Files
oak-editor/rendering/memorybuffer.h
T

29 lines
524 B
C++

#ifndef MEMORYBUFFER_H
#define MEMORYBUFFER_H
#include <QVector>
#include "pixelformats.h"
class MemoryBuffer
{
public:
MemoryBuffer();
void Create(int width, int height, const olive::PixelFormat& format);
const int& width() const;
const int& height() const;
const olive::PixelFormat& format() const;
uint8_t* data();
const uint8_t* const_data() const;
private:
QVector<uint8_t> data_;
int width_;
int height_;
olive::PixelFormat format_;
};
#endif // MEMORYBUFFER_H