Files
oak-editor/app/task/render/render.cpp
T
itsmattkc f70f266ca0 render: queue audio alongside video
Previously, audio was all queued first and would therefore all have to
finish before any video frames could start caching. No longer! Now they're
queued side by side so users won't have to wait for audio to finish before
their cached frames come in.
2020-06-16 03:49:12 +10:00

244 lines
6.9 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "render.h"
#include "common/timecodefunctions.h"
OLIVE_NAMESPACE_ENTER
RenderTask::RenderTask(ViewerOutput* viewer, const VideoParams &vparams, const AudioParams &aparams) :
viewer_(viewer),
video_params_(vparams),
audio_params_(aparams)
{
job_time_ = QDateTime::currentMSecsSinceEpoch();
// FIXME: This makes a full copy of the node graph every time it starts, there must be a better
// way.
backend_.SetViewerNode(viewer_);
backend_.SetVideoParams(video_params_);
backend_.SetAudioParams(audio_params_);
}
struct TimeHashFuturePair {
rational time;
RenderTicketPtr hash_future;
};
struct HashTimePair {
rational time;
QByteArray hash;
};
struct HashFrameFuturePair {
QByteArray hash;
RenderTicketPtr frame_future;
};
struct RangeSampleFuturePair {
TimeRange range;
RenderTicketPtr sample_future;
};
struct HashDownloadFuturePair {
QByteArray hash;
QFuture<void> download_future;
};
void RenderTask::Render(const TimeRangeList& video_range,
const TimeRangeList &audio_range,
const QMatrix4x4& mat,
bool use_disk_cache)
{
backend_.SetVideoDownloadMatrix(mat);
double progress_counter = 0;
double total_length = 0;
double video_frame_sz = video_params_.time_base().toDouble();
std::list<TimeRange> audio_queue;
std::list<RangeSampleFuturePair> audio_lookup_table;
if (!audio_range.isEmpty()) {
foreach (const TimeRange& r, audio_range) {
total_length += r.length().toDouble();
std::list<TimeRange> ranges = RenderBackend::SplitRangeIntoChunks(r);
audio_queue.insert(audio_queue.end(), ranges.begin(), ranges.end());
}
}
std::list<HashFrameFuturePair> render_lookup_table;
QVector<rational> times;
QVector<QByteArray> hashes;
std::list<HashTimePair> frame_queue;
if (!video_range.isEmpty()) {
QList<QByteArray> existing_hashes;
foreach (const TimeRange& r, video_range) {
total_length += r.length().toDouble();
}
times = viewer_->video_frame_cache()->GetFrameListFromTimeRange(video_range);
QFuture<QVector<QByteArray> > hash_future = backend_.Hash(times);
hashes = hash_future.result();
for (int i=0;i<times.size();i++) {
frame_queue.push_back({times.at(i), hashes.at(i)});
}
}
// Start downloading frames that have finished
std::list<HashDownloadFuturePair> download_futures;
// Iterators
std::list<HashFrameFuturePair>::iterator i;
std::list<HashDownloadFuturePair>::iterator j;
std::list<RangeSampleFuturePair>::iterator k;
std::list<QByteArray> running_hashes;
std::list<QByteArray> existing_hashes;
while (!IsCancelled()
&& (!render_lookup_table.empty()
|| !frame_queue.empty()
|| !audio_queue.empty()
|| !download_futures.empty()
|| !audio_lookup_table.empty())) {
if (!frame_queue.empty()) {
// Pop another frame off the frame queue
const HashTimePair& p = frame_queue.front();
// Check if we're already rendering this hash
bool rendering_hash = (std::find(running_hashes.begin(), running_hashes.end(), p.hash) != running_hashes.end());
// Skip this hash if we're already rendering it
if (!rendering_hash) {
// Check if this frame already exists (has already been rendered previously or during this job)
bool hash_exists = false;
if (use_disk_cache) {
bool hash_exists = (std::find(existing_hashes.begin(), existing_hashes.end(), p.hash) != existing_hashes.end());
if (!hash_exists) {
hash_exists = QFileInfo::exists(viewer_->video_frame_cache()->CachePathName(p.hash));
if (hash_exists) {
existing_hashes.push_back(p.hash);
}
}
if (hash_exists) {
// Already exists, no need to render it again
FrameDownloaded(p.hash, {p.time});
progress_counter += video_frame_sz;
emit ProgressChanged(progress_counter / total_length);
}
}
// If no existing disk cache was found, queue it now
if (!hash_exists) {
render_lookup_table.push_back({p.hash, backend_.RenderFrame(p.time)});
running_hashes.push_back(p.hash);
}
}
// Remove first element
frame_queue.pop_front();
}
if (!audio_queue.empty()) {
audio_lookup_table.push_back({audio_queue.front(), backend_.RenderAudio(audio_queue.front())});
audio_queue.pop_front();
}
i = render_lookup_table.begin();
while (!IsCancelled() && i != render_lookup_table.end()) {
if (i->frame_future->IsFinished()) {
FramePtr f = i->frame_future->Get().value<FramePtr>();
// Start multithreaded download here
download_futures.push_back({i->hash, DownloadFrame(f, i->hash)});
i = render_lookup_table.erase(i);
} else {
i++;
}
}
j = download_futures.begin();
while (!IsCancelled() && j != download_futures.end()) {
if (j->download_future.isFinished()) {
// Place it in the cache
std::list<rational> times_with_hash;
for (int k=0;k<hashes.size();k++) {
if (hashes.at(k) == j->hash) {
times_with_hash.push_back(times.at(k));
}
}
FrameDownloaded(j->hash, times_with_hash);
existing_hashes.push_back(j->hash);
// Signal process
progress_counter += times_with_hash.size() * video_frame_sz;
emit ProgressChanged(progress_counter / total_length);
j = download_futures.erase(j);
} else {
j++;
}
}
k = audio_lookup_table.begin();
while (!IsCancelled() && k != audio_lookup_table.end()) {
if (k->sample_future->IsFinished()) {
AudioDownloaded(k->range, k->sample_future->Get().value<SampleBufferPtr>());
progress_counter += k->range.length().toDouble();
emit ProgressChanged(progress_counter / total_length);
k = audio_lookup_table.erase(k);
} else {
k++;
}
}
}
// `Close` will block until all jobs are done making a safe deletion
backend_.Close();
}
void RenderTask::SetAnchorPoint(const rational &r)
{
anchor_point_ = r;
}
OLIVE_NAMESPACE_EXIT