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oak-editor/app/render/audio/audiorenderer.cpp
T

309 lines
8.4 KiB
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/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "audiorenderer.h"
#include <OpenImageIO/imageio.h>
#include <QApplication>
#include <QCryptographicHash>
#include <QDateTime>
#include <QDebug>
#include <QDir>
#include <QtMath>
#include "common/filefunctions.h"
#include "render/gl/functions.h"
#include "render/gl/shadergenerators.h"
#include "render/pixelservice.h"
AudioRendererProcessor::AudioRendererProcessor(QObject *parent) :
QObject(parent),
started_(false),
caching_(false),
starting_(false),
viewer_node_(nullptr)
{
// FIXME: Cache name should actually be the name of the sequence
SetCacheName("Test");
}
AudioRendererProcessor::~AudioRendererProcessor()
{
Stop();
}
void AudioRendererProcessor::SetCacheName(const QString &s)
{
cache_name_ = s;
cache_time_ = QDateTime::currentMSecsSinceEpoch();
GenerateCacheIDInternal();
}
void AudioRendererProcessor::InvalidateCache(const rational &start_range, const rational &end_range)
{
// Adjust range to min/max values
rational start_range_adj = qMax(rational(0), start_range);
rational end_range_adj = qMin(viewer_node_->Length(), end_range);
qDebug() << "Cache invalidated between"
<< start_range_adj.toDouble()
<< "and"
<< end_range_adj.toDouble();
bool append = true;
for (int i=0;i<cache_queue_.size();i++) {
const TimeRange& const_range = cache_queue_.at(i);
if (start_range_adj >= const_range.in()
&& start_range_adj <= const_range.out()) {
append = false;
if (const_range.out() < end_range_adj) {
// Same in point but longer, extend
cache_queue_[i].set_out(end_range_adj);
}
break;
} else if (end_range_adj <= const_range.out()
&& end_range_adj >= const_range.in()) {
append = false;
if (const_range.in() > start_range_adj) {
// Same out point but longer, extend
cache_queue_[i].set_in(start_range_adj);
}
break;
}
}
if (append) {
cache_queue_.append(TimeRange(start_range_adj, end_range_adj));
}
CacheNext();
}
void AudioRendererProcessor::SetParameters(const AudioRenderingParams& params)
{
// Since we're changing parameters, all the existing threads are invalid and must be removed. They will start again
// next time this Node has to process anything.
Stop();
// Set new parameters
params_ = params;
// Regenerate the cache ID
GenerateCacheIDInternal();
}
void AudioRendererProcessor::Start()
{
if (started_) {
return;
}
QOpenGLContext* ctx = QOpenGLContext::currentContext();
int background_thread_count = QThread::idealThreadCount();
// Some OpenGL implementations (notably wgl) require the context not to be current before sharing
QSurface* old_surface = ctx->surface();
ctx->doneCurrent();
threads_.resize(background_thread_count);
for (int i=0;i<threads_.size();i++) {
threads_[i] = std::make_shared<AudioRendererProcessThread>(this, params_);
threads_[i]->StartThread(QThread::LowPriority);
// Ensure this connection is "Queued" so that it always runs in this object's threaded rather than any of the
// other threads
connect(threads_.at(i).get(),
SIGNAL(RequestSibling(NodeDependency)),
this,
SLOT(ThreadRequestSibling(NodeDependency)),
Qt::QueuedConnection);
}
// Connect first thread (master thread) to the callback
connect(threads_.first().get(),
SIGNAL(CachedFrame(const QByteArray&, const rational&, const rational&)),
this,
SLOT(ThreadCallback(const QByteArray&, const rational&, const rational&)),
Qt::QueuedConnection);
// Restore context now that thread creation is complete
ctx->makeCurrent(old_surface);
started_ = true;
}
void AudioRendererProcessor::Stop()
{
if (!started_) {
return;
}
started_ = false;
foreach (AudioRendererProcessThreadPtr process_thread, threads_) {
process_thread->Cancel();
}
threads_.clear();
}
void AudioRendererProcessor::GenerateCacheIDInternal()
{
if (cache_name_.isEmpty() || !params_.is_valid()) {
return;
}
// Generate an ID that is more or less guaranteed to be unique to this Sequence
QCryptographicHash hash(QCryptographicHash::Sha1);
hash.addData(cache_name_.toUtf8());
hash.addData(QString::number(cache_time_).toUtf8());
hash.addData(QString::number(params_.sample_rate()).toUtf8());
hash.addData(QString::number(params_.channel_layout()).toUtf8());
hash.addData(QString::number(params_.format()).toUtf8());
QByteArray bytes = hash.result();
cache_id_ = bytes.toHex();
}
void AudioRendererProcessor::CacheNext()
{
if (cache_queue_.isEmpty() || viewer_node_ == nullptr || caching_) {
return;
}
// Make sure cache has started
Start();
TimeRange cache_frame = cache_queue_.takeFirst();
qDebug() << "Caching" << cache_frame.in().toDouble() << "-" << cache_frame.out().toDouble();
threads_.first()->Queue(NodeDependency(viewer_node_->texture_input()->get_connected_output(), cache_frame), true, false);
caching_ = true;
}
QString AudioRendererProcessor::CachePathName(const QByteArray &hash)
{
QDir this_cache_dir = QDir(GetMediaCacheLocation()).filePath(cache_id_);
this_cache_dir.mkpath(".");
QString filename = QString("%1.pcm").arg(QString(hash.toHex()));
return this_cache_dir.filePath(filename);
}
void AudioRendererProcessor::ThreadCallback(const QByteArray& samples, const rational& in, const rational& out)
{
// Threads are all done now, time to proceed
caching_ = false;
int start_offset = params_.time_to_bytes(in);
int end_offset = params_.time_to_bytes(out);
// Ensure sample cache is at least large enough for this
if (sample_cache_.size() < end_offset) {
sample_cache_.resize(end_offset);
}
sample_cache_.replace(start_offset, samples.size(), samples);
CacheNext();
}
void AudioRendererProcessor::ThreadRequestSibling(NodeDependency dep)
{
// Try to queue another thread to run this dep in advance
for (int i=1;i<threads_.size();i++) {
if (threads_.at(i)->Queue(dep, false, true)) {
return;
}
}
}
AudioRendererThreadBase* AudioRendererProcessor::CurrentThread()
{
return dynamic_cast<AudioRendererThreadBase*>(QThread::currentThread());
}
AudioParams *AudioRendererProcessor::CurrentInstance()
{
AudioRendererThreadBase* thread = CurrentThread();
if (thread != nullptr) {
return thread->params();
}
return nullptr;
}
QByteArray AudioRendererProcessor::GetCachedSamples(const rational &in, const rational &out)
{
if (viewer_node_ == nullptr || in == out) {
// Nothing is connected - nothing to show or render
return nullptr;
}
if (!params_.is_valid()) {
qWarning() << "Invalid parameters";
return nullptr;
}
if (cache_id_.isEmpty()) {
qWarning() << "No cache ID";
return nullptr;
}
if (out < in || in < 0 || out < 0) {
qWarning() << "Invalid time requested";
return nullptr;
}
int start_offset = qMin(params_.time_to_bytes(in), sample_cache_.size());
int end_offset = qMin(params_.time_to_bytes(out), sample_cache_.size());
int length = end_offset - start_offset;
if (length == 0) {
return nullptr;
}
return sample_cache_.mid(start_offset, length);
}
void AudioRendererProcessor::SetViewerNode(ViewerOutput *viewer)
{
if (viewer_node_ != nullptr) {
disconnect(viewer_node_, SIGNAL(TextureChangedBetween(const rational&, const rational&)), this, SLOT(InvalidateCache(const rational&, const rational&)));
}
viewer_node_ = viewer;
if (viewer_node_ != nullptr) {
connect(viewer_node_, SIGNAL(TextureChangedBetween(const rational&, const rational&)), this, SLOT(InvalidateCache(const rational&, const rational&)));
// FIXME: Hardcoded format and mode
AudioRenderingParams(viewer_node_->audio_params(), olive::SAMPLE_FMT_FLT);
}
}