Files
oak-editor/app/node/input/media/media.cpp
T
itsmattkc ac3f49a845 nodes: moved matrix input on "video input" elsewhere
Rather than plugging a matrix into the video input node, the matrix is now
multiplied by the video input using a math node. This is probably more
sensible from a user perspective.

This also means the renderer is tolerant of texture sizes that are not equal
to the sequence size, however most nodes will downsample the texture to the
sequence size (and if not, it will be downsampled once it is cached). Textures
will still *always* be in reference space and the sequence's format. This seems
like the best compromise between backend and frontend congruity.
2020-04-27 04:11:24 +10:00

103 lines
2.7 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "media.h"
#include "common/timecodefunctions.h"
#include "common/tohex.h"
OLIVE_NAMESPACE_ENTER
MediaInput::MediaInput() :
connected_footage_(nullptr)
{
footage_input_ = new NodeInput("footage_in", NodeInput::kFootage);
footage_input_->SetConnectable(false);
footage_input_->set_is_keyframable(false);
connect(footage_input_, &NodeInput::ValueChanged, this, &MediaInput::FootageChanged);
AddInput(footage_input_);
}
QString MediaInput::Category() const
{
return tr("Input");
}
StreamPtr MediaInput::footage()
{
return footage_input_->get_standard_value().value<StreamPtr>();
}
void MediaInput::SetFootage(StreamPtr f)
{
footage_input_->set_standard_value(QVariant::fromValue(f));
}
void MediaInput::Retranslate()
{
footage_input_->set_name(tr("Footage"));
}
NodeValueTable MediaInput::Value(NodeValueDatabase &value) const
{
NodeValueTable table;
if (connected_footage_) {
rational media_duration = Timecode::timestamp_to_time(connected_footage_->duration(),
connected_footage_->timebase());
table.Push(NodeInput::kRational, QVariant::fromValue(media_duration), "length");
}
// Push buffer to the top of the stack
NodeValue buffer = value[footage_input_].GetWithMeta(NodeParam::kBuffer);
if (buffer.type() != NodeParam::kNone) {
table.Push(buffer);
}
return table;
}
void MediaInput::FootageChanged()
{
StreamPtr new_footage = footage_input_->get_standard_value().value<StreamPtr>();
if (new_footage == connected_footage_) {
return;
}
if (connected_footage_) {
disconnect(connected_footage_.get(), &Stream::ParametersChanged, this, &MediaInput::FootageParametersChanged);
}
connected_footage_ = new_footage;
if (connected_footage_) {
connect(connected_footage_.get(), &Stream::ParametersChanged, this, &MediaInput::FootageParametersChanged);
}
}
void MediaInput::FootageParametersChanged()
{
InvalidateCache(TimeRange(0, RATIONAL_MAX), footage_input_, footage_input_);
}
OLIVE_NAMESPACE_EXIT