Files
oak-editor/app/widget/timeruler/seekablewidget.h
T
itsmattkc 75d4cd899b use hardcoded namespace
The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )
2020-11-17 20:24:42 +11:00

106 lines
2.4 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2020 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef SEEKABLEWIDGET_H
#define SEEKABLEWIDGET_H
#include "common/rational.h"
#include "timeline/timelinepoints.h"
#include "widget/timelinewidget/snapservice.h"
#include "widget/timelinewidget/timelinescaledobject.h"
namespace olive {
class SeekableWidget : public TimelineScaledWidget
{
Q_OBJECT
public:
SeekableWidget(QWidget *parent = nullptr);
const int64_t& GetTime() const;
const int& GetScroll() const;
void ConnectTimelinePoints(TimelinePoints* points);
void SetSnapService(SnapService* service);
public slots:
void SetTime(const int64_t &r);
void SetScroll(int s);
protected:
void SeekToScreenPoint(int screen);
virtual void mousePressEvent(QMouseEvent *event) override;
virtual void mouseMoveEvent(QMouseEvent *event) override;
virtual void mouseReleaseEvent(QMouseEvent *event) override;
virtual void ScaleChangedEvent(const double&) override;
void DrawTimelinePoints(QPainter *p, int marker_bottom = 0);
TimelinePoints* timeline_points() const;
double ScreenToUnitFloat(int screen);
int64_t ScreenToUnit(int screen);
int64_t ScreenToUnitRounded(int screen);
int UnitToScreen(int64_t unit);
int TimeToScreen(const rational& time);
void DrawPlayhead(QPainter* p, int x, int y);
inline const int& text_height() const {
return text_height_;
}
inline const int& playhead_width() const {
return playhead_width_;
}
signals:
/**
* @brief Signal emitted whenever the time changes on this ruler, either by user or programmatically
*/
void TimeChanged(int64_t);
private:
int64_t time_;
TimelinePoints* timeline_points_;
int scroll_;
int text_height_;
int playhead_width_;
SnapService* snap_service_;
};
}
#endif // SEEKABLEWIDGET_H