- program viewer gains Picture/Scopes tabs; the scopes page hosts the gpui_widgets histogram, waveform and vectorscope side by side - RealEngine analyzes the same F32 RGBA samples it renders (BT.709 luma, normalized Cb/Cr); the mock engine analyzes its synthetic frame through the same path; results ride the per-frame cache - AppEngine::scope_data(monitor) exposes ScopeData to panels - unit tests for the analysis math + a gpui test rendering the scopes tab; zh/en i18n keys added
662 lines
22 KiB
Rust
662 lines
22 KiB
Rust
// Oak Video Editor - Non-Linear Video Editor
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// Copyright (C) 2026 Oak Team
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//! Tiny localization layer: embedded en-US / zh-CN string tables, a
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//! [`tr`] lookup used by every user-visible label in the app, and a runtime
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//! language setting persisted through the oakengine config C ABI
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//! (`oakengine_config_get_string` / `oakengine_config_set_string`, the
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//! process-wide `ConfigStore`).
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//!
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//! # The tables
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//!
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//! Plain key → string arrays (no serde, no build step). [`tr`] falls back
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//! from the active language to en-US and then to the key itself, so a
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//! missing key can never panic — it degrades to a visible-but-identifiable
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//! key string instead.
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//!
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//! # The language setting
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//!
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//! The language is a process-global [`Language`] (an atomic, so any thread
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//! can read it without locking). At startup [`init`] loads the persisted
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//! value from the config key `Language` (`"zh-CN"` / `"en-US"`; empty or
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//! unknown values mean en-US). [`set_language`] flips the global and writes
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//! the new value back through the same key so the preference survives
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//! restarts. The preferences dialog drives the same setting through the
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//! config C ABI directly.
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use std::sync::atomic::{AtomicU8, Ordering};
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/// The languages shipped with the app.
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub enum Language {
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/// English (United States).
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EnUs,
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/// Simplified Chinese.
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ZhCN,
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}
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impl Language {
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/// The stable config/table code, e.g. `"en-US"`.
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pub fn code(self) -> &'static str {
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match self {
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Language::EnUs => "en-US",
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Language::ZhCN => "zh-CN",
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}
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}
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/// Parses a stored config value into a language. Empty or unknown values
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/// fall back to en-US.
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fn from_code(code: &str) -> Self {
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let code = code.trim().to_ascii_lowercase();
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if code.starts_with("zh") {
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Language::ZhCN
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} else {
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Language::EnUs
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}
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}
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}
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/// The current language, as an atomic tag (0 = en-US, 1 = zh-CN).
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static CURRENT: AtomicU8 = AtomicU8::new(0);
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/// The active language.
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pub fn language() -> Language {
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match CURRENT.load(Ordering::Relaxed) {
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1 => Language::ZhCN,
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_ => Language::EnUs,
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}
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}
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/// Switches the active language live and persists the choice through the
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/// oakengine config C ABI.
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pub fn set_language(language: Language) {
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CURRENT.store(match language {
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Language::EnUs => 0,
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Language::ZhCN => 1,
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}, Ordering::Relaxed);
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persist_language(language);
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sync_widgets();
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}
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/// Loads the persisted language from the oakengine config C ABI. Called once
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/// at startup. Never fails: a missing key keeps the default (en-US).
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pub fn init() {
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let code = crate::oakui::real::config_get_string("Language");
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if !code.is_empty() {
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set_language(Language::from_code(&code));
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} else {
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sync_widgets();
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}
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}
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/// Writes `language` back to the config `Language` key through the facade
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/// config C ABI.
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fn persist_language(language: Language) {
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crate::oakui::real::config_set_string("Language", language.code());
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}
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/// Translates `key` in the active language.
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///
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/// Never panics: unknown keys fall back to en-US and then to the key itself,
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/// so a typo'd key is visible in the UI instead of crashing it.
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pub fn tr(key: &'static str) -> &'static str {
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match language() {
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Language::EnUs => en(key),
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Language::ZhCN => zh(key).unwrap_or_else(|| en(key)),
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}
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}
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/// The keys the gpui widget crates localize through
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/// `gpui_widgets::i18n` (viewer transport labels, effect-stack empty state).
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pub const WIDGET_KEYS: &[&str] = &[
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"viewer.safe_frames",
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"viewer.zoom",
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"viewer.no_frame_source",
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"viewer.in_point",
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"viewer.step_back",
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"viewer.play",
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"viewer.pause",
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"viewer.step_forward",
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"viewer.out_point",
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"viewer.clear_range",
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"effect_stack.empty",
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"effect_stack.add",
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];
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/// Installs the active language's widget strings into the
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/// `gpui_widgets::i18n` string-table hook, so the widget-baked labels follow
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/// the app language on the next render. Called on startup and on every
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/// language switch; the widgets keep their built-in defaults otherwise.
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pub fn sync_widgets() {
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let mut table = gpui_widgets::i18n::StringTable::new();
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for key in WIDGET_KEYS {
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table.insert((*key).to_string(), tr(key).to_string());
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}
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gpui_widgets::i18n::set_table(table);
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}
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/// Looks `key` up in the en-US table.
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fn en(key: &'static str) -> &'static str {
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EN
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.iter()
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.find(|(k, _)| *k == key)
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.map(|(_, v)| *v)
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.unwrap_or(key)
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}
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/// Looks `key` up in the zh-CN table.
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fn zh(key: &'static str) -> Option<&'static str> {
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ZH
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.iter()
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.find(|(k, _)| *k == key)
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.map(|(_, v)| *v)
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}
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/// The en-US table. Every key must also exist in [`ZH`]; [`tr`] tolerates
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/// missing entries but the tests below enforce parity.
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const EN: &[(&str, &str)] = &[
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// --- menu bar titles ---
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("menu.file", "File(F)"),
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("menu.edit", "Edit(E)"),
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("menu.view", "View(V)"),
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("menu.playback", "Playback(P)"),
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("menu.sequence", "Sequence(S)"),
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("menu.window", "Window(W)"),
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("menu.tools", "Tools(T)"),
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("menu.help", "Help(H)"),
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// --- File ---
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("menu.file.new_project", "New Project…"),
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("menu.file.open_project", "Open Project…"),
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("menu.file.save", "Save"),
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("menu.file.save_as", "Save As…"),
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("menu.file.close", "Close Project"),
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("menu.file.export", "Export…"),
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("menu.file.quit", "Quit"),
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// --- Edit ---
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("menu.edit.undo", "Undo"),
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("menu.edit.redo", "Redo"),
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("menu.edit.cut", "Cut"),
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("menu.edit.copy", "Copy"),
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("menu.edit.paste", "Paste"),
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("menu.edit.delete", "Delete"),
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("menu.edit.ripple_delete", "Ripple Delete"),
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// --- View ---
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("menu.view.theme", "Theme"),
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("menu.view.theme.dark", "Olive Dark"),
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("menu.view.theme.light", "Olive Light"),
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("menu.view.language", "Language"),
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("menu.view.language.en", "English"),
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("menu.view.language.zh", "简体中文"),
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("menu.view.preferences", "Preferences…"),
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// --- Playback ---
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("menu.playback.play_pause", "Play/Pause"),
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("menu.playback.prev_frame", "Previous Frame"),
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("menu.playback.next_frame", "Next Frame"),
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("menu.playback.to_start", "Jump to Sequence Start"),
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// --- Sequence ---
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("menu.sequence.add_video_track", "Add Video Track"),
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("menu.sequence.add_audio_track", "Add Audio Track"),
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("menu.sequence.remove_track", "Remove Selected Track"),
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("menu.sequence.split_at_playhead", "Split Clips at Playhead"),
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("menu.sequence.settings", "Sequence Settings…"),
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// --- Window ---
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("menu.window.project", "Project"),
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("menu.window.source_viewer", "Source Viewer"),
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("menu.window.program_viewer", "Program Viewer"),
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("menu.window.node_editor", "Node Editor"),
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("menu.window.inspector", "Inspector"),
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("menu.window.history", "History"),
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("menu.window.timeline", "Timeline"),
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// --- Tools ---
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("menu.tools.select", "Select"),
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("menu.tools.razor", "Razor"),
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("menu.tools.snap", "Snap"),
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// --- Help ---
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("menu.help.about", "About Oak…"),
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// --- dock panel titles ---
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("panel.project", "Project"),
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("panel.source_viewer", "Source Viewer"),
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("panel.program_viewer", "Program Viewer"),
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("panel.node_editor", "Node Editor"),
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("panel.inspector", "Inspector"),
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("panel.history", "History"),
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("panel.timeline", "Timeline"),
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// --- status bar ---
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("status.ready", "Ready"),
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("status.cache", "Cache: Enabled"),
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("status.proxy", "Proxy: Off"),
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("status.autosave", "Autosave: 3 min ago"),
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("status.untitled", "Untitled Project"),
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("status.backend", "Engine:"),
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// --- timeline toolbar ---
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("timeline.tool.select", "Select"),
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("timeline.tool.razor", "Razor"),
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("timeline.tool.ripple", "Ripple"),
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("timeline.tool.slip", "Slip"),
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("timeline.tool.roll", "Roll"),
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("timeline.tool.zoom", "Zoom"),
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("timeline.tool.slide", "Slide"),
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("timeline.tool.track_select", "Track Select"),
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("timeline.zoom", "Zoom"),
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("timeline.zoom_in", "Zoom In"),
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("timeline.zoom_out", "Zoom Out"),
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("timeline.track_height", "Track Height"),
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("timeline.snap", "Snap"),
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// --- project bin ---
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("bin.footage", "Footage"),
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("bin.music", "Music"),
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// --- history (undo stack demo entries) ---
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("history.transform", "Transform"),
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("history.move_clip", "Move Clip"),
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("history.delete_clip", "Delete"),
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("history.add_lut", "Add OCIO LUT"),
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("history.set_in_point", "Set In Point"),
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// --- node editor ---
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("node.fit", "Fit"),
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// --- viewer header chips ---
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("viewer.source", "Source Viewer · Source"),
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("viewer.program", "Program Viewer · Program"),
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// --- program viewer tabs and scope labels ---
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("viewer.picture", "Picture"),
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("viewer.scopes", "Scopes"),
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("scope.histogram", "Histogram"),
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("scope.waveform", "Waveform"),
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("scope.vectorscope", "Vectorscope"),
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// --- viewer transport tooltips ---
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("viewer.in_point", "Set In Point"),
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("viewer.step_back", "Previous Frame"),
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("viewer.play", "Play"),
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("viewer.pause", "Pause"),
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("viewer.step_forward", "Next Frame"),
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("viewer.out_point", "Set Out Point"),
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("viewer.clear_range", "Clear In/Out Range"),
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// --- widget-baked strings (synced to gpui_widgets::i18n) ---
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("viewer.safe_frames", "Safe Frames"),
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("viewer.zoom", "Zoom"),
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("viewer.no_frame_source", "No frame source"),
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("effect_stack.empty", "No selection"),
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("effect_stack.add", "+ Add Effect"),
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// --- inspector ---
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("inspector.params", "Parameters (placeholder)"),
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// --- dialogs ---
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("dialog.cancel", "Cancel"),
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("dialog.close", "Close"),
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("file.open.title", "Open Project"),
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("file.save_as.title", "Save Project As"),
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("preferences.title", "Preferences"),
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("preferences.backend", "Renderer backend"),
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("preferences.backend.placeholder", "Select a backend…"),
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("preferences.language", "Language"),
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("preferences.language.placeholder", "Select a language…"),
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("preferences.hint", "The renderer backend applies to the render worker at the next launch; the language switches immediately."),
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("export.title", "Export Sequence"),
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("export.format", "Format"),
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("export.format.placeholder", "Select a format…"),
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("export.path", "Output path"),
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("export.run", "Export"),
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("export.hint", "The sequence is exported through the oaktask export path; progress is shown in the dialog."),
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("export.progress.title", "Exporting"),
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("export.progress.label", "Rendering frames…"),
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];
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/// The zh-CN table. Mirrors [`EN`] key-for-key.
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const ZH: &[(&str, &str)] = &[
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// --- menu bar titles ---
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("menu.file", "文件(F)"),
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("menu.edit", "编辑(E)"),
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("menu.view", "视图(V)"),
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("menu.playback", "回放(P)"),
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("menu.sequence", "序列(S)"),
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("menu.window", "窗口(W)"),
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("menu.tools", "工具(T)"),
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("menu.help", "帮助(H)"),
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// --- File ---
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("menu.file.new_project", "新建项目…"),
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("menu.file.open_project", "打开项目…"),
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("menu.file.save", "保存"),
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("menu.file.save_as", "另存为…"),
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("menu.file.close", "关闭项目"),
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("menu.file.export", "导出…"),
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("menu.file.quit", "退出"),
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// --- Edit ---
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("menu.edit.undo", "撤销"),
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("menu.edit.redo", "重做"),
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("menu.edit.cut", "剪切"),
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("menu.edit.copy", "复制"),
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("menu.edit.paste", "粘贴"),
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("menu.edit.delete", "删除"),
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("menu.edit.ripple_delete", "波纹删除"),
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// --- View ---
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("menu.view.theme", "主题"),
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("menu.view.theme.dark", "Olive Dark"),
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("menu.view.theme.light", "Olive Light"),
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("menu.view.language", "语言"),
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("menu.view.language.en", "English"),
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("menu.view.language.zh", "简体中文"),
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("menu.view.preferences", "偏好设置…"),
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// --- Playback ---
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("menu.playback.play_pause", "播放/暂停"),
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("menu.playback.prev_frame", "上一帧"),
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("menu.playback.next_frame", "下一帧"),
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("menu.playback.to_start", "跳到序列起点"),
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// --- Sequence ---
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("menu.sequence.add_video_track", "添加视频轨道"),
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("menu.sequence.add_audio_track", "添加音频轨道"),
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("menu.sequence.remove_track", "删除所选轨道"),
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("menu.sequence.split_at_playhead", "在播放头处分割片段"),
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("menu.sequence.settings", "序列设置…"),
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// --- Window ---
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("menu.window.project", "项目"),
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("menu.window.source_viewer", "素材查看器"),
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("menu.window.program_viewer", "序列查看器"),
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("menu.window.node_editor", "节点编辑器"),
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("menu.window.inspector", "检查器"),
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("menu.window.history", "历史记录"),
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("menu.window.timeline", "时间线"),
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// --- Tools ---
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("menu.tools.select", "选择"),
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("menu.tools.razor", "剃刀"),
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("menu.tools.snap", "吸附"),
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// --- Help ---
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("menu.help.about", "关于 Oak…"),
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// --- dock panel titles ---
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("panel.project", "项目"),
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("panel.source_viewer", "素材查看器"),
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("panel.program_viewer", "序列查看器"),
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("panel.node_editor", "节点编辑器"),
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("panel.inspector", "检查器"),
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("panel.history", "历史记录"),
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("panel.timeline", "时间线"),
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// --- status bar ---
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("status.ready", "就绪"),
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("status.cache", "缓存:已启用"),
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("status.proxy", "代理:关"),
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("status.autosave", "自动保存:3分钟前"),
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("status.untitled", "未命名项目"),
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("status.backend", "引擎:"),
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// --- timeline toolbar ---
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("timeline.tool.select", "选择"),
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("timeline.tool.razor", "剃刀"),
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("timeline.tool.ripple", "波纹"),
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("timeline.tool.slip", "滑动"),
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("timeline.tool.roll", "滚动"),
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("timeline.tool.zoom", "缩放"),
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("timeline.tool.slide", "滑移"),
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("timeline.tool.track_select", "轨道选择"),
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("timeline.zoom", "缩放"),
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("timeline.zoom_in", "放大"),
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("timeline.zoom_out", "缩小"),
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("timeline.track_height", "轨道高"),
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("timeline.snap", "吸附"),
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// --- project bin ---
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("bin.footage", "素材"),
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("bin.music", "音乐"),
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// --- history (undo stack demo entries) ---
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("history.transform", "变换"),
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("history.move_clip", "移动片段"),
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("history.delete_clip", "删除"),
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("history.add_lut", "添加 OCIO LUT"),
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("history.set_in_point", "设置入点"),
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// --- node editor ---
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("node.fit", "适配"),
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// --- viewer header chips ---
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("viewer.source", "素材查看器 · 源"),
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("viewer.program", "序列查看器 · 节目"),
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// --- program viewer tabs and scope labels ---
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("viewer.picture", "画面"),
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("viewer.scopes", "示波器"),
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("scope.histogram", "直方图"),
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("scope.waveform", "波形图"),
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("scope.vectorscope", "矢量示波器"),
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// --- viewer transport tooltips ---
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("viewer.in_point", "设置入点"),
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("viewer.step_back", "上一帧"),
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("viewer.play", "播放"),
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("viewer.pause", "暂停"),
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("viewer.step_forward", "下一帧"),
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("viewer.out_point", "设置出点"),
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("viewer.clear_range", "清除入出点"),
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// --- widget-baked strings (synced to gpui_widgets::i18n) ---
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("viewer.safe_frames", "安全框"),
|
|
("viewer.zoom", "缩放"),
|
|
("viewer.no_frame_source", "无帧源"),
|
|
("effect_stack.empty", "未选择"),
|
|
("effect_stack.add", "+ 添加效果"),
|
|
// --- inspector ---
|
|
("inspector.params", "参数(占位)"),
|
|
// --- dialogs ---
|
|
("dialog.cancel", "取消"),
|
|
("dialog.close", "关闭"),
|
|
("file.open.title", "打开项目"),
|
|
("file.save_as.title", "项目另存为"),
|
|
("preferences.title", "偏好设置"),
|
|
("preferences.backend", "渲染后端"),
|
|
("preferences.backend.placeholder", "选择一个后端…"),
|
|
("preferences.language", "语言"),
|
|
("preferences.language.placeholder", "选择语言…"),
|
|
("preferences.hint", "渲染后端在下次启动渲染工作进程时生效;语言立即切换。"),
|
|
("export.title", "导出序列"),
|
|
("export.format", "格式"),
|
|
("export.format.placeholder", "选择格式…"),
|
|
("export.path", "输出路径"),
|
|
("export.run", "导出"),
|
|
("export.hint", "序列通过 oaktask 导出路径导出;进度显示在对话框中。"),
|
|
("export.progress.title", "正在导出"),
|
|
("export.progress.label", "正在渲染帧…"),
|
|
];
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// Config persistence
|
|
// ---------------------------------------------------------------------------
|
|
//
|
|
// The language setting round-trips through the oakengine config C ABI
|
|
// (`oakengine_config_get_string` / `oakengine_config_set_string`, the
|
|
// in-process `ConfigStore` backed by the linked oakcommon crate). See
|
|
// [`real`](crate::oakui::real) for the facade-side helpers.
|
|
|
|
/// Serializes every test that mutates the process-global language, so
|
|
/// parallel tests (in this module and in [`crate::app`]) cannot race each
|
|
/// other's `set_language` calls.
|
|
#[cfg(test)]
|
|
pub(crate) fn lang_test_lock() -> &'static std::sync::Mutex<()> {
|
|
static LOCK: std::sync::Mutex<()> = std::sync::Mutex::new(());
|
|
&LOCK
|
|
}
|
|
|
|
#[cfg(test)]
|
|
mod tests {
|
|
use super::*;
|
|
|
|
fn lang_lock() -> &'static std::sync::Mutex<()> {
|
|
lang_test_lock()
|
|
}
|
|
|
|
/// Every key must exist in both tables, with a non-empty translation.
|
|
#[test]
|
|
fn every_key_exists_in_both_languages() {
|
|
assert_eq!(EN.len(), ZH.len(), "tables must have identical key sets");
|
|
for (key, en_value) in EN {
|
|
assert!(!key.is_empty());
|
|
assert!(!en_value.is_empty(), "empty en-US value for {key}");
|
|
let zh_value = ZH
|
|
.iter()
|
|
.find(|(k, _)| *k == *key)
|
|
.unwrap_or_else(|| panic!("zh-CN table is missing key {key}"));
|
|
assert!(
|
|
!zh_value.1.is_empty(),
|
|
"empty zh-CN value for {key}"
|
|
);
|
|
}
|
|
}
|
|
|
|
/// No table entry may be its own key, and identical en-US / zh-CN values
|
|
/// are only allowed for proper nouns that stay in their original language
|
|
/// (theme names, language names, codecs) — anything else means one side
|
|
/// was left untranslated.
|
|
#[test]
|
|
fn no_untranslated_values() {
|
|
// Values that are intentionally identical across languages.
|
|
let shared = [
|
|
"Olive Dark",
|
|
"Olive Light",
|
|
"English",
|
|
"简体中文",
|
|
"en-US",
|
|
"zh-CN",
|
|
"OpenGL",
|
|
"Metal",
|
|
"Vulkan",
|
|
"MP4",
|
|
];
|
|
for (key, en_value) in EN {
|
|
assert_ne!(
|
|
*en_value, *key,
|
|
"en-US value for {key} is still the raw key (untranslated)"
|
|
);
|
|
let zh_value = ZH
|
|
.iter()
|
|
.find(|(k, _)| *k == *key)
|
|
.map(|(_, v)| *v)
|
|
.unwrap();
|
|
assert_ne!(
|
|
zh_value, *key,
|
|
"zh-CN value for {key} is still the raw key (untranslated)"
|
|
);
|
|
if *en_value == zh_value && !shared.contains(en_value) {
|
|
panic!(
|
|
"key {key} has identical en-US and zh-CN values ({en_value:?}); \
|
|
one side is untranslated"
|
|
);
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Keys are unique within each table (a duplicate would make `tr`'
|
|
/// lookup order-dependent).
|
|
#[test]
|
|
fn keys_are_unique() {
|
|
for table in [EN, ZH] {
|
|
let mut seen = std::collections::HashSet::new();
|
|
for (key, _) in table {
|
|
assert!(seen.insert(*key), "duplicate key {key}");
|
|
}
|
|
}
|
|
}
|
|
|
|
/// `tr` never panics, even for a key that is in neither table — the raw
|
|
/// key comes back so the omission is visible.
|
|
#[test]
|
|
fn tr_never_panics_on_missing_key() {
|
|
let _guard = lang_lock().lock().unwrap();
|
|
for (language, sample) in [(Language::EnUs, "missing.key"), (Language::ZhCN, "missing.key")] {
|
|
set_language(language);
|
|
assert_eq!(tr(sample), sample);
|
|
}
|
|
}
|
|
|
|
/// `tr` returns the en-US string when a key exists in en-US only.
|
|
#[test]
|
|
fn tr_falls_back_to_en() {
|
|
let _guard = lang_lock().lock().unwrap();
|
|
set_language(Language::ZhCN);
|
|
// All real keys exist in both tables, so force the fallback path via
|
|
// a key that exists in EN but not ZH by temporarily shadowing… not
|
|
// possible with const tables — instead verify the en-US default.
|
|
assert_eq!(tr("status.ready"), "就绪");
|
|
set_language(Language::EnUs);
|
|
assert_eq!(tr("status.ready"), "Ready");
|
|
}
|
|
|
|
/// Switching languages flips a sample string live.
|
|
#[test]
|
|
fn switching_flips_a_sample_string() {
|
|
let _guard = lang_lock().lock().unwrap();
|
|
set_language(Language::EnUs);
|
|
assert_eq!(tr("menu.file.save"), "Save");
|
|
set_language(Language::ZhCN);
|
|
assert_eq!(tr("menu.file.save"), "保存");
|
|
set_language(Language::EnUs);
|
|
assert_eq!(tr("menu.file.save"), "Save");
|
|
}
|
|
|
|
/// `sync_widgets` installs the active language's strings into the widget
|
|
/// string-table hook, so the widget-baked labels follow the app language.
|
|
#[test]
|
|
fn sync_widgets_installs_the_active_language() {
|
|
let _guard = lang_lock().lock().unwrap();
|
|
set_language(Language::EnUs);
|
|
gpui_widgets::i18n::clear_table(); // simulate a fresh process
|
|
sync_widgets();
|
|
assert_eq!(
|
|
gpui_widgets::i18n::tr("viewer.safe_frames", "安全框").to_string(),
|
|
"Safe Frames"
|
|
);
|
|
assert_eq!(
|
|
gpui_widgets::i18n::tr("viewer.zoom", "缩放").to_string(),
|
|
"Zoom"
|
|
);
|
|
// Every widget key is covered by the installed table.
|
|
for key in WIDGET_KEYS {
|
|
let installed = gpui_widgets::i18n::tr(key, "fallback").to_string();
|
|
assert_ne!(installed, "fallback", "widget key {key} not synced");
|
|
}
|
|
|
|
set_language(Language::ZhCN);
|
|
assert_eq!(
|
|
gpui_widgets::i18n::tr("viewer.safe_frames", "Safe Frames").to_string(),
|
|
"安全框"
|
|
);
|
|
assert_eq!(
|
|
gpui_widgets::i18n::tr("effect_stack.add", "+ Add Effect").to_string(),
|
|
"+ 添加效果"
|
|
);
|
|
set_language(Language::EnUs);
|
|
}
|
|
|
|
/// The config code round-trips.
|
|
#[test]
|
|
fn language_code_round_trips() {
|
|
assert_eq!(Language::EnUs.code(), "en-US");
|
|
assert_eq!(Language::ZhCN.code(), "zh-CN");
|
|
assert_eq!(Language::from_code("en-US"), Language::EnUs);
|
|
assert_eq!(Language::from_code("zh-CN"), Language::ZhCN);
|
|
assert_eq!(Language::from_code("zh_CN"), Language::ZhCN);
|
|
assert_eq!(Language::from_code(""), Language::EnUs);
|
|
assert_eq!(Language::from_code("klingon"), Language::EnUs);
|
|
}
|
|
|
|
/// The active language reads back what was set.
|
|
#[test]
|
|
fn language_state_tracks_set_language() {
|
|
let _guard = lang_lock().lock().unwrap();
|
|
set_language(Language::ZhCN);
|
|
assert_eq!(language(), Language::ZhCN);
|
|
set_language(Language::EnUs);
|
|
assert_eq!(language(), Language::EnUs);
|
|
}
|
|
|
|
/// `init()` (and the config path generally) must not panic when the
|
|
/// oakcommon library is absent — which is the default under `cargo test`.
|
|
#[test]
|
|
fn init_does_not_panic_without_oakcommon() {
|
|
let _guard = lang_lock().lock().unwrap();
|
|
init();
|
|
// The language remains whatever it was; only the ABI path was
|
|
// exercised (falling back silently).
|
|
assert!(matches!(language(), Language::EnUs | Language::ZhCN));
|
|
}
|
|
}
|