Files
oak-editor/app/render/backend/decodercache.h
T

27 lines
406 B
C++

#ifndef DECODERCACHE_H
#define DECODERCACHE_H
#include "decoder/decoder.h"
#include "project/item/footage/stream.h"
/**
* @brief Thread-safe cache of decoders
*/
class DecoderCache
{
public:
DecoderCache();
void Clear();
void AddDecoder(Stream* stream, DecoderPtr shader);
DecoderPtr GetDecoder(Stream* stream);
private:
QMap<Stream*, DecoderPtr> decoders_;
};
#endif // DECODERCACHE_H