Files
oak-editor/app/widget/timelinewidget/view/timelineviewmouseevent.h
T

162 lines
3.3 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef TIMELINEVIEWMOUSEEVENT_H
#define TIMELINEVIEWMOUSEEVENT_H
#include <QEvent>
#include <QMimeData>
#include <QPointF>
#include <QPoint>
#include "timeline/timelinecoordinate.h"
#include "widget/timebased/timescaledobject.h"
namespace olive
{
class TimelineViewMouseEvent {
public:
TimelineViewMouseEvent(
const QPointF &scene_pos, const QPoint &screen_pos,
const double &scale_x, const rational &timebase,
const Track::Reference &track, const Qt::MouseButton &button,
const Qt::KeyboardModifiers &modifiers = Qt::NoModifier)
: scene_pos_(scene_pos)
, screen_pos_(screen_pos)
, scale_x_(scale_x)
, timebase_(timebase)
, track_(track)
, button_(button)
, modifiers_(modifiers)
, source_event_(nullptr)
, mime_data_(nullptr)
, bypass_import_buffer_(false)
{
}
TimelineCoordinate GetCoordinates(bool round_time = false) const
{
return TimelineCoordinate(GetFrame(round_time), track_);
}
const Qt::KeyboardModifiers &GetModifiers() const
{
return modifiers_;
}
/**
* @brief Gets the time at this cursor point
*
* @param round
*
* If set to true, the time will be rounded to the nearest time. If set to false, the time is floored so the time is
* always to the left of the cursor. The former behavior is better for clicking between frames (e.g. razor tool) and
* the latter is better for clicking directly on frames (e.g. pointer tool).
*/
rational GetFrame(bool round = false) const
{
return TimeScaledObject::SceneToTime(GetSceneX(), scale_x_, timebase_,
round);
}
const Track::Reference &GetTrack() const
{
return track_;
}
const QMimeData *GetMimeData()
{
return mime_data_;
}
void SetMimeData(const QMimeData *data)
{
mime_data_ = data;
}
void SetEvent(QEvent *event)
{
source_event_ = event;
}
qreal GetSceneX() const
{
return scene_pos_.x();
}
const QPointF &GetScenePos() const
{
return scene_pos_;
}
const QPoint &GetScreenPos() const
{
return screen_pos_;
}
const Qt::MouseButton &GetButton() const
{
return button_;
}
void accept()
{
if (source_event_ != nullptr)
source_event_->accept();
}
void ignore()
{
if (source_event_ != nullptr)
source_event_->ignore();
}
bool GetBypassImportBuffer() const
{
return bypass_import_buffer_;
}
void SetBypassImportBuffer(bool e)
{
bypass_import_buffer_ = e;
}
private:
QPointF scene_pos_;
QPoint screen_pos_;
double scale_x_;
rational timebase_;
Track::Reference track_;
Qt::MouseButton button_;
Qt::KeyboardModifiers modifiers_;
QEvent *source_event_;
const QMimeData *mime_data_;
bool bypass_import_buffer_;
};
}
#endif // TIMELINEVIEWMOUSEEVENT_H