63 lines
1.4 KiB
C++
63 lines
1.4 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2021 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef SHADERCODE_H
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#define SHADERCODE_H
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#include "common/filefunctions.h"
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namespace olive {
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class ShaderCode {
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public:
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ShaderCode(const QString& frag_code = QString(), const QString& vert_code = QString()) :
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frag_code_(frag_code),
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vert_code_(vert_code)
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{
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if (frag_code_.isEmpty()) {
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frag_code_ = FileFunctions::ReadFileAsString(QStringLiteral(":/shaders/default.frag"));
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}
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if (vert_code_.isEmpty()) {
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vert_code_ = FileFunctions::ReadFileAsString(QStringLiteral(":/shaders/default.vert"));
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}
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}
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const QString& frag_code() const
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{
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return frag_code_;
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}
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const QString& vert_code() const
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{
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return vert_code_;
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}
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private:
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QString frag_code_;
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QString vert_code_;
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};
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}
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#endif // SHADERCODE_H
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