Files
oak-editor/app/render/previewautocacher.cpp
T
itsmattkc 75d4cd899b use hardcoded namespace
The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )
2020-11-17 20:24:42 +11:00

775 lines
23 KiB
C++

#include "previewautocacher.h"
#include <QApplication>
#include <QtConcurrent/QtConcurrent>
#include "project/item/sequence/sequence.h"
#include "project/project.h"
#include "render/rendermanager.h"
#include "render/renderprocessor.h"
namespace olive {
PreviewAutoCacher::PreviewAutoCacher() :
viewer_node_(nullptr),
paused_(false),
has_changed_(false),
use_custom_range_(false),
single_frame_render_(nullptr),
last_update_time_(0),
ignore_next_mouse_button_(false),
video_params_changed_(false),
audio_params_changed_(false),
color_manager_(nullptr)
{
// Set default autocache range
SetPlayhead(rational());
}
RenderTicketPtr PreviewAutoCacher::GetSingleFrame(const rational &t)
{
if (single_frame_render_) {
single_frame_render_->Cancel();
}
single_frame_render_ = std::make_shared<RenderTicket>();
single_frame_render_->setProperty("time", QVariant::fromValue(t));
// Copy because TryRender() might set this to null and we still want to return a handle to this
RenderTicketPtr copy = single_frame_render_;
TryRender();
return copy;
}
void PreviewAutoCacher::SetPaused(bool paused)
{
paused_ = paused;
if (paused_) {
// Pause the autocache
ClearVideoQueue();
} else {
// Unpause the cache
RequeueFrames();
}
}
void PreviewAutoCacher::NodeGraphChanged(NodeInput *source)
{
// We need to determine:
// - If we don't have this input, assume that it's coming soon and ignore it
// - If we do, is this input a child of another input we're already copying?
// - Or are any of the queued inputs children of this one?
// First we need to find our copy of the input being queued
Node* our_copy_node = copy_map_.value(source->parentNode());
// If we don't have this node yet, assume it's coming in a later copy in which case it'll be
// copied then
if (!our_copy_node) {
// Assert that there are updates coming
Q_ASSERT(!graph_update_queue_.isEmpty());
return;
}
// If we're here, we must have this node. Determine if we're already copying a "parent" of this
for (int i=0; i<graph_update_queue_.size(); i++) {
NodeInput* queued_input = graph_update_queue_.at(i);
// If this input is already queued, nothing to be done
if (source == queued_input) {
return;
}
// Check if this input supersedes an already queued input
if ((source->IsArray() && static_cast<NodeInputArray*>(source)->sub_params().contains(queued_input))
|| queued_input->parentNode()->OutputsTo(source, true, true)) {
// In which case, we don't need to queue it and can queue our own
graph_update_queue_.removeAt(i);
disconnect(queued_input, &NodeInput::destroyed, this, &PreviewAutoCacher::QueuedInputRemoved);
i--;
}
// Check if the source is a member of this array, in which case it'll be copied eventually anyway
if (queued_input->IsArray()
&& static_cast<NodeInputArray*>(queued_input)->sub_params().contains(source)) {
return;
}
// Check if this dependency graph is already queued
if (source->parentNode()->OutputsTo(queued_input, true, true)) {
// In which case, no further copy is necessary
return;
}
}
graph_update_queue_.append(source);
connect(source, &NodeInput::destroyed, this, &PreviewAutoCacher::QueuedInputRemoved);
}
void PreviewAutoCacher::GenerateHashes(ViewerOutput *viewer, FrameHashCache* cache, const QVector<rational> &times, qint64 job_time)
{
std::vector<QByteArray> existing_hashes;
foreach (const rational& time, times) {
// See if hash already exists in disk cache
QByteArray hash = RenderManager::Hash(viewer->texture_input()->get_connected_node(), viewer->video_params(), time);
// Check memory list since disk checking is slow
bool hash_exists = (std::find(existing_hashes.begin(), existing_hashes.end(), hash) != existing_hashes.end());
if (!hash_exists) {
hash_exists = QFileInfo::exists(cache->CachePathName(hash));
if (hash_exists) {
existing_hashes.push_back(hash);
}
}
// Set hash in FrameHashCache's thread rather than in ours to prevent race conditions
QMetaObject::invokeMethod(cache, "SetHash", Qt::QueuedConnection,
OLIVE_NS_ARG(rational, time),
Q_ARG(QByteArray, hash),
Q_ARG(qint64, job_time),
Q_ARG(bool, hash_exists));
}
}
void PreviewAutoCacher::VideoInvalidated(const TimeRange &range)
{
ClearQueue(false);
// Hash these frames since that should be relatively quick.
if (ignore_next_mouse_button_ || !(qApp->mouseButtons() & Qt::LeftButton)) {
ignore_next_mouse_button_ = false;
invalidated_video_.insert(range);
TryRender();
}
}
void PreviewAutoCacher::AudioInvalidated(const TimeRange &range)
{
ClearQueue(false);
// Start jobs to re-render the audio at this range, split into 2 second chunks
invalidated_audio_.insert(range);
TryRender();
}
void PreviewAutoCacher::HashesProcessed()
{
QFutureWatcher<void>* watcher = static_cast<QFutureWatcher<void>*>(sender());
if (hash_tasks_.contains(watcher)) {
hash_tasks_.removeOne(watcher);
RequeueFrames();
}
// The cacher might be waiting for this job to finish
if (!graph_update_queue_.isEmpty()) {
TryRender();
}
delete watcher;
}
void PreviewAutoCacher::AudioRendered()
{
RenderTicketWatcher* watcher = static_cast<RenderTicketWatcher*>(sender());
if (audio_tasks_.contains(watcher)) {
if (!watcher->WasCancelled()) {
viewer_node_->audio_playback_cache()->WritePCM(audio_tasks_.value(watcher),
watcher->Get().value<SampleBufferPtr>(),
watcher->GetTicket()->GetJobTime());
// Retrieve visual waveforms
QVector<RenderProcessor::RenderedWaveform> waveform_list = watcher->GetTicket()->property("waveforms").value< QVector<RenderProcessor::RenderedWaveform> >();
foreach (const RenderProcessor::RenderedWaveform& waveform_info, waveform_list) {
// Find original track
TrackOutput* track = nullptr;
for (auto it=copy_map_.cbegin(); it!=copy_map_.cend(); it++) {
if (it.value() == waveform_info.track) {
track = static_cast<TrackOutput*>(it.key());
break;
}
}
if (track) {
QList<TimeRange> valid_ranges = viewer_node_->audio_playback_cache()->GetValidRanges(waveform_info.range,
watcher->GetTicket()->GetJobTime());
if (!valid_ranges.isEmpty()) {
// Generate visual waveform in this background thread
track->waveform().set_channel_count(viewer_node_->audio_params().channel_count());
foreach (const TimeRange& r, valid_ranges) {
track->waveform().OverwriteSums(waveform_info.waveform, r.in(), r.in() - waveform_info.range.in(), r.length());
}
emit track->PreviewChanged();
}
}
}
}
audio_tasks_.remove(watcher);
}
// The cacher might be waiting for this job to finish
if (!graph_update_queue_.isEmpty()) {
TryRender();
}
delete watcher;
}
void PreviewAutoCacher::VideoRendered()
{
RenderTicketWatcher* watcher = static_cast<RenderTicketWatcher*>(sender());
if (video_tasks_.contains(watcher)) {
if (watcher->WasCancelled()) {
// We didn't get this hash
currently_caching_hashes_.removeOne(watcher->property("hash").toByteArray());
} else {
const QByteArray& hash = video_tasks_.value(watcher);
// Download frame in another thread
RenderTicketWatcher* w = new RenderTicketWatcher();
video_download_tasks_.insert(w, hash);
connect(w, &RenderTicketWatcher::Finished, this, &PreviewAutoCacher::VideoDownloaded);
w->SetTicket(RenderManager::instance()->SaveFrameToCache(viewer_node_->video_frame_cache(),
watcher->Get().value<FramePtr>(),
hash,
true));
}
video_tasks_.remove(watcher);
}
// The cacher might be waiting for this job to finish
if (!graph_update_queue_.isEmpty()) {
TryRender();
}
delete watcher;
}
void PreviewAutoCacher::VideoDownloaded()
{
RenderTicketWatcher* watcher = static_cast<RenderTicketWatcher*>(sender());
if (video_download_tasks_.contains(watcher)) {
if (!watcher->WasCancelled()) {
if (watcher->Get().toBool()) {
const QByteArray& hash = video_download_tasks_.value(watcher);
currently_caching_hashes_.removeOne(hash);
viewer_node_->video_frame_cache()->ValidateFramesWithHash(hash);
} else {
qCritical() << "Failed to download video frame";
}
}
video_download_tasks_.remove(watcher);
}
delete watcher;
}
void PreviewAutoCacher::QueuedInputRemoved()
{
NodeInput* i = static_cast<NodeInput*>(sender());
disconnect(i, &NodeInput::destroyed, this, &PreviewAutoCacher::QueuedInputRemoved);
graph_update_queue_.removeOne(i);
}
void PreviewAutoCacher::VideoParamsChanged()
{
// In case the user is pressing the mouse at this exact moment
IgnoreNextMouseButton();
ClearVideoQueue();
video_params_changed_ = true;
TryRender();
}
void PreviewAutoCacher::AudioParamsChanged()
{
ClearAudioQueue();
audio_params_changed_ = true;
TryRender();
}
void PreviewAutoCacher::SingleFrameFinished()
{
RenderTicketWatcher* watcher = static_cast<RenderTicketWatcher*>(sender());
RenderTicketPtr passthrough = watcher->property("passthrough").value<RenderTicketPtr>();
passthrough->Finish(watcher->GetTicket()->Get(), watcher->GetTicket()->WasCancelled());
delete watcher;
}
//#define PRINT_UPDATE_QUEUE_INFO
void PreviewAutoCacher::ProcessUpdateQueue()
{
#ifdef PRINT_UPDATE_QUEUE_INFO
qint64 t = QDateTime::currentMSecsSinceEpoch();
qDebug() << "Processing update queue of" << graph_update_queue_.size() << "elements:";
#endif
while (!graph_update_queue_.isEmpty()) {
NodeInput* i = graph_update_queue_.takeFirst();
#ifdef PRINT_UPDATE_QUEUE_INFO
qDebug() << " " << i->parentNode()->id() << i->id();
#endif
disconnect(i, &NodeInput::destroyed, this, &PreviewAutoCacher::QueuedInputRemoved);
CopyNodeInputValue(i);
}
#ifdef PRINT_UPDATE_QUEUE_INFO
qDebug() << "Update queue took:" << (QDateTime::currentMSecsSinceEpoch() - t);
#endif
last_update_time_ = QDateTime::currentMSecsSinceEpoch();
}
bool PreviewAutoCacher::HasActiveJobs() const
{
return !hash_tasks_.isEmpty()
|| !audio_tasks_.isEmpty()
|| !video_tasks_.isEmpty();
}
void PreviewAutoCacher::SetPlayhead(const rational &playhead)
{
cache_range_ = TimeRange(playhead - Config::Current()["DiskCacheBehind"].value<rational>(),
playhead + Config::Current()["DiskCacheAhead"].value<rational>());
has_changed_ = true;
use_custom_range_ = false;
RequeueFrames();
}
void PreviewAutoCacher::ClearQueue(bool wait)
{
ClearHashQueue(wait);
ClearVideoQueue(wait);
ClearAudioQueue(wait);
}
void PreviewAutoCacher::ClearHashQueue(bool wait)
{
auto copy = hash_tasks_;
for (auto it=copy.cbegin(); it!=copy.cend(); it++) {
(*it)->cancel();
}
if (wait) {
copy = hash_tasks_;
for (auto it=copy.cbegin(); it!=copy.cend(); it++) {
(*it)->waitForFinished();
}
}
}
void PreviewAutoCacher::ClearVideoQueue(bool wait)
{
// Copy because tasks that cancel immediately will be automatically removed from the list
auto copy = video_tasks_;
for (auto it=copy.cbegin(); it!=copy.cend(); it++) {
it.key()->Cancel();
}
if (wait) {
copy = video_tasks_;
for (auto it=copy.cbegin(); it!=copy.cend(); it++) {
it.key()->WaitForFinished();
}
}
has_changed_ = true;
use_custom_range_ = false;
}
void PreviewAutoCacher::ClearAudioQueue(bool wait)
{
// Create a copy because otherwise
auto copy = audio_tasks_;
for (auto it=copy.cbegin(); it!=copy.cend(); it++) {
it.key()->Cancel();
}
if (wait) {
copy = audio_tasks_;
for (auto it=copy.cbegin(); it!=copy.cend(); it++) {
it.key()->WaitForFinished();
}
}
}
void PreviewAutoCacher::ClearVideoDownloadQueue(bool wait)
{
// Create a copy because otherwise
auto copy = video_download_tasks_;
for (auto it=copy.cbegin(); it!=copy.cend(); it++) {
it.key()->Cancel();
}
if (wait) {
copy = video_download_tasks_;
for (auto it=copy.cbegin(); it!=copy.cend(); it++) {
it.key()->WaitForFinished();
}
}
}
void PreviewAutoCacher::CopyNodeInputValue(NodeInput *input)
{
// Find our copy of this parameter
Node* our_copy_node = copy_map_.value(input->parentNode());
Q_ASSERT(our_copy_node);
NodeInput* our_copy = our_copy_node->GetInputWithID(input->id());
// Copy the standard/keyframe values between these two inputs
NodeInput::CopyValues(input,
our_copy,
false,
false);
// Handle connections
if (input->is_connected() || our_copy->is_connected()) {
// If one of the inputs is connected, it's likely this change came from connecting or
// disconnecting whatever was connected to it
// We start by removing all old dependencies from the map
QVector<Node*> old_deps = our_copy->GetExclusiveDependencies();
foreach (Node* i, old_deps) {
copy_map_.take(copy_map_.key(i))->deleteLater();
}
// And clear any other edges
while (!our_copy->edges().isEmpty()) {
NodeParam::DisconnectEdge(our_copy->edges().first());
}
// Then we copy all node dependencies and connections (if there are any)
CopyNodeMakeConnection(input, our_copy);
}
// Call on sub-elements too
if (input->IsArray()) {
foreach (NodeInput* i, static_cast<NodeInputArray*>(input)->sub_params()) {
CopyNodeInputValue(i);
}
}
}
Node* PreviewAutoCacher::CopyNodeConnections(Node* src_node)
{
// Check if this node is already in the map
Node* dst_node = copy_map_.value(src_node);
// If not, create it now
if (!dst_node) {
dst_node = src_node->copy();
if (dst_node->IsTrack()) {
// Hack that ensures the track type is set since we don't bother copying the whole timeline
static_cast<TrackOutput*>(dst_node)->set_track_type(static_cast<TrackOutput*>(src_node)->track_type());
}
copy_map_.insert(src_node, dst_node);
}
// Make sure its values are copied
Node::CopyInputs(src_node, dst_node, false);
// Copy all connections
QVector<NodeInput*> src_node_inputs = src_node->GetInputsIncludingArrays();
QVector<NodeInput*> dst_node_inputs = dst_node->GetInputsIncludingArrays();
for (int i=0;i<src_node_inputs.size();i++) {
NodeInput* src_input = src_node_inputs.at(i);
CopyNodeMakeConnection(src_input, dst_node_inputs.at(i));
}
return dst_node;
}
void PreviewAutoCacher::CopyNodeMakeConnection(NodeInput* src_input, NodeInput* dst_input)
{
if (src_input->is_connected()) {
Node* dst_node = CopyNodeConnections(src_input->get_connected_node());
NodeOutput* corresponding_output = dst_node->GetOutputWithID(src_input->get_connected_output()->id());
NodeParam::ConnectEdge(corresponding_output,
dst_input);
}
}
void PreviewAutoCacher::TryRender()
{
if (!graph_update_queue_.isEmpty()) {
if (HasActiveJobs()) {
// Still waiting for jobs to finish
return;
}
// No jobs are active, we can process the update queue
ProcessUpdateQueue();
if (video_params_changed_) {
copied_viewer_node_->set_video_params(viewer_node_->video_params());
video_params_changed_ = false;
}
if (audio_params_changed_) {
copied_viewer_node_->set_audio_params(viewer_node_->audio_params());
audio_params_changed_ = false;
}
}
// If we're here, we must be able to render
if (!invalidated_video_.isEmpty()) {
QVector<rational> frames = viewer_node_->video_frame_cache()->GetFrameListFromTimeRange(invalidated_video_);
QFutureWatcher<void>* watcher = new QFutureWatcher<void>();
hash_tasks_.append(watcher);
connect(watcher, &QFutureWatcher<void>::finished, this, &PreviewAutoCacher::HashesProcessed);
watcher->setFuture(QtConcurrent::run(&PreviewAutoCacher::GenerateHashes,
copied_viewer_node_,
viewer_node_->video_frame_cache(),
frames,
last_update_time_));
invalidated_video_.clear();
}
if (!invalidated_audio_.isEmpty()) {
foreach (const TimeRange& range, invalidated_audio_) {
std::list<TimeRange> chunks = range.Split(2);
foreach (const TimeRange& r, chunks) {
RenderTicketWatcher* watcher = new RenderTicketWatcher();
connect(watcher, &RenderTicketWatcher::Finished, this, &PreviewAutoCacher::AudioRendered);
audio_tasks_.insert(watcher, r);
watcher->SetTicket(RenderManager::instance()->RenderAudio(copied_viewer_node_, r, true));
}
}
invalidated_audio_.clear();
}
if (single_frame_render_) {
RenderTicketWatcher* watcher = new RenderTicketWatcher();
watcher->setProperty("passthrough", QVariant::fromValue(single_frame_render_));
connect(watcher, &RenderTicketWatcher::Finished, this, &PreviewAutoCacher::SingleFrameFinished);
single_frame_render_->Start();
watcher->SetTicket(RenderManager::instance()->RenderFrame(copied_viewer_node_,
color_manager_,
single_frame_render_->property("time").value<rational>(),
RenderMode::kOffline,
viewer_node_->video_frame_cache(),
true));
single_frame_render_ = nullptr;
}
}
void PreviewAutoCacher::RequeueFrames()
{
if (viewer_node_
&& viewer_node_->video_frame_cache()->HasInvalidatedRanges()
&& hash_tasks_.isEmpty()
&& has_changed_
&& (!paused_ || use_custom_range_)) {
TimeRange using_range;
if (use_custom_range_) {
using_range = custom_autocache_range_;
use_custom_range_ = false;
} else {
using_range = cache_range_;
}
QVector<rational> invalidated_ranges = viewer_node_->video_frame_cache()->GetInvalidatedFrames(using_range);
ClearVideoQueue();
foreach (const rational& t, invalidated_ranges) {
const QByteArray& hash = viewer_node_->video_frame_cache()->GetHash(t);
if (t >= using_range.in()
&& t < using_range.out()
&& !currently_caching_hashes_.contains(hash)) {
// Don't render any hash more than once
currently_caching_hashes_.append(hash);
RenderTicketWatcher* watcher = new RenderTicketWatcher();
watcher->setProperty("hash", hash);
connect(watcher, &RenderTicketWatcher::Finished, this, &PreviewAutoCacher::VideoRendered);
video_tasks_.insert(watcher, hash);
watcher->SetTicket(RenderManager::instance()->RenderFrame(copied_viewer_node_,
color_manager_,
t, RenderMode::kOffline,
viewer_node_->video_frame_cache(),
false));
}
}
has_changed_ = false;
}
}
void PreviewAutoCacher::IgnoreNextMouseButton()
{
ignore_next_mouse_button_ = true;
}
void PreviewAutoCacher::ForceCacheRange(const TimeRange &range)
{
has_changed_ = true;
use_custom_range_ = true;
custom_autocache_range_ = range;
RequeueFrames();
}
void PreviewAutoCacher::SetViewerNode(ViewerOutput *viewer_node)
{
if (viewer_node_ == viewer_node) {
return;
}
if (viewer_node_) {
// Cancel any remaining tickets and wait for them to finish
ClearQueue(true);
// Clear autocache lists
{
// We need to wait for these since they work directly on the FrameHashCache. Most of the time
// this is fine, but not if the FrameHashCache gets deleted after this function.
ClearHashQueue(true);
// This can be cleared normally (frames will be discarded and need to be rendered again)
ClearVideoQueue(false);
// This can be cleared normally (PCM data will be discarded and need to be rendered again)
ClearAudioQueue(false);
// We'll need to wait for these since they work directly on the FrameHashCache. Frames will
// be in the cache for later use.
ClearVideoDownloadQueue(true);
// No longer caching any hashes
currently_caching_hashes_.clear();
}
// Delete all of our copied nodes
foreach (Node* c, copy_map_) {
delete c;
}
copy_map_.clear();
copied_viewer_node_ = nullptr;
graph_update_queue_.clear();
video_params_changed_ = false;
audio_params_changed_ = false;
// Disconnect signal (will be a no-op if the signal was never connected)
disconnect(viewer_node_,
&ViewerOutput::GraphChangedFrom,
this,
&PreviewAutoCacher::NodeGraphChanged);
disconnect(viewer_node_,
&ViewerOutput::VideoParamsChanged,
this,
&PreviewAutoCacher::VideoParamsChanged);
disconnect(viewer_node_,
&ViewerOutput::AudioParamsChanged,
this,
&PreviewAutoCacher::AudioParamsChanged);
disconnect(viewer_node_->video_frame_cache(),
&PlaybackCache::Invalidated,
this,
&PreviewAutoCacher::VideoInvalidated);
disconnect(viewer_node_->audio_playback_cache(),
&PlaybackCache::Invalidated,
this,
&PreviewAutoCacher::AudioInvalidated);
}
viewer_node_ = viewer_node;
if (viewer_node_) {
// Copy graph
copied_viewer_node_ = static_cast<ViewerOutput*>(viewer_node_->copy());
copy_map_.insert(viewer_node_, copied_viewer_node_);
// Copy parameters
copied_viewer_node_->set_video_params(viewer_node_->video_params());
copied_viewer_node_->set_audio_params(viewer_node_->audio_params());
// We begin an operation and never end it which prevents the copy from unnecessarily
// invalidating its own cache
copied_viewer_node_->BeginOperation();
NodeGraphChanged(viewer_node_->texture_input());
NodeGraphChanged(viewer_node_->samples_input());
ProcessUpdateQueue();
invalidated_video_ = viewer_node_->video_frame_cache()->GetInvalidatedRanges();
invalidated_audio_ = viewer_node_->audio_playback_cache()->GetInvalidatedRanges();
connect(viewer_node_,
&ViewerOutput::GraphChangedFrom,
this,
&PreviewAutoCacher::NodeGraphChanged);
connect(viewer_node_,
&ViewerOutput::VideoParamsChanged,
this,
&PreviewAutoCacher::VideoParamsChanged);
connect(viewer_node_,
&ViewerOutput::AudioParamsChanged,
this,
&PreviewAutoCacher::AudioParamsChanged);
connect(viewer_node_->video_frame_cache(),
&PlaybackCache::Invalidated,
this,
&PreviewAutoCacher::VideoInvalidated);
connect(viewer_node_->audio_playback_cache(),
&PlaybackCache::Invalidated,
this,
&PreviewAutoCacher::AudioInvalidated);
TryRender();
}
}
}