input_->set_standard_value(e);
emit EnabledChanged();
}
rational Block::SequenceToMediaTime(const rational &sequence_time) const
{
// These constants are not considered "values" per se, so we don't modify them
if (sequence_time == RATIONAL_MIN || sequence_time == RATIONAL_MAX) {
return sequence_time;
}
rational local_time = sequence_time - in();
// FIXME: Doesn't handle reversing
if (speed_input_->is_keyframing() || speed_input_->is_connected()) {
// FIXME: We'll need to calculate the speed hoo boy
} else {
double speed_value = speed_input_->get_standard_value().toDouble();
if (qIsNull(speed_value)) {
// Effectively holds the frame at the in point
local_time = 0;
} else if (!qFuzzyCompare(speed_value, 1.0)) {
// Multiply time
local_time = rational::fromDouble(local_time.toDouble() * speed_value);
}
}
return local_time + media_in();
}
rational Block::MediaToSequenceTime(const rational &media_time) const
{
// These constants are not considered "values" per se, so we don't modify them
if (media_time == RATIONAL_MIN || media_time == RATIONAL_MAX) {
return media_time;
}
rational sequence_time = media_time - media_in();
// FIXME: Doesn't handle reversing
if (speed_input_->is_keyframing() || speed_input_->is_connected()) {
// FIXME: We'll need to calculate the speed hoo boy
} else {
double speed_value = speed_input_->get_standard_value().toDouble();
if (qIsNull(speed_value)) {
// Effectively holds the frame at the in point, also prevents divide by zero
sequence_time = 0;
} else if (!qFuzzyCompare(speed_value, 1.0)) {
// Multiply time
sequence_time = rational::fromDouble(sequence_time.toDouble() / speed_value);
}
}
return sequence_time + in();
}
void Block::LoadInternal(QXmlStreamReader *reader, XMLNodeData &xml_node_data)
{
while (XMLReadNextStartElement(reader)) {
if (reader->name() == QStringLiteral("link")) {
xml_node_data.block_links.append({this, reader->readElementText().toULongLong()});
} else {
reader->skipCurrentElement();
}
}
}
void Block::SaveInternal(QXmlStreamWriter *writer) const
{
foreach (Block* link, linked_clips_) {
writer->writeTextElement(QStringLiteral("link"), QString::number(reinterpret_cast<quintptr>(link)));
}
}
QVector<NodeInput *> Block::GetInputsToHash() const
{
QVector<NodeInput*> inputs = Node::GetInputsToHash();
// Ignore these inputs
inputs.removeOne(media_in_input_);
inputs.removeOne(speed_input_);
inputs.removeOne(length_input_);
return inputs;
}
void Block::LengthChangedEvent(const rational &, const rational &, const Timeline::MovementMode &)
{
}
void Block::set_length_internal(const rational &length)
{
length_input_->set_standard_value(QVariant::fromValue(length));
}
void Block::LengthInputChanged()
{
emit LengthChanged(length());
}
bool Block::Link(Block *a, Block *b)
{
if (a == b || !a || !b) {
return false;
}
// Prevent duplicate link entries (assume that we only need to check one clip since this should be the only function
// that adds to the linked array)
if (Block::AreLinked(a, b)) {
return false;
}
a->linked_clips_.append(b);
b->linked_clips_.append(a);
emit a->LinksChanged();
emit b->LinksChanged();
return true;
}
void Block::Link(const QList<Block*>& blocks)
{
foreach (Block* a, blocks) {
foreach (Block* b, blocks) {
Link(a, b);
}
}
}
bool Block::Unlink(Block *a, Block *b)
{
if (a == b || !a || !b) {
return false;
}
if (!Block::AreLinked(a, b)) {
return false;
}
a->linked_clips_.removeOne(b);
b->linked_clips_.removeOne(a);
emit a->LinksChanged();
emit b->LinksChanged();
return true;
}
void Block::Unlink(const QList<Block *> &blocks)
{
foreach (Block* a, blocks) {
foreach (Block* b, blocks) {
Unlink(a, b);
}
}
}
bool Block::AreLinked(Block *a, Block *b)
{
return a->linked_clips_.contains(b);
}
const QVector<Block*> &Block::linked_clips()
{
return linked_clips_;
}
bool Block::HasLinks()
{
return !linked_clips_.isEmpty();
}
bool Block::IsBlock() const
{
return true;
}
void Block::Retranslate()
{
Node::Retranslate();
length_input_->set_name(tr("Length"));
media_in_input_->set_name(tr("Media In"));
enabled_input_->set_name(tr("Enabled"));
speed_input_->set_name(tr("Speed"));
}
NodeInput *Block::length_input() const
{
return length_input_;
}
NodeInput *Block::media_in_input() const
{
return media_in_input_;
}
NodeInput *Block::speed_input() const
{
return speed_input_;
}
void Block::Hash(QCryptographicHash &, const rational &) const
{
// A block does nothing by default, so we hash nothing
}
}