Files
oak-editor/app/widget/timelineview/timelineview.cpp
T
2019-09-20 04:45:17 +10:00

389 lines
9.3 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "timelineview.h"
#include <QDebug>
#include <QMimeData>
#include <QMouseEvent>
#include <QScrollBar>
#include <QtMath>
#include <QPen>
#include "core.h"
#include "node/input/media/media.h"
#include "project/item/footage/footage.h"
#include "tool/tool.h"
TimelineView::TimelineView(QWidget *parent) :
QGraphicsView(parent),
pointer_tool_(this),
import_tool_(this),
ripple_tool_(this),
razor_tool_(this),
hand_tool_(this),
zoom_tool_(this),
timeline_node_(nullptr),
playhead_(0)
{
setScene(&scene_);
setAlignment(Qt::AlignLeft | Qt::AlignTop);
setDragMode(RubberBandDrag);
setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOn);
connect(&scene_, SIGNAL(changed(const QList<QRectF>&)), this, SLOT(UpdateSceneRect()));
// Create playhead line
playhead_line_ = new TimelineViewPlayheadItem();
scene_.addItem(playhead_line_);
// Set default scale
SetScale(1.0);
}
void TimelineView::AddBlock(Block *block, int track)
{
switch (block->type()) {
case Block::kClip:
{
TimelineViewClipItem* clip_item = new TimelineViewClipItem();
ClipBlock* clip = static_cast<ClipBlock*>(block);
// Set up clip with view parameters (clip item will automatically size its rect accordingly)
clip_item->SetClip(clip);
clip_item->SetY(GetTrackY(track));
clip_item->SetHeight(GetTrackHeight(track));
clip_item->SetScale(scale_);
clip_item->SetTrack(track);
// Add to list of clip items that can be iterated through
clip_items_.insert(clip, clip_item);
// Add item to graphics scene
scene_.addItem(clip_item);
connect(clip, SIGNAL(Refreshed()), this, SLOT(BlockChanged()));
break;
}
case Block::kGap:
{
clip_items_.insert(block, nullptr);
break;
}
case Block::kEnd:
// Do nothing
break;
}
}
void TimelineView::RemoveBlock(Block *block)
{
delete clip_items_[block];
clip_items_.remove(block);
}
void TimelineView::AddTrack(TrackOutput *track)
{
foreach (Block* b, track->Blocks()) {
AddBlock(b, track->Index());
}
}
void TimelineView::RemoveTrack(TrackOutput *track)
{
foreach (Block* b, track->Blocks()) {
RemoveBlock(b);
}
}
void TimelineView::SetScale(const double &scale)
{
scale_ = scale;
QMapIterator<Block*, TimelineViewRect*> iterator(clip_items_);
while (iterator.hasNext()) {
iterator.next();
if (iterator.value() != nullptr) {
iterator.value()->SetScale(scale_);
}
}
playhead_line_->SetScale(scale_);
}
void TimelineView::SetTimebase(const rational &timebase)
{
timebase_ = timebase;
timebase_dbl_ = timebase_.toDouble();
playhead_line_->SetTimebase(timebase_);
}
void TimelineView::Clear()
{
QMapIterator<Block*, TimelineViewRect*> iterator(clip_items_);
while (iterator.hasNext()) {
iterator.next();
if (iterator.value() != nullptr) {
delete iterator.value();
}
}
clip_items_.clear();
}
void TimelineView::ConnectTimelineNode(TimelineOutput *node)
{
if (timeline_node_ != nullptr) {
disconnect(timeline_node_, SIGNAL(TimebaseChanged(const rational&)), this, SIGNAL(TimebaseChanged(const rational&)));
disconnect(timeline_node_, SIGNAL(TimebaseChanged(const rational&)), this, SLOT(SetTimebase(const rational&)));
disconnect(timeline_node_, SIGNAL(TimelineCleared()), this, SLOT(Clear()));
disconnect(timeline_node_, SIGNAL(BlockAdded(Block*, int)), this, SLOT(AddBlock(Block*, int)));
disconnect(timeline_node_, SIGNAL(BlockRemoved(Block*)), this, SLOT(RemoveBlock(Block*)));
disconnect(timeline_node_, SIGNAL(TrackAdded(TrackOutput*)), this, SLOT(AddTrack(TrackOutput*)));
disconnect(timeline_node_, SIGNAL(TrackRemoved(TrackOutput*)), this, SLOT(RemoveTrack(TrackOutput*)));
Clear();
}
timeline_node_ = node;
if (timeline_node_ != nullptr) {
SetTimebase(timeline_node_->Timebase());
emit TimebaseChanged(timebase_);
connect(timeline_node_, SIGNAL(TimebaseChanged(const rational&)), this, SIGNAL(TimebaseChanged(const rational&)));
connect(timeline_node_, SIGNAL(TimebaseChanged(const rational&)), this, SLOT(SetTimebase(const rational&)));
connect(timeline_node_, SIGNAL(TimelineCleared()), this, SLOT(Clear()));
connect(timeline_node_, SIGNAL(BlockAdded(Block*, int)), this, SLOT(AddBlock(Block*, int)));
connect(timeline_node_, SIGNAL(BlockRemoved(Block*)), this, SLOT(RemoveBlock(Block*)));
connect(timeline_node_, SIGNAL(TrackAdded(TrackOutput*)), this, SLOT(AddTrack(TrackOutput*)));
connect(timeline_node_, SIGNAL(TrackRemoved(TrackOutput*)), this, SLOT(RemoveTrack(TrackOutput*)));
foreach (TrackOutput* track, timeline_node_->Tracks()) {
// Defer to the track to make all the block UI items necessary
AddTrack(track);
}
}
}
void TimelineView::DisconnectTimelineNode()
{
ConnectTimelineNode(nullptr);
}
void TimelineView::SetTime(const int64_t time)
{
playhead_ = time;
playhead_line_->SetPlayhead(playhead_);
}
void TimelineView::mousePressEvent(QMouseEvent *event)
{
active_tool_ = GetActiveTool();
if (active_tool_ != nullptr) {
active_tool_->MousePress(event);
}
}
void TimelineView::mouseMoveEvent(QMouseEvent *event)
{
if (active_tool_ != nullptr) {
active_tool_->MouseMove(event);
}
}
void TimelineView::mouseReleaseEvent(QMouseEvent *event)
{
if (active_tool_ != nullptr) {
active_tool_->MouseRelease(event);
}
}
void TimelineView::dragEnterEvent(QDragEnterEvent *event)
{
import_tool_.DragEnter(event);
}
void TimelineView::dragMoveEvent(QDragMoveEvent *event)
{
import_tool_.DragMove(event);
}
void TimelineView::dragLeaveEvent(QDragLeaveEvent *event)
{
import_tool_.DragLeave(event);
}
void TimelineView::dropEvent(QDropEvent *event)
{
import_tool_.DragDrop(event);
}
void TimelineView::resizeEvent(QResizeEvent *event)
{
QGraphicsView::resizeEvent(event);
UpdateSceneRect();
}
TimelineView::Tool *TimelineView::GetActiveTool()
{
switch (olive::core.tool()) {
case olive::tool::kNone:
return nullptr;
case olive::tool::kPointer:
return &pointer_tool_;
case olive::tool::kEdit:
return nullptr; // FIXME: Implement
case olive::tool::kRipple:
return &ripple_tool_;
case olive::tool::kRolling:
return nullptr; // FIXME: Implement
case olive::tool::kRazor:
return &razor_tool_;
case olive::tool::kSlip:
return nullptr; // FIXME: Implement
case olive::tool::kSlide:
return nullptr; // FIXME: Implement
case olive::tool::kHand:
return &hand_tool_;
case olive::tool::kZoom:
return &zoom_tool_;
case olive::tool::kTransition:
return nullptr; // FIXME: Implement
case olive::tool::kRecord:
return nullptr; // FIXME: Implement
case olive::tool::kAdd:
return nullptr; // FIXME: Implement
}
return nullptr;
}
int TimelineView::GetTrackY(int track_index)
{
int y = 0;
for (int i=0;i<track_index;i++) {
y += GetTrackHeight(i);
}
return y;
}
int TimelineView::GetTrackHeight(int track_index)
{
// FIXME: Make this adjustable
Q_UNUSED(track_index)
return fontMetrics().height() * 3;
}
void TimelineView::AddGhost(TimelineViewGhostItem *ghost)
{
ghost->SetScale(scale_);
ghost_items_.append(ghost);
scene_.addItem(ghost);
}
bool TimelineView::HasGhosts()
{
return !ghost_items_.isEmpty();
}
rational TimelineView::SceneToTime(const double &x)
{
// Adjust screen point by scale and timebase
int scaled_x_mvmt = qRound(x / scale_ / timebase_dbl_);
// Return a time in the timebase
return rational(scaled_x_mvmt * timebase_.numerator(), timebase_.denominator());
}
int TimelineView::SceneToTrack(const double &y)
{
int track = -1;
int heights = 0;
do {
track++;
heights += GetTrackHeight(track);
} while (y > heights);
return track;
}
void TimelineView::ClearGhosts()
{
if (!ghost_items_.isEmpty()) {
foreach (TimelineViewGhostItem* ghost, ghost_items_) {
delete ghost;
}
ghost_items_.clear();
}
}
void TimelineView::BlockChanged()
{
TimelineViewRect* rect = clip_items_[static_cast<Block*>(sender())];
if (rect != nullptr) {
rect->UpdateRect();
}
}
void TimelineView::UpdateSceneRect()
{
QRectF bounding_rect = scene_.itemsBoundingRect();
// Ensure the scene left and top are always 0
bounding_rect.setTopLeft(QPointF(0, 0));
// Ensure the scene height is always AT LEAST the height of the view
// The scrollbar appears to have a 1px margin on the top and bottom, hence the -2
int minimum_height = height() - horizontalScrollBar()->height() - 2;
if (bounding_rect.height() < minimum_height) {
bounding_rect.setHeight(minimum_height);
}
// Ensure playhead is the correct height
playhead_line_->UpdateRect();
// If the scene is already this rect, do nothing
if (scene_.sceneRect() == bounding_rect) {
return;
}
scene_.setSceneRect(bounding_rect);
}