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oak-team/oak-editor
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845b4a755954a626587aeaf166757daeef522752
oak-editor/app/audio
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itsmattkc 845b4a7559 use ffmpeg for sample packing
FFmpeg has a much more optimized algorithm than we do so may as well use it.
2021-09-25 13:22:13 -07:00
..
audiomanager.cpp
implement audio device to pull directly from renderer
2021-09-25 12:44:58 -07:00
audiomanager.h
implement audio device to pull directly from renderer
2021-09-25 12:44:58 -07:00
audiovisualwaveform.cpp
audiovisualwaveform: fixed overwrite silence bug
2021-09-17 20:52:35 -07:00
audiovisualwaveform.h
timeline: copy waveform when copying
2021-08-25 12:27:26 -07:00
CMakeLists.txt
use ffmpeg for sample packing
2021-09-25 13:22:13 -07:00
outputdeviceproxy.cpp
implement audio device to pull directly from renderer
2021-09-25 12:44:58 -07:00
outputdeviceproxy.h
implement audio device to pull directly from renderer
2021-09-25 12:44:58 -07:00
outputmanager.cpp
implement audio device to pull directly from renderer
2021-09-25 12:44:58 -07:00
outputmanager.h
implement audio device to pull directly from renderer
2021-09-25 12:44:58 -07:00
packedprocessor.cpp
use ffmpeg for sample packing
2021-09-25 13:22:13 -07:00
packedprocessor.h
use ffmpeg for sample packing
2021-09-25 13:22:13 -07:00
tempoprocessor.cpp
use ffmpeg for sample packing
2021-09-25 13:22:13 -07:00
tempoprocessor.h
use ffmpeg for sample packing
2021-09-25 13:22:13 -07:00
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