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oak-editor/effects/effectloaders.h
T
2019-03-16 17:56:01 +11:00

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/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef EFFECTLOADERS_H
#define EFFECTLOADERS_H
#include <QList>
#include <QThread>
/**
* @brief The EffectInit class
*
* A separate thread for loading effects in the background while the rest of the program's initiation takes place.
* The program can even run before the effects have finished loading, but any point the software needs to access
* effects, it will have to wait for this thread to finish before it can. Fortunately this thread is usually very
* quick and is over before the MainWindow shows.
*/
class EffectInit : public QThread {
public:
EffectInit();
/**
* @brief A static convenience function to set up the EffectInit thread, start it, and free itself when complete.
*/
static void StartLoading();
protected:
/**
* @brief Function that runs in the other thread.
*/
void run();
};
#endif // EFFECTLOADERS_H