Files
oak-editor/app/node/inputarray.h
T
itsmattkc 351d4a246e use NodeInputArray for tracks as well
These were introduced for the new Block system and make just as much sense for
the Track system. They've now been implemented for both.
2019-12-06 20:34:19 +11:00

40 lines
659 B
C++

#ifndef INPUTARRAY_H
#define INPUTARRAY_H
#include "input.h"
class NodeInputArray : public NodeInput
{
Q_OBJECT
public:
NodeInputArray(const QString &id);
virtual bool IsArray() override;
int GetSize() const;
void Prepend();
void Append();
void InsertAt(int index);
void RemoveLast();
void RemoveAt(int index);
void SetSize(int size);
int IndexOfSubParameter(NodeInput* input) const;
NodeInput* First() const;
NodeInput* Last() const;
NodeInput* At(int index) const;
const QVector<NodeInput*>& sub_params();
signals:
void SizeChanged(int size);
private:
QVector<NodeInput*> sub_params_;
};
#endif // INPUTARRAY_H