221 lines
5.3 KiB
C++
221 lines
5.3 KiB
C++
/*
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* Olive Community Edition - Non-Linear Video Editor
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* Copyright (C) 2025 Olive CE Team
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef NODETRAVERSER_H
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#define NODETRAVERSER_H
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#include <QVector2D>
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#include "codec/decoder.h"
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#include "common/cancelableobject.h"
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#include "node/output/track/track.h"
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#include "render/job/cachejob.h"
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#include "render/cancelatom.h"
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#include "render/job/footagejob.h"
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#include "render/job/colortransformjob.h"
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#include "render/job/footagejob.h"
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#include "value.h"
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#include "render/job/pluginjob.h"
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namespace olive
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{
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class NodeTraverser {
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public:
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NodeTraverser();
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NodeValueTable GenerateTable(const Node *n, const TimeRange &range,
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const Node *next_node = nullptr);
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virtual NodeValueDatabase GenerateDatabase(const Node *node,
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const TimeRange &range);
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NodeValueRow GenerateRow(NodeValueDatabase *database, const Node *node,
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const TimeRange &range);
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NodeValueRow GenerateRow(const Node *node, const TimeRange &range);
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NodeValue GenerateRowValue(const Node *node, const QString &input,
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NodeValueTable *table, const TimeRange &time);
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NodeValue GenerateRowValueElement(const Node *node, const QString &input,
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int element, NodeValueTable *table,
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const TimeRange &time);
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int GenerateRowValueElementIndex(const Node::ValueHint &hint,
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NodeValue::Type preferred_type,
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const NodeValueTable *table);
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int GenerateRowValueElementIndex(const Node *node, const QString &input,
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int element, const NodeValueTable *table);
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void Transform(QTransform *transform, const Node *start, const Node *end,
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const TimeRange &range);
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const VideoParams &GetCacheVideoParams() const
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{
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return video_params_;
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}
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void SetCacheVideoParams(const VideoParams ¶ms)
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{
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video_params_ = params;
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}
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const AudioParams &GetCacheAudioParams() const
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{
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return audio_params_;
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}
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void SetCacheAudioParams(const AudioParams ¶ms)
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{
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audio_params_ = params;
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}
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protected:
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NodeValueTable ProcessInput(const Node *node, const QString &input,
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const TimeRange &range);
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void ProcessInputElement(NodeValueTableArray &array_tbl, const Node *node,
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const QString &input, int element,
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const TimeRange &range);
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virtual void ProcessVideoFootage(TexturePtr destination,
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const FootageJob *stream,
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const rational &input_time)
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{
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}
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virtual void ProcessAudioFootage(SampleBuffer &destination,
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const FootageJob *stream,
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const TimeRange &input_time)
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{
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}
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virtual void ProcessShader(TexturePtr destination, const Node *node,
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const ShaderJob *job)
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{
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}
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virtual void ProcessColorTransform(TexturePtr destination, const Node *node,
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const ColorTransformJob *job)
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{
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}
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virtual void ProcessSamples(SampleBuffer &destination, const Node *node,
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const TimeRange &range, const SampleJob &job)
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{
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}
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virtual void ProcessFrameGeneration(TexturePtr destination,
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const Node *node,
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const GenerateJob *job)
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{
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}
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virtual void ConvertToReferenceSpace(TexturePtr destination,
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TexturePtr source,
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const QString &input_cs)
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{
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}
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virtual TexturePtr ProcessVideoCacheJob(const CacheJob *val);
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virtual TexturePtr CreateTexture(const VideoParams &p)
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{
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return CreateDummyTexture(p);
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}
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virtual SampleBuffer CreateSampleBuffer(const AudioParams ¶ms,
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int sample_count)
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{
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// Return dummy by default
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return SampleBuffer();
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}
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virtual TexturePtr ProcessPluginJob(plugin::PluginJob *job);
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SampleBuffer CreateSampleBuffer(const AudioParams ¶ms,
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const rational &length)
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{
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if (params.is_valid()) {
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return CreateSampleBuffer(params, params.time_to_samples(length));
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} else {
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return SampleBuffer();
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}
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}
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QVector2D GenerateResolution() const;
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bool IsCancelled()
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{
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return cancel_ && cancel_->IsCancelled();
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}
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bool HeardCancel() const
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{
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return cancel_ && cancel_->HeardCancel();
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}
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CancelAtom *GetCancelPointer() const
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{
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return cancel_;
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}
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void SetCancelPointer(CancelAtom *cancel)
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{
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cancel_ = cancel;
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}
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void ResolveJobs(NodeValue &value);
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void ResolveAudioJobs(NodeValue &value);
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Block *GetCurrentBlock() const
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{
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return block_stack_.empty() ? nullptr : block_stack_.back();
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}
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LoopMode loop_mode() const
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{
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return loop_mode_;
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}
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virtual bool UseCache() const
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{
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return false;
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}
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private:
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TexturePtr CreateDummyTexture(const VideoParams &p);
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VideoParams video_params_;
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AudioParams audio_params_;
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CancelAtom *cancel_;
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const Node *transform_start_;
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const Node *transform_now_;
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QTransform *transform_;
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std::list<Block *> block_stack_;
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LoopMode loop_mode_;
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QHash<const Node *, QHash<TimeRange, NodeValueTable>> value_cache_;
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QHash<Texture *, TexturePtr> resolved_texture_cache_;
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};
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}
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#endif // NODETRAVERSER_H
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