Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).
- oak-render-worker now links liboakengine instead of the whole
libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
../app but backends now live in engine/; a stale pre-split liboakgl
in the build tree got dlopened instead, re-initialized and later
destroyed the interposed engine statics (full-suite segfault at
DialogSequenceParameterTab, found via gdb watchpoint)
226 lines
5.5 KiB
C++
226 lines
5.5 KiB
C++
/***
|
|
|
|
Olive - Non-Linear Video Editor
|
|
Copyright (C) 2022 Olive Team
|
|
Modifications Copyright (C) 2025 mikesolar
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
***/
|
|
|
|
#ifndef OAK_NODETRAVERSER_H
|
|
#define OAK_NODETRAVERSER_H
|
|
|
|
#include <QVector2D>
|
|
|
|
#include "codec/decoder.h"
|
|
#include "common/cancelableobject.h"
|
|
#include "node/output/track/track.h"
|
|
#include "render/job/cachejob.h"
|
|
#include "render/cancelatom.h"
|
|
#include "render/job/footagejob.h"
|
|
#include "render/job/colortransformjob.h"
|
|
#include "render/job/footagejob.h"
|
|
#include "value.h"
|
|
#include "render/job/pluginjob.h"
|
|
|
|
namespace olive
|
|
{
|
|
|
|
class NodeTraverser {
|
|
public:
|
|
NodeTraverser();
|
|
|
|
NodeValueTable generate_table(const Node *n, const TimeRange &range,
|
|
const Node *next_node = nullptr);
|
|
|
|
virtual NodeValueDatabase generate_database(const Node *node,
|
|
const TimeRange &range);
|
|
|
|
NodeValueRow generate_row(NodeValueDatabase *database, const Node *node,
|
|
const TimeRange &range);
|
|
NodeValueRow generate_row(const Node *node, const TimeRange &range);
|
|
|
|
NodeValue generate_row_value(const Node *node, const QString &input,
|
|
NodeValueTable *table, const TimeRange &time);
|
|
NodeValue generate_row_value_element(const Node *node, const QString &input,
|
|
int element, NodeValueTable *table,
|
|
const TimeRange &time);
|
|
int generate_row_value_element_index(const Node::ValueHint &hint,
|
|
NodeValue::Type preferred_type,
|
|
const NodeValueTable *table);
|
|
int generate_row_value_element_index(const Node *node, const QString &input,
|
|
int element, const NodeValueTable *table);
|
|
|
|
void transform(QTransform *transform, const Node *start, const Node *end,
|
|
const TimeRange &range);
|
|
|
|
const VideoParams &get_cache_video_params() const
|
|
{
|
|
return video_params_;
|
|
}
|
|
|
|
void set_cache_video_params(const VideoParams ¶ms)
|
|
{
|
|
video_params_ = params;
|
|
}
|
|
|
|
const AudioParams &get_cache_audio_params() const
|
|
{
|
|
return audio_params_;
|
|
}
|
|
|
|
void set_cache_audio_params(const AudioParams ¶ms)
|
|
{
|
|
audio_params_ = params;
|
|
}
|
|
|
|
protected:
|
|
NodeValueTable process_input(const Node *node, const QString &input,
|
|
const TimeRange &range);
|
|
|
|
void process_input_element(NodeValueTableArray &array_tbl, const Node *node,
|
|
const QString &input, int element,
|
|
const TimeRange &range);
|
|
|
|
virtual void process_video_footage(TexturePtr destination,
|
|
const FootageJob *stream,
|
|
const Rational &input_time)
|
|
{
|
|
}
|
|
|
|
virtual void process_audio_footage(SampleBuffer &destination,
|
|
const FootageJob *stream,
|
|
const TimeRange &input_time)
|
|
{
|
|
}
|
|
|
|
virtual void process_shader(TexturePtr destination, const Node *node,
|
|
const ShaderJob *job)
|
|
{
|
|
}
|
|
|
|
virtual void process_color_transform(TexturePtr destination, const Node *node,
|
|
const ColorTransformJob *job)
|
|
{
|
|
}
|
|
|
|
virtual void process_samples(SampleBuffer &destination, const Node *node,
|
|
const TimeRange &range, const SampleJob &job)
|
|
{
|
|
}
|
|
|
|
virtual void process_frame_generation(TexturePtr destination,
|
|
const Node *node,
|
|
const GenerateJob *job)
|
|
{
|
|
}
|
|
|
|
virtual void convert_to_reference_space(TexturePtr destination,
|
|
TexturePtr source,
|
|
const QString &input_cs)
|
|
{
|
|
}
|
|
|
|
virtual TexturePtr process_video_cache_job(const CacheJob *val);
|
|
|
|
virtual TexturePtr create_texture(const VideoParams &p)
|
|
{
|
|
return create_dummy_texture(p);
|
|
}
|
|
|
|
virtual SampleBuffer create_sample_buffer(const AudioParams ¶ms,
|
|
int sample_count)
|
|
{
|
|
// Return dummy by default
|
|
return SampleBuffer();
|
|
}
|
|
|
|
virtual TexturePtr process_plugin_job(TexturePtr texture,
|
|
TexturePtr destination,
|
|
const Node *node);
|
|
SampleBuffer create_sample_buffer(const AudioParams ¶ms,
|
|
const Rational &length)
|
|
{
|
|
if (params.is_valid()) {
|
|
return create_sample_buffer(params, params.time_to_samples(length));
|
|
} else {
|
|
return SampleBuffer();
|
|
}
|
|
}
|
|
|
|
QVector2D generate_resolution() const;
|
|
|
|
bool is_cancelled()
|
|
{
|
|
return cancel_ && cancel_->is_cancelled();
|
|
}
|
|
|
|
bool heard_cancel() const
|
|
{
|
|
return cancel_ && cancel_->heard_cancel();
|
|
}
|
|
|
|
CancelAtom *get_cancel_pointer() const
|
|
{
|
|
return cancel_;
|
|
}
|
|
void set_cancel_pointer(CancelAtom *cancel)
|
|
{
|
|
cancel_ = cancel;
|
|
}
|
|
|
|
void resolve_jobs(NodeValue &value);
|
|
void resolve_audio_jobs(NodeValue &value);
|
|
|
|
Block *get_current_block() const
|
|
{
|
|
return block_stack_.empty() ? nullptr : block_stack_.back();
|
|
}
|
|
|
|
LoopMode loop_mode() const
|
|
{
|
|
return loop_mode_;
|
|
}
|
|
|
|
virtual bool use_cache() const
|
|
{
|
|
return false;
|
|
}
|
|
|
|
private:
|
|
TexturePtr create_dummy_texture(const VideoParams &p);
|
|
|
|
VideoParams video_params_;
|
|
|
|
AudioParams audio_params_;
|
|
|
|
CancelAtom *cancel_;
|
|
|
|
const Node *transform_start_;
|
|
const Node *transform_now_;
|
|
QTransform *transform_;
|
|
|
|
std::list<Block *> block_stack_;
|
|
|
|
LoopMode loop_mode_;
|
|
|
|
QHash<const Node *, QHash<TimeRange, NodeValueTable>> value_cache_;
|
|
QHash<Texture *, TexturePtr> resolved_texture_cache_;
|
|
};
|
|
|
|
}
|
|
|
|
#endif // OAK_NODETRAVERSER_H
|