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oak-editor/app/widget/nodeview/nodeviewedge.h
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/***
Olive - Non-Linear Video Editor
Copyright (C) 2021 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef NODEEDGEITEM_H
#define NODEEDGEITEM_H
#include <QGraphicsPathItem>
#include <QPalette>
#include "nodeviewcommon.h"
#include "node/node.h"
namespace olive {
class NodeViewItem;
/**
* @brief A graphical representation of a NodeEdge to be used in NodeView
*
* A fairly simple line widget use to visualize a connection between two node parameters (a NodeEdge).
*/
class NodeViewEdge : public QGraphicsPathItem
{
public:
NodeViewEdge(Node *output, const NodeInput& input,
NodeViewItem* from_item, NodeViewItem* to_item,
QGraphicsItem* parent = nullptr);
NodeViewEdge(QGraphicsItem* parent = nullptr);
Node *output() const
{
return output_;
}
const NodeInput& input() const
{
return input_;
}
int element() const
{
return element_;
}
NodeViewItem* from_item() const
{
return from_item_;
}
NodeViewItem* to_item() const
{
return to_item_;
}
void Adjust();
/**
* @brief Set the connected state of this line
*
* When the edge is not connected, it visually depicts this by coloring the line grey. When an edge is connected or
* a potential connection is valid, the line is colored white. This function sets whether the line should be grey
* (false) or white (true).
*
* Using SetEdge() automatically sets this to true. Under most circumstances this should be left alone, and only
* be set when an edge is being created/dragged.
*/
void SetConnected(bool c);
bool IsConnected() const
{
return connected_;
}
/**
* @brief Set highlighted state
*
* Changes color of edge.
*/
void SetHighlighted(bool e);
/**
* @brief Set points to create curve from
*/
void SetPoints(const QPointF& start, const QPointF& end, bool input_is_expanded);
/**
* @brief Sets the direction nodes are flowing
*/
void SetFlowDirection(NodeViewCommon::FlowDirection dir);
/**
* @brief Set whether edges should be drawn as curved or as straight lines
*/
void SetCurved(bool e);
protected:
virtual void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget = nullptr) override;
private:
void Init();
void UpdateCurve();
Node *output_;
NodeInput input_;
int element_;
NodeViewItem* from_item_;
NodeViewItem* to_item_;
int edge_width_;
bool connected_;
bool highlighted_;
NodeViewCommon::FlowDirection flow_dir_;
bool curved_;
QPointF cached_start_;
QPointF cached_end_;
bool cached_input_is_expanded_;
};
}
#endif // NODEEDGEITEM_H