Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).
- oak-render-worker now links liboakengine instead of the whole
libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
../app but backends now live in engine/; a stale pre-split liboakgl
in the build tree got dlopened instead, re-initialized and later
destroyed the interposed engine statics (full-suite segfault at
DialogSequenceParameterTab, found via gdb watchpoint)
68 lines
1.7 KiB
C++
68 lines
1.7 KiB
C++
/*
|
|
* Oak Video Editor - Non-Linear Video Editor
|
|
* Copyright (C) 2025 Olive CE Team
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#ifndef OAK_OPACITYEFFECT_H
|
|
#define OAK_OPACITYEFFECT_H
|
|
|
|
#include "node/group/group.h"
|
|
|
|
namespace olive
|
|
{
|
|
|
|
class OpacityEffect : public Node {
|
|
public:
|
|
OpacityEffect();
|
|
|
|
NODE_DEFAULT_FUNCTIONS(OpacityEffect)
|
|
|
|
virtual QString name() const override
|
|
{
|
|
return tr("Opacity");
|
|
}
|
|
|
|
virtual QString id() const override
|
|
{
|
|
return QStringLiteral("org.olivevideoeditor.Olive.opacity");
|
|
}
|
|
|
|
virtual QVector<CategoryID> category() const override
|
|
{
|
|
return { k_category_filter };
|
|
}
|
|
|
|
virtual QString description() const override
|
|
{
|
|
return tr(
|
|
"Alter a video's opacity.\n\nThis is equivalent to multiplying a video by a number between 0.0 and 1.0.");
|
|
}
|
|
|
|
virtual void retranslate() override;
|
|
|
|
virtual ShaderCode
|
|
get_shader_code(const ShaderRequest &request) const override;
|
|
virtual void value(const NodeValueRow &value, const NodeGlobals &globals,
|
|
NodeValueTable *table) const override;
|
|
|
|
static const QString k_texture_input;
|
|
static const QString k_value_input;
|
|
};
|
|
|
|
}
|
|
|
|
#endif // OAK_OPACITYEFFECT_H
|