This makes the node system somewhat more high-level with the intent of making working with them far more flexible and stable. By making the architecture more abstracted, it becomes far less rigid which should allow us to do even more with it and make it much less crash prone.
194 lines
5.6 KiB
C++
194 lines
5.6 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2020 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "add.h"
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#include "core.h"
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#include "node/factory.h"
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#include "node/generator/solid/solid.h"
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#include "node/generator/text/text.h"
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#include "widget/timelinewidget/timelinewidget.h"
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namespace olive {
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AddTool::AddTool(TimelineWidget *parent) :
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BeamTool(parent),
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ghost_(nullptr)
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{
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}
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void AddTool::MousePress(TimelineViewMouseEvent *event)
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{
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const Track::Reference& track = event->GetTrack();
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// Check if track is locked
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Track* t = parent()->GetTrackFromReference(track);
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if (t && t->IsLocked()) {
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return;
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}
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Track::Type add_type = Track::kNone;
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switch (Core::instance()->GetSelectedAddableObject()) {
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case olive::Tool::kAddableBars:
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case olive::Tool::kAddableSolid:
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case olive::Tool::kAddableTitle:
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add_type = Track::kVideo;
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break;
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case olive::Tool::kAddableTone:
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add_type = Track::kAudio;
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break;
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case olive::Tool::kAddableEmpty:
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// Leave as "none", which means this block can be placed on any track
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break;
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case olive::Tool::kAddableCount:
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// Return so we do nothing
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return;
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}
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if (add_type == Track::kNone
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|| add_type == track.type()) {
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drag_start_point_ = ValidatedCoordinate(event->GetCoordinates(true)).GetFrame();
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ghost_ = new TimelineViewGhostItem();
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ghost_->SetIn(drag_start_point_);
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ghost_->SetOut(drag_start_point_);
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ghost_->SetTrack(track);
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parent()->AddGhost(ghost_);
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snap_points_.append(drag_start_point_);
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}
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}
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void AddTool::MouseMove(TimelineViewMouseEvent *event)
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{
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if (!ghost_) {
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return;
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}
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MouseMoveInternal(event->GetFrame(), event->GetModifiers() & Qt::AltModifier);
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}
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void AddTool::MouseRelease(TimelineViewMouseEvent *event)
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{
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const Track::Reference& track = ghost_->GetTrack();
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if (ghost_) {
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if (!ghost_->GetAdjustedLength().isNull()) {
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MultiUndoCommand* command = new MultiUndoCommand();
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ClipBlock* clip = new ClipBlock();
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clip->set_length_and_media_out(ghost_->GetAdjustedLength());
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clip->SetLabel(olive::Tool::GetAddableObjectName(Core::instance()->GetSelectedAddableObject()));
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NodeGraph* graph = static_cast<NodeGraph*>(parent()->GetConnectedNode()->parent());
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command->add_child(new NodeAddCommand(graph,
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clip));
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command->add_child(new TrackPlaceBlockCommand(parent()->GetConnectedNode()->track_list(track.type()),
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track.index(),
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clip,
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ghost_->GetAdjustedIn()));
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switch (Core::instance()->GetSelectedAddableObject()) {
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case olive::Tool::kAddableEmpty:
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// Empty, nothing to be done
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break;
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case olive::Tool::kAddableSolid:
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{
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Node* solid = new SolidGenerator();
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command->add_child(new NodeAddCommand(graph,
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solid));
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command->add_child(new NodeEdgeAddCommand(solid, NodeInput(clip, ClipBlock::kBufferIn)));
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break;
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}
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case olive::Tool::kAddableTitle:
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{
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Node* text = new TextGenerator();
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command->add_child(new NodeAddCommand(graph,
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text));
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command->add_child(new NodeEdgeAddCommand(text, NodeInput(clip, ClipBlock::kBufferIn)));
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break;
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}
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case olive::Tool::kAddableBars:
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case olive::Tool::kAddableTone:
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// Not implemented yet
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qWarning() << "Unimplemented add object:" << Core::instance()->GetSelectedAddableObject();
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break;
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case olive::Tool::kAddableCount:
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// Invalid value, do nothing
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break;
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}
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Core::instance()->undo_stack()->push(command);
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}
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parent()->ClearGhosts();
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snap_points_.clear();
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ghost_ = nullptr;
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}
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}
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void AddTool::MouseMoveInternal(const rational &cursor_frame, bool outwards)
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{
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// Calculate movement
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rational movement = cursor_frame - drag_start_point_;
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// Validation: Ensure in point never goes below 0
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if (movement < -ghost_->GetIn() || (outwards && -movement < -ghost_->GetIn())) {
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movement = -ghost_->GetIn();
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}
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// Snap movement
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bool snapped;
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if (Core::instance()->snapping()) {
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snapped = parent()->SnapPoint(snap_points_, &movement);
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} else {
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snapped = false;
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}
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// If alt is held, our movement goes both ways (outwards)
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if (!snapped && outwards) {
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// Snap backwards too
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movement = -movement;
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parent()->SnapPoint(snap_points_, &movement);
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// We don't need to un-neg here because outwards means all future processing will be done both pos and neg
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}
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// Make adjustment
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if (!movement) {
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ghost_->SetInAdjustment(0);
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ghost_->SetOutAdjustment(0);
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} else if (movement > 0) {
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ghost_->SetInAdjustment(outwards ? -movement : 0);
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ghost_->SetOutAdjustment(movement);
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} else if (movement < 0) {
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ghost_->SetInAdjustment(movement);
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ghost_->SetOutAdjustment(outwards ? -movement : 0);
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}
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}
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}
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