Files
oak-editor/engine/codec/exportformat.h
T
Mike-Solar 28c4426236 build: split the engine into liboakengine.so; worker drops the UI entirely
Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).

- oak-render-worker now links liboakengine instead of the whole
  libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
  objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
  macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
  ../app but backends now live in engine/; a stale pre-split liboakgl
  in the build tree got dlopened instead, re-initialized and later
  destroyed the interposed engine statics (full-suite segfault at
  DialogSequenceParameterTab, found via gdb watchpoint)
2026-07-20 03:23:28 +08:00

72 lines
1.9 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef OAK_EXPORTFORMAT_H
#define OAK_EXPORTFORMAT_H
#include <QList>
#include <QString>
#include "common/define.h"
#include "exportcodec.h"
namespace olive
{
class ExportFormat : public QObject {
Q_OBJECT
public:
// Only append to this list (never insert) because indexes are used in serialized files
enum Format {
k_format_d_nx_hd,
k_format_matroska,
k_format_mpe_g4_video,
k_format_open_exr,
k_format_quick_time,
k_format_png,
k_format_tiff,
k_format_wav,
k_format_aiff,
k_format_m_p3,
k_format_flac,
k_format_ogg,
k_format_web_m,
k_format_srt,
k_format_mpe_g4_audio,
k_format_count
};
static QString get_name(Format f);
static QString get_extension(Format f);
static QList<ExportCodec::Codec> get_video_codecs(ExportFormat::Format f);
static QList<ExportCodec::Codec> get_audio_codecs(ExportFormat::Format f);
static QList<ExportCodec::Codec> get_subtitle_codecs(ExportFormat::Format f);
static QStringList get_pixel_formats_for_codec(Format f, ExportCodec::Codec c);
static std::vector<SampleFormat>
get_sample_formats_for_codec(Format f, ExportCodec::Codec c);
};
}
#endif // OAK_EXPORTFORMAT_H