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oak-editor/app/widget/nodeparamview/nodeparamviewitem.cpp
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/***
Olive - Non-Linear Video Editor
Copyright (C) 2021 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "nodeparamviewitem.h"
#include <QCheckBox>
#include <QDebug>
#include <QEvent>
#include <QPainter>
#include "common/qtutils.h"
#include "core.h"
#include "dialog/speedduration/speeddurationdialog.h"
#include "node/project/sequence/sequence.h"
#include "nodeparamviewundo.h"
namespace olive {
const int NodeParamViewItemBody::kKeyControlColumn = 10;
const int NodeParamViewItemBody::kArrayInsertColumn = kKeyControlColumn-1;
const int NodeParamViewItemBody::kArrayRemoveColumn = kArrayInsertColumn-1;
const int NodeParamViewItemBody::kExtraButtonColumn = kKeyControlColumn-1;
// 0 is for the array collapse button, 1 is for the main label, widgets start at 2
const int NodeParamViewItemBody::kWidgetStartColumn = 2;
#define super QDockWidget
NodeParamViewItem::NodeParamViewItem(Node *node, QWidget *parent) :
super(parent),
node_(node),
highlighted_(false)
{
// Create title bar widget
title_bar_ = new NodeParamViewItemTitleBar(this);
// Add title bar to widget
this->setTitleBarWidget(title_bar_);
// Create and add contents widget
body_ = new NodeParamViewItemBody(node_);
connect(body_, &NodeParamViewItemBody::RequestSelectNode, this, &NodeParamViewItem::RequestSelectNode);
connect(body_, &NodeParamViewItemBody::RequestSetTime, this, &NodeParamViewItem::RequestSetTime);
connect(body_, &NodeParamViewItemBody::ArrayExpandedChanged, this, &NodeParamViewItem::ArrayExpandedChanged);
connect(title_bar_, &NodeParamViewItemTitleBar::ExpandedStateChanged, this, &NodeParamViewItem::SetExpanded);
connect(title_bar_, &NodeParamViewItemTitleBar::PinToggled, this, &NodeParamViewItem::PinToggled);
this->setWidget(body_);
// Use dummy QWidget to retain width when not expanded (QDockWidget seems to ignore the titlebar
// size hints and will shrink as small as possible if the body is hidden)
hidden_body_ = new QWidget(this);
connect(node_, &Node::LabelChanged, this, &NodeParamViewItem::Retranslate);
setBackgroundRole(QPalette::Base);
setAutoFillBackground(true);
setFocusPolicy(Qt::ClickFocus);
Retranslate();
}
void NodeParamViewItem::SetTimeTarget(Node *target)
{
body_->SetTimeTarget(target);
}
void NodeParamViewItem::SetTime(const rational &time)
{
time_ = time;
body_->SetTime(time_);
}
void NodeParamViewItem::SetTimebase(const rational& timebase)
{
body_->SetTimebase(timebase);
}
Node *NodeParamViewItem::GetNode() const
{
return node_;
}
void NodeParamViewItem::changeEvent(QEvent *e)
{
if (e->type() == QEvent::LanguageChange) {
Retranslate();
}
super::changeEvent(e);
}
void NodeParamViewItem::paintEvent(QPaintEvent *event)
{
super::paintEvent(event);
// Draw border if focused
if (highlighted_) {
QPainter p(this);
p.setBrush(Qt::NoBrush);
p.setPen(palette().highlight().color());
p.drawRect(rect().adjusted(0, 0, -1, -1));
}
}
void NodeParamViewItem::moveEvent(QMoveEvent *event)
{
super::moveEvent(event);
emit Moved();
}
void NodeParamViewItem::Retranslate()
{
node_->Retranslate();
if (node_->GetLabel().isEmpty()) {
title_bar_->SetText(node_->Name());
} else {
title_bar_->SetText(tr("%1 (%2)").arg(node_->GetLabel(), node_->Name()));
}
body_->Retranslate();
}
void NodeParamViewItem::SetExpanded(bool e)
{
setWidget(e ? body_ : hidden_body_);
title_bar_->SetExpanded(e);
emit ExpandedChanged(e);
}
bool NodeParamViewItem::IsExpanded() const
{
return body_->isVisible();
}
int NodeParamViewItem::GetElementY(const NodeInput &c) const
{
if (IsExpanded()) {
return body_->GetElementY(c);
} else {
// Not expanded, put keyframes at the titlebar Y
return mapToGlobal(title_bar_->rect().center()).y();
}
}
void NodeParamViewItem::ToggleExpanded()
{
SetExpanded(!IsExpanded());
}
NodeParamViewItemTitleBar::NodeParamViewItemTitleBar(QWidget *parent) :
QWidget(parent),
draw_border_(true)
{
QHBoxLayout* layout = new QHBoxLayout(this);
collapse_btn_ = new CollapseButton();
connect(collapse_btn_, &QPushButton::clicked, this, &NodeParamViewItemTitleBar::ExpandedStateChanged);
layout->addWidget(collapse_btn_);
lbl_ = new QLabel();
layout->addWidget(lbl_);
// Place next buttons on the far side
layout->addStretch();
QPushButton* pin_btn = new QPushButton(QStringLiteral("P"));
pin_btn->setCheckable(true);
pin_btn->setFixedSize(pin_btn->sizeHint().height(), pin_btn->sizeHint().height());
layout->addWidget(pin_btn);
connect(pin_btn, &QPushButton::clicked, this, &NodeParamViewItemTitleBar::PinToggled);
}
void NodeParamViewItemTitleBar::SetExpanded(bool e)
{
draw_border_ = e;
collapse_btn_->setChecked(e);
update();
}
void NodeParamViewItemTitleBar::paintEvent(QPaintEvent *event)
{
QWidget::paintEvent(event);
if (draw_border_) {
QPainter p(this);
// Draw bottom border using text color
int bottom = height() - 1;
p.setPen(palette().text().color());
p.drawLine(0, bottom, width(), bottom);
}
}
void NodeParamViewItemTitleBar::mouseDoubleClickEvent(QMouseEvent *event)
{
QWidget::mouseDoubleClickEvent(event);
collapse_btn_->click();
}
NodeParamViewItemBody::NodeParamViewItemBody(Node* node, QWidget *parent) :
QWidget(parent),
node_(node)
{
QGridLayout* root_layout = new QGridLayout(this);
int insert_row = 0;
// Create widgets all root level components
foreach (const QString& input, node->inputs()) {
CreateWidgets(root_layout, node, input, -1, insert_row);
insert_row++;
if (node->InputIsArray(input)) {
// Insert here
QWidget* array_widget = new QWidget();
QGridLayout* array_layout = new QGridLayout(array_widget);
array_layout->setContentsMargins(QtUtils::QFontMetricsWidth(fontMetrics(), QStringLiteral(" ")), 0, 0, 0);
root_layout->addWidget(array_widget, insert_row, 1, 1, 10);
int arr_sz = node->InputArraySize(input);
for (int j=0; j<arr_sz; j++) {
CreateWidgets(array_layout, node, input, j, j);
}
// Add one last add button for appending to the array
NodeParamViewArrayButton* append_btn = new NodeParamViewArrayButton(NodeParamViewArrayButton::kAdd);
connect(append_btn, &NodeParamViewArrayButton::clicked, this, &NodeParamViewItemBody::ArrayAppendClicked);
array_layout->addWidget(append_btn, arr_sz, kArrayInsertColumn);
array_widget->setVisible(false);
array_ui_.insert({node, input}, {array_widget, arr_sz, append_btn});
insert_row++;
}
}
connect(node, &Node::InputArraySizeChanged, this, &NodeParamViewItemBody::InputArraySizeChanged);
connect(node, &Node::InputConnected, this, &NodeParamViewItemBody::EdgeChanged);
connect(node, &Node::InputDisconnected, this, &NodeParamViewItemBody::EdgeChanged);
}
void NodeParamViewItemBody::CreateWidgets(QGridLayout* layout, Node *node, const QString &input, int element, int row)
{
NodeInput input_ref(node, input, element);
InputUI ui_objects;
// Store layout and row
ui_objects.layout = layout;
ui_objects.row = row;
// Add descriptor label
ui_objects.main_label = new QLabel();
// Label always goes into column 1 (array collapse button goes into 0 if applicable)
layout->addWidget(ui_objects.main_label, row, 1);
if (node->InputIsArray(input)) {
if (element == -1) {
// Create a collapse toggle for expanding/collapsing the array
CollapseButton* array_collapse_btn = new CollapseButton();
// Default to collapsed
array_collapse_btn->setChecked(false);
// Collapse button always goes into column 0
layout->addWidget(array_collapse_btn, row, 0);
// Connect signal to show/hide array params when toggled
connect(array_collapse_btn, &CollapseButton::toggled, this, &NodeParamViewItemBody::ArrayCollapseBtnPressed);
array_collapse_buttons_.insert({node, input}, array_collapse_btn);
} else {
NodeParamViewArrayButton* insert_element_btn = new NodeParamViewArrayButton(NodeParamViewArrayButton::kAdd);
NodeParamViewArrayButton* remove_element_btn = new NodeParamViewArrayButton(NodeParamViewArrayButton::kRemove);
layout->addWidget(insert_element_btn, row, kArrayInsertColumn);
layout->addWidget(remove_element_btn, row, kArrayRemoveColumn);
ui_objects.array_insert_btn = insert_element_btn;
ui_objects.array_remove_btn = remove_element_btn;
connect(insert_element_btn, &NodeParamViewArrayButton::clicked, this, &NodeParamViewItemBody::ArrayInsertClicked);
connect(remove_element_btn, &NodeParamViewArrayButton::clicked, this, &NodeParamViewItemBody::ArrayRemoveClicked);
}
} else if (dynamic_cast<ClipBlock*>(node) && input == ClipBlock::kSpeedInput) {
// Special behavior - this was the most preferable way to do this so we could support multiple
// nodes per item one day
QPushButton *btn = new QPushButton(tr("..."));
btn->setFixedWidth(btn->sizeHint().height());
connect(btn, &QPushButton::clicked, this, &NodeParamViewItemBody::ShowSpeedDurationDialogForNode);
layout->addWidget(btn, row, kExtraButtonColumn);
ui_objects.extra_btn = btn;
}
// Create a widget/input bridge for this input
ui_objects.widget_bridge = new NodeParamViewWidgetBridge(NodeInput(node, input, element), this);
connect(ui_objects.widget_bridge, &NodeParamViewWidgetBridge::WidgetsRecreated, this, &NodeParamViewItemBody::ReplaceWidgets);
connect(ui_objects.widget_bridge, &NodeParamViewWidgetBridge::ArrayWidgetDoubleClicked, this, &NodeParamViewItemBody::ToggleArrayExpanded);
// Place widgets into layout
PlaceWidgetsFromBridge(layout, ui_objects.widget_bridge, row);
// Add widgets for this parameter to the layout
for (int i=0; i<ui_objects.widget_bridge->widgets().size(); i++) {
QWidget* w = ui_objects.widget_bridge->widgets().at(i);
layout->addWidget(w, row, i+kWidgetStartColumn);
}
if (node->IsInputConnectable(input)) {
// Create clickable label used when an input is connected
ui_objects.connected_label = new NodeParamViewConnectedLabel(input_ref);
connect(ui_objects.connected_label, &NodeParamViewConnectedLabel::RequestSelectNode, this, &NodeParamViewItemBody::RequestSelectNode);
layout->addWidget(ui_objects.connected_label, row, kWidgetStartColumn, 1, kKeyControlColumn - kWidgetStartColumn);
}
// Add keyframe control to this layout if parameter is keyframable
if (node->IsInputKeyframable(input)) {
ui_objects.key_control = new NodeParamViewKeyframeControl();
ui_objects.key_control->SetInput(input_ref);
layout->addWidget(ui_objects.key_control, row, kKeyControlColumn);
connect(ui_objects.key_control, &NodeParamViewKeyframeControl::RequestSetTime, this, &NodeParamViewItemBody::RequestSetTime);
}
input_ui_map_.insert(input_ref, ui_objects);
if (node->IsInputConnectable(input)) {
UpdateUIForEdgeConnection(input_ref);
}
}
void NodeParamViewItemBody::SetTimeTarget(Node *target)
{
foreach (const InputUI& ui_obj, input_ui_map_) {
// Only keyframable inputs have a key control widget
if (ui_obj.key_control) {
ui_obj.key_control->SetTimeTarget(target);
}
ui_obj.widget_bridge->SetTimeTarget(target);
}
}
void NodeParamViewItemBody::SetTime(const rational &time)
{
foreach (const InputUI& ui_obj, input_ui_map_) {
// Only keyframable inputs have a key control widget
if (ui_obj.key_control) {
ui_obj.key_control->SetTime(time);
}
if (ui_obj.connected_label) {
ui_obj.connected_label->SetTime(time);
}
ui_obj.widget_bridge->SetTime(time);
}
}
void NodeParamViewItemBody::Retranslate()
{
for (auto i=input_ui_map_.begin(); i!=input_ui_map_.end(); i++) {
const NodeInput& ic = i.key();
if (ic.IsArray() && ic.element() >= 0) {
// Make the label the array index
i.value().main_label->setText(tr("%1:").arg(ic.element()));
} else {
// Set to the input's name
i.value().main_label->setText(tr("%1:").arg(ic.name()));
}
}
}
int NodeParamViewItemBody::GetElementY(NodeInput c) const
{
if (c.IsArray() && !array_ui_.value(c.input_pair()).widget->isVisible()) {
// Array is collapsed, so we'll return the Y of its root
c.set_element(-1);
}
// Find its row in the parameters
QLabel* lbl = input_ui_map_.value(c).main_label;
// Find label's Y position
QPoint lbl_center = lbl->rect().center();
// Find global position
lbl_center = lbl->mapToGlobal(lbl_center);
// Return Y
return lbl_center.y();
}
void NodeParamViewItemBody::EdgeChanged(Node *output, const NodeInput& input)
{
Q_UNUSED(output)
UpdateUIForEdgeConnection(input);
}
void NodeParamViewItemBody::UpdateUIForEdgeConnection(const NodeInput& input)
{
// Show/hide bridge widgets
if (input_ui_map_.contains(input)) {
const InputUI& ui_objects = input_ui_map_[input];
foreach (QWidget* w, ui_objects.widget_bridge->widgets()) {
w->setVisible(!input.IsConnected());
}
// Show/hide connection label
ui_objects.connected_label->setVisible(input.IsConnected());
if (ui_objects.key_control) {
ui_objects.key_control->setVisible(!input.IsConnected());
}
}
}
void NodeParamViewItemBody::PlaceWidgetsFromBridge(QGridLayout* layout, NodeParamViewWidgetBridge *bridge, int row)
{
// Add widgets for this parameter to the layout
for (int i=0; i<bridge->widgets().size(); i++) {
QWidget* w = bridge->widgets().at(i);
layout->addWidget(w, row, i+kWidgetStartColumn);
}
}
void NodeParamViewItemBody::ArrayCollapseBtnPressed(bool checked)
{
const NodeInputPair& input = array_collapse_buttons_.key(static_cast<CollapseButton*>(sender()));
array_ui_.value(input).widget->setVisible(checked);
emit ArrayExpandedChanged(checked);
}
void NodeParamViewItemBody::InputArraySizeChanged(const QString& input, int old_sz, int size)
{
Q_UNUSED(old_sz)
Node* node = static_cast<Node*>(sender());
ArrayUI& array_ui = array_ui_[{node, input}];
if (size != array_ui.count) {
QGridLayout* grid = static_cast<QGridLayout*>(array_ui.widget->layout());
if (array_ui.count < size) {
// Our UI count is smaller than the size, create more
grid->addWidget(array_ui.append_btn, size, kArrayInsertColumn);
for (int i=array_ui.count; i<size; i++) {
CreateWidgets(grid, node, input, i, i);
}
} else {
for (int i=array_ui.count-1; i>=size; i--) {
// Our UI count is larger than the size, delete
InputUI input_ui = input_ui_map_.take({node, input, i});
delete input_ui.main_label;
qDeleteAll(input_ui.widget_bridge->widgets());
delete input_ui.widget_bridge;
delete input_ui.connected_label;
delete input_ui.key_control;
delete input_ui.array_insert_btn;
delete input_ui.array_remove_btn;
}
grid->addWidget(array_ui.append_btn, size, kArrayInsertColumn);
}
array_ui.count = size;
}
Retranslate();
}
void NodeParamViewItemBody::ArrayAppendClicked()
{
for (auto it=array_ui_.cbegin(); it!=array_ui_.cend(); it++) {
if (it.value().append_btn == sender()) {
it.key().node->InputArrayAppend(it.key().input, true);
break;
}
}
}
void NodeParamViewItemBody::ArrayInsertClicked()
{
for (auto it=input_ui_map_.cbegin(); it!=input_ui_map_.cend(); it++) {
if (it.value().array_insert_btn == sender()) {
// Found our input and element
const NodeInput& ic = it.key();
ic.node()->InputArrayInsert(ic.input(), ic.element(), true);
break;
}
}
}
void NodeParamViewItemBody::ArrayRemoveClicked()
{
for (auto it=input_ui_map_.cbegin(); it!=input_ui_map_.cend(); it++) {
if (it.value().array_remove_btn == sender()) {
// Found our input and element
const NodeInput& ic = it.key();
ic.node()->InputArrayRemove(ic.input(), ic.element(), true);
break;
}
}
}
void NodeParamViewItemBody::ToggleArrayExpanded()
{
NodeParamViewWidgetBridge* bridge = static_cast<NodeParamViewWidgetBridge*>(sender());
for (auto it=input_ui_map_.cbegin(); it!=input_ui_map_.cend(); it++) {
if (it.value().widget_bridge == bridge) {
CollapseButton* b = array_collapse_buttons_.value(it.key().input_pair());
b->setChecked(!b->isChecked());
return;
}
}
}
void NodeParamViewItemBody::SetTimebase(const rational& timebase)
{
timebase_ = timebase;
foreach (const InputUI& ui_obj, input_ui_map_) {
ui_obj.widget_bridge->SetTimebase(timebase);
}
}
void NodeParamViewItemBody::ReplaceWidgets(const NodeInput &input)
{
InputUI ui = input_ui_map_.value(input);
PlaceWidgetsFromBridge(ui.layout, ui.widget_bridge, ui.row);
}
void NodeParamViewItemBody::ShowSpeedDurationDialogForNode()
{
// We should only get there if the node is a clip, determined by the dynamic_cast in CreateWidgets
SpeedDurationDialog sdd({static_cast<ClipBlock*>(node_)}, timebase_, this);
sdd.exec();
}
NodeParamViewItemBody::InputUI::InputUI() :
main_label(nullptr),
widget_bridge(nullptr),
connected_label(nullptr),
key_control(nullptr),
extra_btn(nullptr),
array_insert_btn(nullptr),
array_remove_btn(nullptr)
{
}
}