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oak-editor/app/render/audio/audiorendererthreadbase.h
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/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef AUDIORENDERTHREAD_H
#define AUDIORENDERTHREAD_H
#include <memory>
#include <QMutex>
#include <QThread>
#include <QWaitCondition>
#include "audioparams.h"
#include "node/node.h"
class AudioRendererThreadBase : public QThread
{
Q_OBJECT
public:
AudioRendererThreadBase(const AudioRenderingParams &params);
AudioParams* params();
void StartThread(Priority priority = InheritPriority);
virtual void run() override;
public slots:
virtual void Cancel() = 0;
protected:
virtual void ProcessLoop() = 0;
QWaitCondition wait_cond_;
QMutex mutex_;
QMutex caller_mutex_;
private:
void WakeCaller();
AudioRenderingParams params_;
};
using AudioRendererThreadPtr = std::shared_ptr<AudioRendererThreadBase>;
#endif // AUDIORENDERTHREAD_H