Files
oak-editor/app/node/block/block.cpp
T
itsmattkc 53ae25a7cb nodes: optimize node graph changes by only updating from inputs that changed
A huge optimization that ensures only the parts of a node graph that have
changed get pushed to the renderer. For thread-safety, the node graph is
copied elsewhere so that users can make changes asynchronously and the graph
can update when its threads are ready. Up until now, if an input value changed,
every node's values would be re-copied, or worse, if a connection was changed,
the entire graph would be recopied. This has been negligible in testing since
we've been largely testing with small graphs, but for massive projects, it's
important that this be as optimized as possible.
2020-04-26 04:16:15 +10:00

357 lines
7.3 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "block.h"
#include <QDebug>
#include "node/output/track/track.h"
#include "transition/transition.h"
OLIVE_NAMESPACE_ENTER
Block::Block() :
previous_(nullptr),
next_(nullptr)
{
name_input_ = new NodeInput("name_in", NodeParam::kString);
name_input_->SetConnectable(false);
name_input_->set_is_keyframable(false);
AddInput(name_input_);
length_input_ = new NodeInput("length_in", NodeParam::kRational);
length_input_->SetConnectable(false);
length_input_->set_is_keyframable(false);
AddInput(length_input_);
connect(length_input_, &NodeInput::ValueChanged, this, &Block::LengthInputChanged);
media_in_input_ = new NodeInput("media_in_in", NodeParam::kRational);
media_in_input_->SetConnectable(false);
media_in_input_->set_is_keyframable(false);
AddInput(media_in_input_);
enabled_input_ = new NodeInput("enabled_in", NodeParam::kBoolean);
enabled_input_->SetConnectable(false);
enabled_input_->set_is_keyframable(false);
enabled_input_->set_standard_value(true);
AddInput(enabled_input_);
speed_input_ = new NodeInput("speed_in", NodeParam::kRational);
speed_input_->set_standard_value(QVariant::fromValue(rational(1)));
speed_input_->SetConnectable(false);
speed_input_->set_is_keyframable(false);
AddInput(speed_input_);
// A block's length must be greater than 0
set_length_and_media_out(1);
}
QString Block::Category() const
{
return tr("Block");
}
const rational &Block::in() const
{
return in_point_;
}
const rational &Block::out() const
{
return out_point_;
}
void Block::set_in(const rational &in)
{
in_point_ = in;
}
void Block::set_out(const rational &out)
{
out_point_ = out;
}
rational Block::length() const
{
return length_input_->get_standard_value().value<rational>();
}
void Block::set_length_and_media_out(const rational &length)
{
Q_ASSERT(length > 0);
if (length == this->length()) {
return;
}
length_input_->set_standard_value(QVariant::fromValue(length));
}
void Block::set_length_and_media_in(const rational &length)
{
Q_ASSERT(length > 0);
if (length == this->length()) {
return;
}
// Calculate media_in adjustment
set_media_in(media_in() + (this->length() - length) * speed());
// Set the length without setting media out
set_length_and_media_out(length);
}
Block *Block::previous()
{
return previous_;
}
Block *Block::next()
{
return next_;
}
void Block::set_previous(Block *previous)
{
previous_ = previous;
}
void Block::set_next(Block *next)
{
next_ = next;
}
rational Block::media_in() const
{
return media_in_input_->get_standard_value().value<rational>();
}
void Block::set_media_in(const rational &media_in)
{
media_in_input_->set_standard_value(QVariant::fromValue(media_in));
}
rational Block::media_out() const
{
return media_in() + length() * speed();
}
rational Block::speed() const
{
return speed_input_->get_standard_value().value<rational>();
}
void Block::set_speed(const rational &speed)
{
speed_input_->set_standard_value(QVariant::fromValue(speed));
}
bool Block::is_still() const
{
return speed() == 0;
}
bool Block::is_reversed() const
{
return speed() < 0;
}
bool Block::is_enabled() const
{
return enabled_input_->get_standard_value().toBool();
}
void Block::set_enabled(bool e)
{
enabled_input_->set_standard_value(e);
emit EnabledChanged();
}
QString Block::block_name() const
{
return name_input_->get_standard_value().toString();
}
void Block::set_block_name(const QString &name)
{
name_input_->set_standard_value(name);
emit NameChanged();
}
rational Block::SequenceToMediaTime(const rational &sequence_time) const
{
// These constants are not considered "values" per se, so we don't modify them
if (sequence_time == RATIONAL_MIN || sequence_time == RATIONAL_MAX) {
return sequence_time;
}
return (sequence_time - in()) * speed() + media_in();
}
rational Block::MediaToSequenceTime(const rational &media_time) const
{
// These constants are not considered "values" per se, so we don't modify them
if (media_time == RATIONAL_MIN || media_time == RATIONAL_MAX) {
return media_time;
}
return (media_time - media_in()) / speed() + in();
}
void Block::LoadInternal(QXmlStreamReader *reader, XMLNodeData &xml_node_data)
{
if (reader->name() == QStringLiteral("link")) {
xml_node_data.block_links.append({this, reader->readElementText().toULongLong()});
} else {
Node::LoadInternal(reader, xml_node_data);
}
}
void Block::SaveInternal(QXmlStreamWriter *writer) const
{
foreach (Block* link, linked_clips_) {
writer->writeTextElement(QStringLiteral("link"), QString::number(reinterpret_cast<quintptr>(link)));
}
}
void Block::LengthInputChanged()
{
emit LengthChanged(length());
}
bool Block::Link(Block *a, Block *b)
{
if (a == b || !a || !b) {
return false;
}
// Prevent duplicate link entries (assume that we only need to check one clip since this should be the only function
// that adds to the linked array)
if (Block::AreLinked(a, b)) {
return false;
}
a->linked_clips_.append(b);
b->linked_clips_.append(a);
emit a->LinksChanged();
emit b->LinksChanged();
return true;
}
void Block::Link(const QList<Block*>& blocks)
{
foreach (Block* a, blocks) {
foreach (Block* b, blocks) {
Link(a, b);
}
}
}
bool Block::Unlink(Block *a, Block *b)
{
if (a == b || !a || !b) {
return false;
}
if (!Block::AreLinked(a, b)) {
return false;
}
a->linked_clips_.removeOne(b);
b->linked_clips_.removeOne(a);
emit a->LinksChanged();
emit b->LinksChanged();
return true;
}
void Block::Unlink(const QList<Block *> &blocks)
{
foreach (Block* a, blocks) {
foreach (Block* b, blocks) {
Unlink(a, b);
}
}
}
bool Block::AreLinked(Block *a, Block *b)
{
return a->linked_clips_.contains(b);
}
const QVector<Block*> &Block::linked_clips()
{
return linked_clips_;
}
bool Block::HasLinks()
{
return !linked_clips_.isEmpty();
}
bool Block::IsBlock() const
{
return true;
}
void Block::Retranslate()
{
Node::Retranslate();
name_input_->set_name(tr("Name"));
length_input_->set_name(tr("Length"));
media_in_input_->set_name(tr("Media In"));
enabled_input_->set_name(tr("Enabled"));
speed_input_->set_name(tr("Speed"));
}
NodeInput *Block::length_input() const
{
return length_input_;
}
NodeInput *Block::media_in_input() const
{
return media_in_input_;
}
NodeInput *Block::speed_input() const
{
return speed_input_;
}
void Block::InvalidateCache(const TimeRange &range, NodeInput *from, NodeInput *source)
{
// We ignore length changes since they don't have an effect on our frames
if (from == length_input_) {
return;
}
Node::InvalidateCache(range, from, source);
}
OLIVE_NAMESPACE_EXIT