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oak-editor/app/node/group/group.h
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2025-08-05 17:12:49 +08:00

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3.8 KiB
C++

/*
* Olive Community Edition - Non-Linear Video Editor
* Copyright (C) 2025 Olive CE Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef NODEGROUP_H
#define NODEGROUP_H
#include "node/node.h"
namespace olive
{
class NodeGroup : public Node {
Q_OBJECT
public:
NodeGroup();
NODE_DEFAULT_FUNCTIONS(NodeGroup)
virtual QString Name() const override;
virtual QString id() const override;
virtual QVector<CategoryID> Category() const override;
virtual QString Description() const override;
virtual void Retranslate() override;
virtual bool LoadCustom(QXmlStreamReader *reader,
SerializedData *data) override;
virtual void SaveCustom(QXmlStreamWriter *writer) const override;
virtual void PostLoadEvent(SerializedData *data) override;
QString AddInputPassthrough(const NodeInput &input,
const QString &force_id = QString());
void RemoveInputPassthrough(const NodeInput &input);
Node *GetOutputPassthrough() const
{
return output_passthrough_;
}
void SetOutputPassthrough(Node *node);
using InputPassthrough = QPair<QString, NodeInput>;
using InputPassthroughs = QVector<InputPassthrough>;
const InputPassthroughs &GetInputPassthroughs() const
{
return input_passthroughs_;
}
bool ContainsInputPassthrough(const NodeInput &input) const;
virtual QString GetInputName(const QString &id) const override;
static NodeInput ResolveInput(NodeInput input);
static bool GetInner(NodeInput *input);
QString GetIDOfPassthrough(const NodeInput &input) const
{
for (auto it = input_passthroughs_.cbegin();
it != input_passthroughs_.cend(); it++) {
if (it->second == input) {
return it->first;
}
}
return QString();
}
NodeInput GetInputFromID(const QString &id) const
{
for (auto it = input_passthroughs_.cbegin();
it != input_passthroughs_.cend(); it++) {
if (it->first == id) {
return it->second;
}
}
return NodeInput();
}
signals:
void InputPassthroughAdded(olive::NodeGroup *group,
const olive::NodeInput &input);
void InputPassthroughRemoved(olive::NodeGroup *group,
const olive::NodeInput &input);
void OutputPassthroughChanged(olive::NodeGroup *group, olive::Node *output);
private:
InputPassthroughs input_passthroughs_;
Node *output_passthrough_;
};
class NodeGroupAddInputPassthrough : public UndoCommand {
public:
NodeGroupAddInputPassthrough(NodeGroup *group, const NodeInput &input,
const QString &force_id = QString())
: group_(group)
, input_(input)
, actually_added_(false)
{
}
virtual Project *GetRelevantProject() const override
{
return group_->project();
}
protected:
virtual void redo() override;
virtual void undo() override;
private:
NodeGroup *group_;
NodeInput input_;
QString force_id_;
bool actually_added_;
};
class NodeGroupSetOutputPassthrough : public UndoCommand {
public:
NodeGroupSetOutputPassthrough(NodeGroup *group, Node *output)
: group_(group)
, new_output_(output)
{
}
virtual Project *GetRelevantProject() const override
{
return group_->project();
}
protected:
virtual void redo() override;
virtual void undo() override;
private:
NodeGroup *group_;
Node *new_output_;
Node *old_output_;
};
}
#endif // NODEGROUP_H