- ChromaKey tolerance inputs are now spelled "upper/lower_tolerance_in"; old projects with the misspelled "tolerence" IDs keep loading (values and connections) via a new Node::GetInputIDForLegacyID() hook applied in LoadInput and connection deserialization - flip/ripple/swirl/tile/wave node IDs moved to the consistent org.olivevideoeditor.Olive.* domain; NodeFactory::CreateFromID maps the old org.oliveeditor.* IDs so old projects still resolve - Regression tests: legacy ChromaKey IDs (values + connections) and legacy factory IDs
178 lines
5.3 KiB
C++
178 lines
5.3 KiB
C++
/***
|
|
|
|
Olive - Non-Linear Video Editor
|
|
Copyright (C) 2022 Olive Team
|
|
Modifications Copyright (C) 2025 mikesolar
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
***/
|
|
|
|
#include "tiledistortnode.h"
|
|
|
|
#include "widget/slider/floatslider.h"
|
|
|
|
namespace olive
|
|
{
|
|
|
|
const QString TileDistortNode::kTextureInput = QStringLiteral("tex_in");
|
|
const QString TileDistortNode::kScaleInput = QStringLiteral("scale_in");
|
|
const QString TileDistortNode::kPositionInput = QStringLiteral("position_in");
|
|
const QString TileDistortNode::kAnchorInput = QStringLiteral("anchor_in");
|
|
const QString TileDistortNode::kMirrorXInput = QStringLiteral("mirrorx_in");
|
|
const QString TileDistortNode::kMirrorYInput = QStringLiteral("mirrory_in");
|
|
|
|
#define super Node
|
|
|
|
TileDistortNode::TileDistortNode()
|
|
{
|
|
AddInput(kTextureInput, NodeValue::kTexture,
|
|
InputFlags(kInputFlagNotKeyframable));
|
|
|
|
AddInput(kScaleInput, NodeValue::kFloat, 0.5);
|
|
SetInputProperty(kScaleInput, QStringLiteral("min"), 0);
|
|
SetInputProperty(kScaleInput, QStringLiteral("view"),
|
|
FloatSlider::kPercentage);
|
|
|
|
AddInput(kPositionInput, NodeValue::kVec2, QVector2D(0, 0));
|
|
|
|
AddInput(kAnchorInput, NodeValue::kCombo, kMiddleCenter);
|
|
|
|
AddInput(kMirrorXInput, NodeValue::kBoolean, false);
|
|
AddInput(kMirrorYInput, NodeValue::kBoolean, false);
|
|
|
|
SetFlag(kVideoEffect);
|
|
SetEffectInput(kTextureInput);
|
|
|
|
gizmo_ = AddDraggableGizmo<PointGizmo>({
|
|
NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 0),
|
|
NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 1),
|
|
});
|
|
gizmo_->SetShape(PointGizmo::kAnchorPoint);
|
|
}
|
|
|
|
QString TileDistortNode::Name() const
|
|
{
|
|
return tr("Tile");
|
|
}
|
|
|
|
QString TileDistortNode::id() const
|
|
{
|
|
return QStringLiteral("org.olivevideoeditor.Olive.tile");
|
|
}
|
|
|
|
QVector<Node::CategoryID> TileDistortNode::Category() const
|
|
{
|
|
return { kCategoryDistort };
|
|
}
|
|
|
|
QString TileDistortNode::Description() const
|
|
{
|
|
return tr("Infinitely tile an image horizontally and vertically.");
|
|
}
|
|
|
|
void TileDistortNode::Retranslate()
|
|
{
|
|
super::Retranslate();
|
|
|
|
SetInputName(kTextureInput, tr("Input"));
|
|
SetInputName(kScaleInput, tr("Scale"));
|
|
SetInputName(kPositionInput, tr("Position"));
|
|
SetInputName(kMirrorXInput, tr("Mirror Horizontally"));
|
|
SetInputName(kMirrorYInput, tr("Mirror Vertically"));
|
|
|
|
SetInputName(kAnchorInput, tr("Anchor"));
|
|
SetComboBoxStrings(kAnchorInput, {
|
|
tr("Top-Left"),
|
|
tr("Top-Center"),
|
|
tr("Top-Right"),
|
|
tr("Middle-Left"),
|
|
tr("Middle-Center"),
|
|
tr("Middle-Right"),
|
|
tr("Bottom-Left"),
|
|
tr("Bottom-Center"),
|
|
tr("Bottom-Right"),
|
|
});
|
|
}
|
|
|
|
ShaderCode TileDistortNode::GetShaderCode(const ShaderRequest &request) const
|
|
{
|
|
Q_UNUSED(request)
|
|
return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/tile.frag"));
|
|
}
|
|
|
|
void TileDistortNode::Value(const NodeValueRow &value,
|
|
const NodeGlobals &globals,
|
|
NodeValueTable *table) const
|
|
{
|
|
// If there's no texture, no need to run an operation
|
|
if (TexturePtr tex = value[kTextureInput].toTexture()) {
|
|
// Only run shader if at least one of flip or flop are selected
|
|
if (!qFuzzyCompare(value[kScaleInput].toDouble(), 1.0)) {
|
|
ShaderJob job(value);
|
|
job.Insert(QStringLiteral("resolution_in"),
|
|
NodeValue(NodeValue::kVec2, tex->virtual_resolution(),
|
|
this));
|
|
table->Push(NodeValue::kTexture, tex->toJob(job), this);
|
|
} else {
|
|
// If we're not flipping or flopping just push the texture
|
|
table->Push(value[kTextureInput]);
|
|
}
|
|
}
|
|
}
|
|
|
|
void TileDistortNode::UpdateGizmoPositions(const NodeValueRow &row,
|
|
const NodeGlobals &globals)
|
|
{
|
|
if (TexturePtr tex = row[kTextureInput].toTexture()) {
|
|
QPointF res = tex->virtual_resolution().toPointF();
|
|
QPointF pos = row[kPositionInput].toVec2().toPointF();
|
|
qreal x = pos.x();
|
|
qreal y = pos.y();
|
|
|
|
Anchor a = static_cast<Anchor>(row[kAnchorInput].toInt());
|
|
if (a == kTopLeft || a == kTopCenter || a == kTopRight) {
|
|
// Do nothing
|
|
} else if (a == kMiddleLeft || a == kMiddleCenter ||
|
|
a == kMiddleRight) {
|
|
y += res.y() / 2;
|
|
} else if (a == kBottomLeft || a == kBottomCenter ||
|
|
a == kBottomRight) {
|
|
y += res.y();
|
|
}
|
|
if (a == kTopLeft || a == kMiddleLeft || a == kBottomLeft) {
|
|
// Do nothing
|
|
} else if (a == kTopCenter || a == kMiddleCenter ||
|
|
a == kBottomCenter) {
|
|
x += res.x() / 2;
|
|
} else if (a == kTopRight || a == kMiddleRight || a == kBottomRight) {
|
|
x += res.x();
|
|
}
|
|
|
|
gizmo_->SetPoint(QPointF(x, y));
|
|
}
|
|
}
|
|
|
|
void TileDistortNode::GizmoDragMove(double x, double y,
|
|
const Qt::KeyboardModifiers &modifiers)
|
|
{
|
|
NodeInputDragger &x_drag = gizmo_->GetDraggers()[0];
|
|
NodeInputDragger &y_drag = gizmo_->GetDraggers()[1];
|
|
|
|
x_drag.Drag(x_drag.GetStartValue().toDouble() + x);
|
|
y_drag.Drag(y_drag.GetStartValue().toDouble() + y);
|
|
}
|
|
|
|
}
|