389 lines
9.3 KiB
C++
389 lines
9.3 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "timelineview.h"
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#include <QDebug>
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#include <QMimeData>
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#include <QMouseEvent>
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#include <QScrollBar>
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#include <QtMath>
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#include <QPen>
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#include "core.h"
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#include "node/input/media/media.h"
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#include "project/item/footage/footage.h"
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#include "tool/tool.h"
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TimelineView::TimelineView(QWidget *parent) :
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QGraphicsView(parent),
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pointer_tool_(this),
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import_tool_(this),
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ripple_tool_(this),
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razor_tool_(this),
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hand_tool_(this),
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zoom_tool_(this),
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timeline_node_(nullptr),
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playhead_(0)
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{
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setScene(&scene_);
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setAlignment(Qt::AlignLeft | Qt::AlignTop);
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setDragMode(RubberBandDrag);
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setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOn);
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connect(&scene_, SIGNAL(changed(const QList<QRectF>&)), this, SLOT(UpdateSceneRect()));
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// Create playhead line
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playhead_line_ = new TimelineViewPlayheadItem();
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scene_.addItem(playhead_line_);
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// Set default scale
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SetScale(1.0);
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}
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void TimelineView::AddBlock(Block *block, int track)
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{
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switch (block->type()) {
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case Block::kClip:
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{
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TimelineViewClipItem* clip_item = new TimelineViewClipItem();
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ClipBlock* clip = static_cast<ClipBlock*>(block);
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// Set up clip with view parameters (clip item will automatically size its rect accordingly)
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clip_item->SetClip(clip);
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clip_item->SetY(GetTrackY(track));
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clip_item->SetHeight(GetTrackHeight(track));
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clip_item->SetScale(scale_);
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clip_item->SetTrack(track);
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// Add to list of clip items that can be iterated through
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clip_items_.insert(clip, clip_item);
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// Add item to graphics scene
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scene_.addItem(clip_item);
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connect(clip, SIGNAL(Refreshed()), this, SLOT(BlockChanged()));
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break;
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}
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case Block::kGap:
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{
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clip_items_.insert(block, nullptr);
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break;
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}
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case Block::kEnd:
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// Do nothing
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break;
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}
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}
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void TimelineView::RemoveBlock(Block *block)
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{
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delete clip_items_[block];
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clip_items_.remove(block);
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}
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void TimelineView::AddTrack(TrackOutput *track)
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{
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foreach (Block* b, track->Blocks()) {
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AddBlock(b, track->Index());
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}
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}
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void TimelineView::RemoveTrack(TrackOutput *track)
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{
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foreach (Block* b, track->Blocks()) {
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RemoveBlock(b);
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}
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}
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void TimelineView::SetScale(const double &scale)
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{
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scale_ = scale;
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QMapIterator<Block*, TimelineViewRect*> iterator(clip_items_);
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while (iterator.hasNext()) {
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iterator.next();
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if (iterator.value() != nullptr) {
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iterator.value()->SetScale(scale_);
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}
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}
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playhead_line_->SetScale(scale_);
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}
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void TimelineView::SetTimebase(const rational &timebase)
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{
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timebase_ = timebase;
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timebase_dbl_ = timebase_.toDouble();
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playhead_line_->SetTimebase(timebase_);
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}
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void TimelineView::Clear()
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{
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QMapIterator<Block*, TimelineViewRect*> iterator(clip_items_);
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while (iterator.hasNext()) {
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iterator.next();
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if (iterator.value() != nullptr) {
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delete iterator.value();
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}
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}
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clip_items_.clear();
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}
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void TimelineView::ConnectTimelineNode(TimelineOutput *node)
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{
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if (timeline_node_ != nullptr) {
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disconnect(timeline_node_, SIGNAL(TimebaseChanged(const rational&)), this, SIGNAL(TimebaseChanged(const rational&)));
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disconnect(timeline_node_, SIGNAL(TimebaseChanged(const rational&)), this, SLOT(SetTimebase(const rational&)));
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disconnect(timeline_node_, SIGNAL(TimelineCleared()), this, SLOT(Clear()));
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disconnect(timeline_node_, SIGNAL(BlockAdded(Block*, int)), this, SLOT(AddBlock(Block*, int)));
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disconnect(timeline_node_, SIGNAL(BlockRemoved(Block*)), this, SLOT(RemoveBlock(Block*)));
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disconnect(timeline_node_, SIGNAL(TrackAdded(TrackOutput*)), this, SLOT(AddTrack(TrackOutput*)));
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disconnect(timeline_node_, SIGNAL(TrackRemoved(TrackOutput*)), this, SLOT(RemoveTrack(TrackOutput*)));
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Clear();
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}
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timeline_node_ = node;
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if (timeline_node_ != nullptr) {
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SetTimebase(timeline_node_->Timebase());
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emit TimebaseChanged(timebase_);
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connect(timeline_node_, SIGNAL(TimebaseChanged(const rational&)), this, SIGNAL(TimebaseChanged(const rational&)));
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connect(timeline_node_, SIGNAL(TimebaseChanged(const rational&)), this, SLOT(SetTimebase(const rational&)));
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connect(timeline_node_, SIGNAL(TimelineCleared()), this, SLOT(Clear()));
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connect(timeline_node_, SIGNAL(BlockAdded(Block*, int)), this, SLOT(AddBlock(Block*, int)));
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connect(timeline_node_, SIGNAL(BlockRemoved(Block*)), this, SLOT(RemoveBlock(Block*)));
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connect(timeline_node_, SIGNAL(TrackAdded(TrackOutput*)), this, SLOT(AddTrack(TrackOutput*)));
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connect(timeline_node_, SIGNAL(TrackRemoved(TrackOutput*)), this, SLOT(RemoveTrack(TrackOutput*)));
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foreach (TrackOutput* track, timeline_node_->Tracks()) {
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// Defer to the track to make all the block UI items necessary
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AddTrack(track);
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}
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}
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}
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void TimelineView::DisconnectTimelineNode()
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{
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ConnectTimelineNode(nullptr);
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}
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void TimelineView::SetTime(const int64_t time)
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{
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playhead_ = time;
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playhead_line_->SetPlayhead(playhead_);
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}
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void TimelineView::mousePressEvent(QMouseEvent *event)
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{
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active_tool_ = GetActiveTool();
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if (active_tool_ != nullptr) {
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active_tool_->MousePress(event);
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}
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}
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void TimelineView::mouseMoveEvent(QMouseEvent *event)
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{
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if (active_tool_ != nullptr) {
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active_tool_->MouseMove(event);
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}
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}
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void TimelineView::mouseReleaseEvent(QMouseEvent *event)
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{
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if (active_tool_ != nullptr) {
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active_tool_->MouseRelease(event);
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}
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}
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void TimelineView::dragEnterEvent(QDragEnterEvent *event)
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{
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import_tool_.DragEnter(event);
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}
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void TimelineView::dragMoveEvent(QDragMoveEvent *event)
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{
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import_tool_.DragMove(event);
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}
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void TimelineView::dragLeaveEvent(QDragLeaveEvent *event)
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{
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import_tool_.DragLeave(event);
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}
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void TimelineView::dropEvent(QDropEvent *event)
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{
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import_tool_.DragDrop(event);
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}
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void TimelineView::resizeEvent(QResizeEvent *event)
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{
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QGraphicsView::resizeEvent(event);
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UpdateSceneRect();
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}
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TimelineView::Tool *TimelineView::GetActiveTool()
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{
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switch (olive::core.tool()) {
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case olive::tool::kNone:
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return nullptr;
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case olive::tool::kPointer:
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return &pointer_tool_;
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case olive::tool::kEdit:
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return nullptr; // FIXME: Implement
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case olive::tool::kRipple:
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return &ripple_tool_;
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case olive::tool::kRolling:
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return nullptr; // FIXME: Implement
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case olive::tool::kRazor:
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return &razor_tool_;
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case olive::tool::kSlip:
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return nullptr; // FIXME: Implement
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case olive::tool::kSlide:
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return nullptr; // FIXME: Implement
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case olive::tool::kHand:
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return &hand_tool_;
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case olive::tool::kZoom:
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return &zoom_tool_;
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case olive::tool::kTransition:
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return nullptr; // FIXME: Implement
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case olive::tool::kRecord:
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return nullptr; // FIXME: Implement
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case olive::tool::kAdd:
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return nullptr; // FIXME: Implement
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}
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return nullptr;
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}
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int TimelineView::GetTrackY(int track_index)
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{
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int y = 0;
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for (int i=0;i<track_index;i++) {
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y += GetTrackHeight(i);
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}
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return y;
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}
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int TimelineView::GetTrackHeight(int track_index)
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{
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// FIXME: Make this adjustable
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Q_UNUSED(track_index)
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return fontMetrics().height() * 3;
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}
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void TimelineView::AddGhost(TimelineViewGhostItem *ghost)
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{
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ghost->SetScale(scale_);
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ghost_items_.append(ghost);
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scene_.addItem(ghost);
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}
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bool TimelineView::HasGhosts()
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{
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return !ghost_items_.isEmpty();
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}
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rational TimelineView::SceneToTime(const double &x)
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{
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// Adjust screen point by scale and timebase
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int scaled_x_mvmt = qRound(x / scale_ / timebase_dbl_);
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// Return a time in the timebase
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return rational(scaled_x_mvmt * timebase_.numerator(), timebase_.denominator());
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}
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int TimelineView::SceneToTrack(const double &y)
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{
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int track = -1;
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int heights = 0;
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do {
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track++;
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heights += GetTrackHeight(track);
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} while (y > heights);
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return track;
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}
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void TimelineView::ClearGhosts()
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{
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if (!ghost_items_.isEmpty()) {
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foreach (TimelineViewGhostItem* ghost, ghost_items_) {
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delete ghost;
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}
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ghost_items_.clear();
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}
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}
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void TimelineView::BlockChanged()
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{
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TimelineViewRect* rect = clip_items_[static_cast<Block*>(sender())];
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if (rect != nullptr) {
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rect->UpdateRect();
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}
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}
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void TimelineView::UpdateSceneRect()
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{
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QRectF bounding_rect = scene_.itemsBoundingRect();
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// Ensure the scene left and top are always 0
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bounding_rect.setTopLeft(QPointF(0, 0));
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// Ensure the scene height is always AT LEAST the height of the view
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// The scrollbar appears to have a 1px margin on the top and bottom, hence the -2
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int minimum_height = height() - horizontalScrollBar()->height() - 2;
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if (bounding_rect.height() < minimum_height) {
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bounding_rect.setHeight(minimum_height);
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}
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// Ensure playhead is the correct height
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playhead_line_->UpdateRect();
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// If the scene is already this rect, do nothing
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if (scene_.sceneRect() == bounding_rect) {
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return;
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}
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scene_.setSceneRect(bounding_rect);
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}
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