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oak-editor/app/node/output/tracklist/tracklist.cpp
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/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "tracklist.h"
#include <QDebug>
#include "node/blend/alphaover/alphaover.h"
#include "node/block/gap/gap.h"
#include "node/graph.h"
#include "panel/timeline/timeline.h"
TrackListOutput::TrackListOutput()
{
track_input_ = new NodeInput("track_in");
track_input_->add_data_input(NodeParam::kTrack);
AddParameter(track_input_);
connect(this, SIGNAL(EdgeAdded(NodeEdgePtr)), this, SLOT(TrackConnectionAdded(NodeEdgePtr)));
connect(this, SIGNAL(EdgeRemoved(NodeEdgePtr)), this, SLOT(TrackConnectionRemoved(NodeEdgePtr)));
}
QString TrackListOutput::Name()
{
return tr("Track List");
}
QString TrackListOutput::id()
{
return "org.olivevideoeditor.Olive.tracklist";
}
QString TrackListOutput::Category()
{
return tr("Output");
}
QString TrackListOutput::Description()
{
return tr("Node for collecting Tracks of the same type.");
}
const rational &TrackListOutput::Timebase()
{
return timebase_;
}
NodeInput *TrackListOutput::track_input()
{
return track_input_;
}
const QVector<TrackOutput *> &TrackListOutput::Tracks()
{
return track_cache_;
}
TrackOutput *TrackListOutput::TrackAt(int index)
{
return track_cache_.at(index);
}
rational TrackListOutput::TimelineLength()
{
rational length = 0;
foreach (TrackOutput* track, track_cache_) {
length = qMax(length, track->in());
}
return length;
}
TrackOutput *TrackListOutput::attached_track()
{
return ValueToPtr<TrackOutput>(track_input_->get_value(0));
}
void TrackListOutput::AttachTrack(TrackOutput *track)
{
TrackOutput* current_track = track;
// Traverse through Tracks caching and connecting them
while (current_track != nullptr) {
connect(current_track, SIGNAL(EdgeAdded(NodeEdgePtr)), this, SLOT(TrackEdgeAdded(NodeEdgePtr)));
connect(current_track, SIGNAL(EdgeRemoved(NodeEdgePtr)), this, SLOT(TrackEdgeRemoved(NodeEdgePtr)));
connect(current_track, SIGNAL(BlockAdded(Block*)), this, SLOT(TrackAddedBlock(Block*)));
connect(current_track, SIGNAL(BlockRemoved(Block*)), this, SLOT(TrackRemovedBlock(Block*)));
current_track->SetIndex(track_cache_.size());
track_cache_.append(current_track);
// This function must be called after the track is added to track_cache_, since it uses track_cache_ to determine
// the track's index
emit TrackAdded(current_track);
current_track = current_track->next_track();
}
}
void TrackListOutput::DetachTrack(TrackOutput *track)
{
TrackOutput* current_track = track;
// Traverse through Tracks uncaching and disconnecting them
while (current_track != nullptr) {
emit TrackRemoved(current_track);
current_track->SetIndex(-1);
disconnect(current_track, SIGNAL(EdgeAdded(NodeEdgePtr)), this, SLOT(TrackEdgeAdded(NodeEdgePtr)));
disconnect(current_track, SIGNAL(EdgeRemoved(NodeEdgePtr)), this, SLOT(TrackEdgeRemoved(NodeEdgePtr)));
disconnect(current_track, SIGNAL(BlockAdded(Block*)), this, SLOT(TrackAddedBlock(Block*)));
disconnect(current_track, SIGNAL(BlockRemoved(Block*)), this, SLOT(TrackRemovedBlock(Block*)));
track_cache_.removeAll(current_track);
current_track = current_track->next_track();
}
}
void TrackListOutput::SetTimebase(const rational &timebase)
{
timebase_ = timebase;
emit TimebaseChanged(timebase_);
}
void TrackListOutput::AddTrack()
{
TrackOutput* track = new TrackOutput();
static_cast<NodeGraph*>(parent())->AddNode(track);
if (track_cache_.isEmpty()) {
// Connect this track directly to this output
NodeParam::ConnectEdge(track->track_output(), track_input());
} else {
TrackOutput* current_last_track = track_cache_.last();
// Connect this track to the current last track
NodeParam::ConnectEdge(track->track_output(), current_last_track->track_input());
// FIXME: Test code only
AlphaOverBlend* blend = new AlphaOverBlend();
static_cast<NodeGraph*>(parent())->AddNode(blend);
NodeParam::ConnectEdge(track->texture_output(), blend->blend_input());
NodeParam::ConnectEdge(current_last_track->texture_output(), blend->base_input());
NodeParam::ConnectEdge(blend->texture_output(), current_last_track->texture_output()->edges().first()->input());
// End test code
}
}
void TrackListOutput::RemoveTrack()
{
if (track_cache_.isEmpty()) {
return;
}
TrackOutput* track = track_cache_.last();
static_cast<NodeGraph*>(parent())->TakeNode(track);
delete track;
}
TrackOutput *TrackListOutput::TrackFromBlock(Block *block)
{
Block* n = block;
// Find last valid block in Sequence and assume its a track
while (n->next() != nullptr) {
n = n->next();
}
// Downside of this approach is the usage of dynamic_cast, alternative would be looping through all known tracks and
// seeing if the contain the Block, but this seems slower
return dynamic_cast<TrackOutput*>(n);
}
void TrackListOutput::TrackConnectionAdded(NodeEdgePtr edge)
{
if (edge->input() != track_input()) {
return;
}
AttachTrack(attached_track());
// FIXME: Is this necessary?
emit TimebaseChanged(timebase_);
}
void TrackListOutput::TrackConnectionRemoved(NodeEdgePtr edge)
{
if (edge->input() != track_input()) {
return;
}
DetachTrack(ValueToPtr<TrackOutput>(edge->output()->get_value(0)));
emit TimelineCleared();
}
void TrackListOutput::TrackAddedBlock(Block *block)
{
emit BlockAdded(block, static_cast<TrackOutput*>(sender())->Index());
}
void TrackListOutput::TrackRemovedBlock(Block *block)
{
emit BlockRemoved(block);
}
void TrackListOutput::TrackEdgeAdded(NodeEdgePtr edge)
{
// Assume this signal was sent from a TrackOutput
TrackOutput* track = static_cast<TrackOutput*>(sender());
// If this edge pertains to the track's track input, all the tracks just added need attaching
if (edge->input() == track->track_input()) {
TrackOutput* added_track = ValueToPtr<TrackOutput>(edge->output()->get_value(0));
AttachTrack(added_track);
}
}
void TrackListOutput::TrackEdgeRemoved(NodeEdgePtr edge)
{
// Assume this signal was sent from a TrackOutput
TrackOutput* track = static_cast<TrackOutput*>(sender());
// If this edge pertains to the track's track input, all the tracks just added need attaching
if (edge->input() == track->track_input()) {
TrackOutput* added_track = ValueToPtr<TrackOutput>(edge->output()->get_value(0));
DetachTrack(added_track);
}
}