The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )
267 lines
5.7 KiB
C++
267 lines
5.7 KiB
C++
/***
|
|
|
|
Olive - Non-Linear Video Editor
|
|
Copyright (C) 2020 Olive Team
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
***/
|
|
|
|
#ifndef MANAGEDDISPLAYOBJECT_H
|
|
#define MANAGEDDISPLAYOBJECT_H
|
|
|
|
#include <QOpenGLContext>
|
|
#include <QOpenGLWidget>
|
|
|
|
#include "render/colormanager.h"
|
|
#include "render/renderer.h"
|
|
#include "widget/menu/menu.h"
|
|
|
|
namespace olive {
|
|
|
|
class ManagedDisplayWidgetOpenGL : public QOpenGLWidget
|
|
{
|
|
Q_OBJECT
|
|
public:
|
|
ManagedDisplayWidgetOpenGL(QWidget* parent = nullptr) :
|
|
QOpenGLWidget(parent)
|
|
{
|
|
}
|
|
|
|
signals:
|
|
void OnInit();
|
|
|
|
void OnPaint();
|
|
|
|
void OnDestroy();
|
|
|
|
protected:
|
|
virtual void initializeGL() override
|
|
{
|
|
connect(context(), &QOpenGLContext::aboutToBeDestroyed,
|
|
this, &ManagedDisplayWidgetOpenGL::OnDestroy);
|
|
|
|
emit OnInit();
|
|
}
|
|
|
|
virtual void paintGL() override
|
|
{
|
|
emit OnPaint();
|
|
}
|
|
|
|
private slots:
|
|
void DestroyListener()
|
|
{
|
|
makeCurrent();
|
|
|
|
emit OnDestroy();
|
|
|
|
doneCurrent();
|
|
}
|
|
|
|
};
|
|
|
|
class ManagedDisplayWidget : public QWidget
|
|
{
|
|
Q_OBJECT
|
|
public:
|
|
ManagedDisplayWidget(QWidget* parent = nullptr);
|
|
|
|
virtual ~ManagedDisplayWidget() override;
|
|
|
|
/**
|
|
* @brief Disconnect a ColorManager (equivalent to ConnectColorManager(nullptr))
|
|
*/
|
|
void DisconnectColorManager();
|
|
|
|
/**
|
|
* @brief Access currently connected ColorManager (nullptr if none)
|
|
*/
|
|
ColorManager* color_manager() const;
|
|
|
|
/**
|
|
* @brief Get current color transform
|
|
*/
|
|
const ColorTransform& GetColorTransform() const;
|
|
|
|
/**
|
|
* @brief Get menu that can be used to select the colorspace
|
|
*/
|
|
Menu* GetColorSpaceMenu(QMenu* parent, bool auto_connect = true);
|
|
|
|
/**
|
|
* @brief Get menu that can be used to select the display transform
|
|
*/
|
|
Menu* GetDisplayMenu(QMenu* parent, bool auto_connect = true);
|
|
|
|
/**
|
|
* @brief Get menu that can be used to select the view transform
|
|
*/
|
|
Menu* GetViewMenu(QMenu* parent, bool auto_connect = true);
|
|
|
|
/**
|
|
* @brief Get menu that can be used to select the look transform
|
|
*/
|
|
Menu* GetLookMenu(QMenu* parent, bool auto_connect = true);
|
|
|
|
/**
|
|
* @brief Passes update signal through to inner widget
|
|
*/
|
|
void update();
|
|
|
|
public slots:
|
|
/**
|
|
* @brief Replaces the color transform with a new one
|
|
*/
|
|
void SetColorTransform(const ColorTransform& transform);
|
|
|
|
/**
|
|
* @brief Connect a ColorManager (ColorManagers usually belong to the Project)
|
|
*/
|
|
void ConnectColorManager(ColorManager* color_manager);
|
|
|
|
signals:
|
|
/**
|
|
* @brief Emitted when the color processor changes
|
|
*/
|
|
void ColorProcessorChanged(ColorProcessorPtr processor);
|
|
|
|
/**
|
|
* @brief Emitted when a new color manager is connected
|
|
*/
|
|
void ColorManagerChanged(ColorManager* color_manager);
|
|
|
|
void frameSwapped();
|
|
|
|
protected:
|
|
/**
|
|
* @brief Provides access to the color processor (nullptr if none is set)
|
|
*/
|
|
ColorProcessorPtr color_service();
|
|
|
|
/**
|
|
* @brief Enables a context menu that allows simple access to the DVL pipeline
|
|
*/
|
|
void EnableDefaultContextMenu();
|
|
|
|
/**
|
|
* @brief Function called whenever the processor changes
|
|
*
|
|
* Default functionality is just to call update()
|
|
*/
|
|
virtual void ColorProcessorChangedEvent();
|
|
|
|
Renderer* renderer() const
|
|
{
|
|
return attached_renderer_;
|
|
}
|
|
|
|
void makeCurrent();
|
|
|
|
void doneCurrent();
|
|
|
|
QWidget* inner_widget() const
|
|
{
|
|
return inner_widget_;
|
|
}
|
|
|
|
protected slots:
|
|
/**
|
|
* @brief Called whenever the internal rendering context has been created
|
|
*/
|
|
virtual void OnInit();
|
|
|
|
/**
|
|
* @brief Called while the internal rendering context is being rendered
|
|
*/
|
|
virtual void OnPaint() = 0;
|
|
|
|
/**
|
|
* @brief Called just before the internal rendering context is destroyed
|
|
*/
|
|
virtual void OnDestroy();
|
|
|
|
private:
|
|
/**
|
|
* @brief Call this if this user has selected a different display/view/look to recreate the processor
|
|
*/
|
|
void SetupColorProcessor();
|
|
|
|
/**
|
|
* @brief Cleanup function
|
|
*/
|
|
void ClearOCIOLutTexture();
|
|
|
|
/**
|
|
* @brief Main drawing surface abstraction
|
|
*/
|
|
QWidget* inner_widget_;
|
|
|
|
/**
|
|
* @brief Renderer abstraction
|
|
*/
|
|
Renderer* attached_renderer_;
|
|
|
|
/**
|
|
* @brief Connected color manager
|
|
*/
|
|
ColorManager* color_manager_;
|
|
|
|
/**
|
|
* @brief Color management service
|
|
*/
|
|
ColorProcessorPtr color_service_;
|
|
|
|
/**
|
|
* @brief Internal color transform storage
|
|
*/
|
|
ColorTransform color_transform_;
|
|
|
|
private slots:
|
|
/**
|
|
* @brief Sets all color settings to the defaults pertaining to this configuration
|
|
*/
|
|
void ColorConfigChanged();
|
|
|
|
/**
|
|
* @brief The default context menu shown
|
|
*/
|
|
void ShowDefaultContextMenu();
|
|
|
|
/**
|
|
* @brief If GetDisplayMenu() is called with `auto_connect` set to true, it will be connected to this
|
|
*/
|
|
void MenuDisplaySelect(QAction* action);
|
|
|
|
/**
|
|
* @brief If GetViewMenu() is called with `auto_connect` set to true, it will be connected to this
|
|
*/
|
|
void MenuViewSelect(QAction* action);
|
|
|
|
/**
|
|
* @brief If GetLookMenu() is called with `auto_connect` set to true, it will be connected to this
|
|
*/
|
|
void MenuLookSelect(QAction* action);
|
|
|
|
/**
|
|
* @brief If GetColorSpaceMenu() is called with `auto_connect` set to true, it will be connected to this
|
|
*/
|
|
void MenuColorspaceSelect(QAction* action);
|
|
|
|
};
|
|
|
|
}
|
|
|
|
#endif // MANAGEDDISPLAYOBJECT_H
|