Four independent CI failures the first real cross-platform run surfaced: - macOS SIGSEGV: the real-GL unit tests in gl_bridge ran wherever CGL is available, including the headless CI runner. Gate them with the same OAK_GPU_TESTS switch the integration GL tests already use (skip on CI, opt in on a real Mac). - Windows build: examples compile under `cargo test`, and bench_playback used libc::getrusage unconditionally. Keep the Unix CPU accounting behind #[cfg(unix)] and report zero CPU seconds elsewhere. - openKylin arm64: engine_without_a_project_hits_the_guard_paths assumed the library backend was unconfigured while a parallel config test transiently set Storage/Backend=sqlite. Take the shared config lock and pin the key off for the test's duration. - openKylin x64: the prefetch smoke test asserted an exact decode count, but the hand-off LRU holds only DECODE_LRU_CAP (2) frames, so a request can miss the prefetched copy under scheduling pressure and re-run the producer (the eval cache still serves the pixels). Bound the count instead of pinning it; the deterministic sibling test pins read-ahead usage.
368 lines
12 KiB
Rust
368 lines
12 KiB
Rust
// Oak Video Editor - Non-Linear Video Editor
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// Copyright (C) 2026 Oak Team
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//! Real-footage playback benchmark: renders `N` sequential frames of a
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//! real media file through the real oak-worker pool **or** the M1/M4
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//! thread pipeline at the app's preview proxy size, mimicking the
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//! playback pre-render window (Playback priority, immediate release).
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//! Reports throughput, completion latency, first-frame latency and CPU
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//! time (self + children) so the M4 acceptance comparison between the two
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//! backends is reproducible.
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//!
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//! Run from the repo root:
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//!
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//! ```sh
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//! cargo run --release -p oakrender --example bench_playback -- <media> [frames] [workers] [long_edge] [processes|pipeline]
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//! ```
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//!
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//! `frames` defaults to 240, `workers` to the adaptive policy, `long_edge`
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//! to 480 (the app's preview proxy size) and the backend to `processes`.
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//! Set `OAK_BENCH_GENERATE=1` to synthesize a 1080p/25 fps 10 s clip at
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//! `<media>` when the file does not exist.
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use std::path::PathBuf;
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use std::sync::{Arc, Mutex};
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use std::time::{Duration, Instant};
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use oak_core::{PixelFormat, Rational};
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use oak_render::procpool::{DispatcherConfig, ProcessDispatcher};
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use oak_render::ticket::{Completion, Producer, TicketPayload, TicketResult, VideoTicketParams};
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use oak_render::worker::{Job, JobDispatch, JobSchedule};
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/// The comparison frame format: both backends must produce the same
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/// pixels for the numbers to be comparable (the app's 8-bit preview path
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/// uses BGRA8, but the process pool would then quantize — the F32 slots
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/// are the like-for-like path, and what the 10-bit preview uses).
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const BENCH_FORMAT: PixelFormat = PixelFormat::F32;
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/// Locate the oak-worker binary (see bench_process).
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fn worker_bin() -> PathBuf {
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if let Ok(p) = std::env::var("OAK_WORKER_BIN") {
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return PathBuf::from(p);
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}
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if let Ok(exe) = std::env::current_exe() {
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if let Some(examples) = exe.parent() {
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if let Some(profile) = examples.parent() {
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let candidate = profile.join(format!("oak-worker{}", std::env::consts::EXE_SUFFIX));
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if candidate.exists() {
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return candidate;
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}
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}
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}
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}
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PathBuf::from("oak-worker")
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}
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/// `(user, system)` CPU seconds of this process and its children (Unix
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/// `getrusage`; the benchmark's CPU accounting is Unix-only, the rest of
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/// the harness runs everywhere).
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#[cfg(unix)]
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fn cpu_times() -> (f64, f64) {
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fn rusage(who: i32) -> (f64, f64) {
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let mut usage: libc::rusage = unsafe { std::mem::zeroed() };
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if unsafe { libc::getrusage(who, &mut usage) } != 0 {
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return (0.0, 0.0);
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}
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let seconds = |tv: libc::timeval| tv.tv_sec as f64 + tv.tv_usec as f64 / 1e6;
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(seconds(usage.ru_utime), seconds(usage.ru_stime))
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}
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let self_times = rusage(libc::RUSAGE_SELF);
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let children = rusage(libc::RUSAGE_CHILDREN);
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(self_times.0 + children.0, self_times.1 + children.1)
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}
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/// Windows has no `getrusage`; the harness still builds and runs, it just
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/// reports zero CPU seconds (`cargo test` compiles examples on every OS).
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#[cfg(not(unix))]
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fn cpu_times() -> (f64, f64) {
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(0.0, 0.0)
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}
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/// One footage ticket over the whole timeline.
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fn footage_params(media: &str, time: Rational, width: i32, height: i32) -> VideoTicketParams {
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VideoTicketParams {
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viewer: 1,
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project: String::new(),
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time,
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force_size: Some((width, height)),
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force_format: Some(BENCH_FORMAT),
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cache: None,
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cache_dir: None,
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cache_id: None,
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cache_timebase: None,
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footage: Some((media.to_string(), 0)),
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montage: Vec::new(),
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adjustments: Vec::new(),
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}
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}
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fn report(entries: &[(i64, Instant, Instant)], start: Instant, elapsed: Duration, cpu: (f64, f64)) {
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let completed = entries.len();
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let throughput = completed as f64 / elapsed.as_secs_f64();
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let mut latencies: Vec<f64> = entries
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.iter()
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.map(|(_, submit, done)| (*done - *submit).as_secs_f64() * 1000.0)
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.collect();
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latencies.sort_by(|a, b| a.partial_cmp(b).unwrap());
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let first = entries
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.iter()
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.map(|(_, _, done)| (*done - start).as_secs_f64() * 1000.0)
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.fold(f64::INFINITY, f64::min);
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let report = |name: &str, value: String| println!("{name:<38} {value}");
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report("frames completed", completed.to_string());
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report("total wall time", format!("{:.2} s", elapsed.as_secs_f64()));
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report(
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"throughput",
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format!(
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"{throughput:.1} fps ({:.1} ms/frame)",
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1000.0 / throughput.max(f64::EPSILON)
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),
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);
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report("first-frame latency", format!("{first:.1} ms"));
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if !latencies.is_empty() {
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let mean = latencies.iter().sum::<f64>() / latencies.len() as f64;
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report("completion latency mean", format!("{mean:.1} ms"));
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report(
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"completion latency p50/p95/max",
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format!(
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"{:.1} / {:.1} / {:.1} ms",
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latencies[latencies.len() / 2],
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latencies[((latencies.len() as f64 * 0.95) as usize).min(latencies.len() - 1)],
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latencies.last().unwrap()
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),
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);
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}
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report("cpu user + sys", format!("{:.2} + {:.2} s", cpu.0, cpu.1));
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report(
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"main-heap frame copies",
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oak_render::procpool::main_heap_frame_copies().to_string(),
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);
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}
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/// Process-pool playback: post every frame at Playback priority and pump.
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fn run_processes(media: &str, frames: usize, width: i32, height: i32, workers: Option<usize>) {
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let config = DispatcherConfig {
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worker_bin: Some(worker_bin()),
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workers: workers.unwrap_or(0),
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slots_per_worker: 8,
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width,
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height,
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slot_format: BENCH_FORMAT as i32,
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batch_size: 0,
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graph_snapshot: None,
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handshake_timeout_ms: 30_000,
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};
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let dispatcher = ProcessDispatcher::new(config).expect("dispatcher config");
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dispatcher.start().expect("workers start + handshake");
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println!(
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"oak-worker pool: {} worker(s), {frames} x {width}x{height} {BENCH_FORMAT:?} frames of {media}",
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dispatcher.worker_count()
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);
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let cpu_start = cpu_times();
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let results = Arc::new(Mutex::new(Vec::<(i64, Instant, Instant)>::new()));
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let start = Instant::now();
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for i in 0..frames {
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let results = results.clone();
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let dc = dispatcher.clone();
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let frame = i as i64;
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let media_clone = media.to_string();
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let job = Job {
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node_identity: 1,
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time: Rational::new(frame, 25),
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params: Arc::new(footage_params(
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&media_clone,
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Rational::new(frame, 25),
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width,
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height,
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)),
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audio: None,
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produce: Arc::new(|_, _| {
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Err(oak_render::error::Error::Failed(
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"process backend does not use the in-process producer".into(),
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))
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}),
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done: Box::new(move |result: TicketResult| match result {
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Ok(TicketPayload::ShmFrame(f)) => {
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results.lock().unwrap_or_else(|e| e.into_inner()).push((
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frame,
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start,
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Instant::now(),
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));
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dc.release_frame(&f);
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}
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Ok(TicketPayload::ShmAudio(a)) => {
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dc.release_audio_frame(&a);
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}
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Ok(other) => {
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eprintln!("unexpected payload: {other:?}");
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}
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Err(e) => {
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eprintln!("frame {frame} failed: {e}");
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}
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}),
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schedule: JobSchedule::playback(frame, frame, 0),
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cancelled: None,
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};
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if !dispatcher.post(job) {
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eprintln!("post refused at frame {frame}");
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break;
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}
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}
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let deadline = Instant::now() + Duration::from_secs(300);
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loop {
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dispatcher.poll();
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let done = results.lock().unwrap_or_else(|e| e.into_inner()).len();
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if done >= frames {
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break;
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}
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if Instant::now() > deadline {
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eprintln!("timeout: {done}/{frames} completions");
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break;
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}
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std::thread::sleep(Duration::from_millis(2));
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}
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let elapsed = start.elapsed();
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// Children (the worker pool) are only accounted at wait(): shut the
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// pool down before reading RUSAGE_CHILDREN, then report.
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dispatcher.shutdown();
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let cpu_end = cpu_times();
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let entries: Vec<(i64, Instant, Instant)> = results
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.lock()
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.unwrap_or_else(|e| e.into_inner())
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.drain(..)
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.collect();
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report(
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&entries,
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start,
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elapsed,
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(cpu_end.0 - cpu_start.0, cpu_end.1 - cpu_start.1),
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);
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}
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/// M4 thread-pipeline playback: the same Playback jobs on the single
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/// render/decode threads; the pipeline prefetches each frame's decode on
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/// post and orders the queue by priority.
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fn run_pipeline(media: &str, frames: usize, width: i32, height: i32) {
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let backend = oak_render::pipeline::PipelineBackend::new().expect("pipeline start");
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println!("thread pipeline: 1 render + 1 decode thread, {frames} x {width}x{height} F32 frames of {media}");
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let cpu_start = cpu_times();
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let results = Arc::new(Mutex::new(Vec::<(i64, Instant, Instant)>::new()));
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let start = Instant::now();
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for i in 0..frames {
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let frame = i as i64;
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let results = results.clone();
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let submitted = Instant::now();
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let done: Completion = Box::new(move |result: TicketResult| {
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if let Ok(TicketPayload::Video(_)) = result {
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results.lock().unwrap_or_else(|e| e.into_inner()).push((
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frame,
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submitted,
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Instant::now(),
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));
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}
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});
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let producer: Producer = Arc::new(|time, params| {
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oak_render::eval::render_produced_frame(time, params).map(TicketPayload::Video)
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});
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let job = Job {
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node_identity: 1,
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time: Rational::new(frame, 25),
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params: Arc::new(footage_params(
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media,
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Rational::new(frame, 25),
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width,
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height,
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)),
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audio: None,
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produce: producer,
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done,
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schedule: JobSchedule::playback(frame, frame, 0),
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cancelled: None,
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};
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// The blocking post is the pipeline's backpressure: once the render
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// queue is full the submitter waits (the app's window is capped by
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// `preview_window_capacity`).
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if !backend.post(job) {
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eprintln!("post refused at frame {frame}");
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break;
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}
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}
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let deadline = Instant::now() + Duration::from_secs(300);
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loop {
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let done = results.lock().unwrap_or_else(|e| e.into_inner()).len();
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if done >= frames {
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break;
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}
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if Instant::now() > deadline {
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eprintln!("timeout: {done}/{frames} completions");
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break;
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}
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std::thread::sleep(Duration::from_millis(2));
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}
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let elapsed = start.elapsed();
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let cpu_end = cpu_times();
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let entries: Vec<(i64, Instant, Instant)> = results
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.lock()
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.unwrap_or_else(|e| e.into_inner())
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.drain(..)
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.collect();
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report(
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&entries,
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start,
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elapsed,
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(cpu_end.0 - cpu_start.0, cpu_end.1 - cpu_start.1),
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);
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backend.shutdown();
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}
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fn main() {
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let media = std::env::args()
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.nth(1)
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.unwrap_or_else(|| "tests/demo.mp4".to_string());
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let frames: usize = std::env::args()
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.nth(2)
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.and_then(|s| s.parse().ok())
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.unwrap_or(240);
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let workers: Option<usize> = std::env::args().nth(3).and_then(|s| s.parse().ok());
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let long_edge: i32 = std::env::args()
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.nth(4)
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.and_then(|s| s.parse().ok())
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.unwrap_or(480);
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let mode = std::env::args()
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.nth(5)
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.unwrap_or_else(|| "processes".to_string());
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// The app's preview proxy size: the sequence's aspect scaled to the
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// long edge (demo.mp4 is 16:9 1080p).
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let (width, height) = ((long_edge as f64 * 16.0 / 9.0).round() as i32, long_edge);
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if !std::path::Path::new(&media).exists() && std::env::var_os("OAK_BENCH_GENERATE").is_some() {
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oak_codec::testmedia::write_test_clip(std::path::Path::new(&media), 1920, 1080, 250, 25)
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.expect("generate the 1080p benchmark clip");
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println!("generated 1080p/25 fps test media at {media}");
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}
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match mode.as_str() {
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"pipeline" => run_pipeline(&media, frames, width, height),
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_ => run_processes(&media, frames, width, height, workers),
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}
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}
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