This commit extends the OFX plugin support in Olive by: - Initializing and scanning for OFX plugins - Updating PluginNode to handle OFX plugin parameters and inputs - Adding necessary methods and properties for OFX plugin integration - Enhancing NodeFactory to include OFX plugin nodes - Refactoring and renaming OliveInstance to OlivePluginInstance - Introducing new classes for parameter handling (ParamInstance) - Adding PluginJob for rendering OFX plugins - Adjusting CMakeLists.txt files to include new source files
47 lines
1.2 KiB
C++
47 lines
1.2 KiB
C++
/*
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* Olive Community Edition - Non-Linear Video Editor
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* Copyright (C) 2025 Olive CE Team
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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//
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// Created by mikesolar on 25-10-19.
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//
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#ifndef PLUGINRENDERER_H
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#define PLUGINRENDERER_H
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#include "render/renderer.h"
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namespace olive
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{
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namespace plugin{
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class PluginRenderer : public olive::Renderer{
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Q_OBJECT
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public:
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PluginRenderer(QObject *parent=nullptr):Renderer(parent){};
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protected:
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void Blit(QVariant shader,
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ShaderJob job,
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Texture *destination,
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VideoParams destination_params,
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bool clear_destination) override;
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};
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}
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}
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#endif //PLUGINRENDERER_H
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