- oaktimeline::multicam: clip_find_multicam (buffer/tex_in depth-1 lookup), multicam_enable/disable (rewire sequence<->clip through a MultiCamNode), multicam_switch (split-preserving-links at the playhead, each half owns an independent multicam copy, linked clips switched together) as single undo commands with C++ labels. - BlockSplitCommand now duplicates the clip's whole dependency graph (copy_node_and_dependency_graph_minus_items) instead of just the block core, matching the C++ BlockSplitCommand::prepare semantics; undo detaches the copied subgraph, redo re-attaches identity- preserving. - oaknode: fix serializer dropping edges from the first-created node (ptr=0 was not registered in id_map), restoring sequence_in edge round-trips; multicam node and clip wiring serializer round-trip tests.
49 lines
1.7 KiB
Rust
49 lines
1.7 KiB
Rust
// Oak Video Editor - Non-Linear Video Editor
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// Copyright (C) 2026 Oak Team
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//! # oaktimeline — the timeline edit module (Rust)
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//!
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//! Reimplements the C++ oaktimeline module (`src/timeline/src`) behind
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//! its frozen C ABI (`include/timeline/*.h`). See README.md for the
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//! architectural mapping (per-header domain modules, no UndoCommand
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//! inheritance → vtable commands).
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//!
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//! ## Single-lib unification
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//!
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//! The C ABI export layer (`ffi.rs`) and the oaknode/oakundo/oakcommon
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//! bridge (`bridge/`) were deleted in the single-lib unification: undo
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//! commands are now `oakundo::undocommand::UndoCommand` values and every
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//! node/block/track reference is a [`util::NodeRef`] — an
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//! `Arc<Mutex<oaknode::project::Project>>` + `oaknode::id::NodeId` pair
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//! that the commands manipulate through the oaknode Rust domain directly.
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#![deny(unsafe_op_in_unsafe_fn)]
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#![warn(missing_docs)]
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pub mod common;
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pub mod error;
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pub mod handle;
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pub mod marker;
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pub mod multicam;
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pub mod undocommon;
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pub mod undogeneral;
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pub mod undopointer;
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pub mod undoripple;
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pub mod undosplit;
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pub mod undotrack;
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pub mod util;
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pub mod workarea;
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