The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )
194 lines
5.5 KiB
C++
194 lines
5.5 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2020 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "widget/timelinewidget/timelinewidget.h"
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#include "add.h"
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#include "core.h"
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#include "node/factory.h"
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#include "node/generator/solid/solid.h"
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#include "node/generator/text/text.h"
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#include "widget/nodeview/nodeviewundo.h"
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namespace olive {
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AddTool::AddTool(TimelineWidget *parent) :
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BeamTool(parent),
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ghost_(nullptr)
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{
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}
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void AddTool::MousePress(TimelineViewMouseEvent *event)
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{
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const TrackReference& track = event->GetTrack();
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// Check if track is locked
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TrackOutput* t = parent()->GetTrackFromReference(track);
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if (t && t->IsLocked()) {
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return;
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}
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Timeline::TrackType add_type = Timeline::kTrackTypeNone;
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switch (Core::instance()->GetSelectedAddableObject()) {
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case olive::Tool::kAddableBars:
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case olive::Tool::kAddableSolid:
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case olive::Tool::kAddableTitle:
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add_type = Timeline::kTrackTypeVideo;
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break;
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case olive::Tool::kAddableTone:
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add_type = Timeline::kTrackTypeAudio;
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break;
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case olive::Tool::kAddableEmpty:
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// Leave as "none", which means this block can be placed on any track
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break;
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case olive::Tool::kAddableCount:
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// Return so we do nothing
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return;
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}
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if (add_type == Timeline::kTrackTypeNone
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|| add_type == track.type()) {
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drag_start_point_ = ValidatedCoordinate(event->GetCoordinates(true)).GetFrame();
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ghost_ = new TimelineViewGhostItem();
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ghost_->SetIn(drag_start_point_);
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ghost_->SetOut(drag_start_point_);
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ghost_->SetTrack(track);
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parent()->AddGhost(ghost_);
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snap_points_.append(drag_start_point_);
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}
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}
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void AddTool::MouseMove(TimelineViewMouseEvent *event)
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{
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if (!ghost_) {
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return;
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}
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MouseMoveInternal(event->GetFrame(), event->GetModifiers() & Qt::AltModifier);
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}
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void AddTool::MouseRelease(TimelineViewMouseEvent *event)
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{
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const TrackReference& track = ghost_->GetTrack();
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if (ghost_) {
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if (!ghost_->GetAdjustedLength().isNull()) {
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QUndoCommand* command = new QUndoCommand();
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ClipBlock* clip = new ClipBlock();
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clip->set_length_and_media_out(ghost_->GetAdjustedLength());
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clip->SetLabel(olive::Tool::GetAddableObjectName(Core::instance()->GetSelectedAddableObject()));
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NodeGraph* graph = static_cast<NodeGraph*>(parent()->GetConnectedNode()->parent());
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new NodeAddCommand(graph,
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clip,
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command);
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new TrackPlaceBlockCommand(parent()->GetConnectedNode()->track_list(track.type()),
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track.index(),
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clip,
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ghost_->GetAdjustedIn(),
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command);
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switch (Core::instance()->GetSelectedAddableObject()) {
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case olive::Tool::kAddableEmpty:
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// Empty, nothing to be done
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break;
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case olive::Tool::kAddableSolid:
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{
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Node* solid = new SolidGenerator();
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new NodeAddCommand(graph,
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solid,
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command);
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new NodeEdgeAddCommand(solid->output(), clip->texture_input(), command);
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break;
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}
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case olive::Tool::kAddableTitle:
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{
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Node* text = new TextGenerator();
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new NodeAddCommand(graph,
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text,
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command);
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new NodeEdgeAddCommand(text->output(), clip->texture_input(), command);
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break;
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}
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case olive::Tool::kAddableBars:
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case olive::Tool::kAddableTone:
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// Not implemented yet
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qWarning() << "Unimplemented add object:" << Core::instance()->GetSelectedAddableObject();
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break;
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case olive::Tool::kAddableCount:
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// Invalid value, do nothing
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break;
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}
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Core::instance()->undo_stack()->push(command);
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}
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parent()->ClearGhosts();
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snap_points_.clear();
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ghost_ = nullptr;
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}
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}
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void AddTool::MouseMoveInternal(const rational &cursor_frame, bool outwards)
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{
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// Calculate movement
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rational movement = cursor_frame - drag_start_point_;
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// Validation: Ensure in point never goes below 0
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if (movement < -ghost_->GetIn() || (outwards && -movement < -ghost_->GetIn())) {
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movement = -ghost_->GetIn();
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}
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// Snap movement
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bool snapped = parent()->SnapPoint(snap_points_, &movement);
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// If alt is held, our movement goes both ways (outwards)
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if (!snapped && outwards) {
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// Snap backwards too
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movement = -movement;
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parent()->SnapPoint(snap_points_, &movement);
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// We don't need to un-neg here because outwards means all future processing will be done both pos and neg
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}
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// Make adjustment
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if (!movement) {
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ghost_->SetInAdjustment(0);
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ghost_->SetOutAdjustment(0);
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} else if (movement > 0) {
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ghost_->SetInAdjustment(outwards ? -movement : 0);
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ghost_->SetOutAdjustment(movement);
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} else if (movement < 0) {
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ghost_->SetInAdjustment(movement);
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ghost_->SetOutAdjustment(outwards ? -movement : 0);
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}
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}
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}
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