Files
oak-editor/app/common/xmlutils.h
T
itsmattkc 7795d42347 moved block links to node links
Seems like it might be useful to have this as part of the node architecture as a whole
2021-01-25 09:17:25 +11:00

75 lines
1.7 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2020 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef XMLREADLOOP_H
#define XMLREADLOOP_H
#include <QUndoCommand>
#include <QXmlStreamReader>
#include "project/item/footage/stream.h"
namespace olive {
class Block;
class Item;
class Node;
class NodeInput;
#define XMLAttributeLoop(reader, item) \
foreach (const QXmlStreamAttribute& item, reader->attributes())
struct XMLNodeData {
struct SerializedConnection {
NodeInput* input;
int element;
quintptr output;
};
struct FootageConnection {
NodeInput* input;
int element;
quintptr footage;
};
struct BlockLink {
Node* block;
quintptr link;
};
QHash<quintptr, Node*> node_ptrs;
QList<SerializedConnection> desired_connections;
QHash<quintptr, Stream*> footage_ptrs;
QList<FootageConnection> footage_connections;
QList<BlockLink> block_links;
QHash<quintptr, Item*> item_ptrs;
};
void XMLConnectNodes(const XMLNodeData& xml_node_data, QUndoCommand* command = nullptr);
bool XMLReadNextStartElement(QXmlStreamReader* reader);
void XMLLinkBlocks(const XMLNodeData& xml_node_data);
}
#endif // XMLREADLOOP_H