Files
oak-editor/playback/audio.h
T

20 lines
399 B
C

#ifndef AUDIO_H
#define AUDIO_H
#include <QIODevice>
#include <QMutex>
struct Sequence;
extern QIODevice* audio_io_device;
extern uint8_t* audio_cache_A;
extern uint8_t* audio_cache_B;
extern int audio_cache_size;
extern bool switch_audio_cache;
extern bool reading_audio_cache_A;
void init_audio(Sequence* s);
void clear_cache(bool clear_A, bool clear_B);
#endif // AUDIO_H