251 lines
6.0 KiB
C++
251 lines
6.0 KiB
C++
#include "timeruler.h"
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#include <QDebug>
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#include <QPainter>
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#include <QtMath>
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#include "common/qtversionabstraction.h"
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TimeRuler::TimeRuler(bool text_visible, QWidget* parent) :
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QWidget(parent),
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scroll_(0),
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centered_text_(true),
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scale_(16.0)
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{
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QFontMetrics fm = fontMetrics();
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// Text height is used to calculate widget height
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text_height_ = fm.height();
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// Get the "minimum" space allowed between two line markers on the ruler (in screen pixels)
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// Mediocre but reliable way of scaling UI objects by font/DPI size
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minimum_gap_between_lines_ = QFontMetricsWidth(&fm, "H");
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// Text visibility affects height, so we set that here
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SetTextVisible(text_visible);
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// FIXME: Test code
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time_base_ = rational(1001, 30000);
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connect(&test_timer_, SIGNAL(timeout()), this, SLOT(TimeOut()));
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test_timer_.setInterval(20);
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test_timer_.start();
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// End test code
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}
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void TimeRuler::SetTextVisible(bool e)
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{
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text_visible_ = e;
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// Text visibility affects height, if text is visible the widget doubles in height with the top half for text and
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// the bottom half for ruler markings
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if (text_visible_) {
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setMinimumHeight(text_height_ * 2);
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} else {
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setMinimumHeight(text_height_);
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}
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update();
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}
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void TimeRuler::SetScale(double d)
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{
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scale_ = d;
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update();
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}
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void TimeRuler::SetTimebase(const rational &r)
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{
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time_base_ = r;
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update();
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}
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void TimeRuler::SetScroll(int s)
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{
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scroll_ = s;
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update();
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}
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void TimeRuler::paintEvent(QPaintEvent *e)
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{
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Q_UNUSED(e)
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// Nothing to paint if the timebase is invalid
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if (time_base_.denominator() == 0) {
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return;
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}
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QPainter p(this);
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int last_unit = -1;
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int last_sec = -1;
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/*
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// Test code that draws a line every single time unit
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for (int i=0;i<width();i++) {
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int unit = qFloor((i + scroll_) / scale_);
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int sec = qFloor(unit * time_base_.ToDouble());
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if (unit > last_unit) {
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if (sec > last_sec) {
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p.setPen(Qt::red);
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last_sec = sec;
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} else {
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p.setPen(Qt::white);
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}
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p.drawLine(i, height()/2, i, height());
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last_unit = unit;
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}
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}
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*/
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// Depending on the scale,
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// Determine an even number to divide the frame count by
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int rough_frames_in_second = qRound(time_base_.flipped().ToDouble());
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int test_divider = 1;
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while (!((rough_frames_in_second%test_divider == 0 || test_divider > rough_frames_in_second)
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&& scale_ * test_divider >= minimum_gap_between_lines_)) {
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if (test_divider < rough_frames_in_second) {
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test_divider++;
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} else {
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test_divider += rough_frames_in_second;
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}
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}
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double reverse_divider = double(rough_frames_in_second) / double(test_divider);
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qreal real_divider = qMax(1.0, time_base_.flipped().ToDouble() / reverse_divider);
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// Set where the loop ends (affected by text)
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int loop_start = -1;
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int loop_end = width();
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// Determine where it can draw text
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int text_skip = 1;
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int half_average_text_width = 0;
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int text_y = 0;
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if (text_visible_) {
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QFontMetrics fm = p.fontMetrics();
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double width_of_second = time_base_.flipped().ToDouble() * scale_;
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int average_text_width = QFontMetricsWidth(&fm, "00:00:00;00"); // FIXME: Hardcoded string
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half_average_text_width = average_text_width/2;
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while (width_of_second * text_skip < average_text_width) {
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text_skip++;
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}
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if (centered_text_) {
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loop_start = -half_average_text_width;
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loop_end += half_average_text_width;
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} else {
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loop_start = -average_text_width;
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}
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text_y = fm.ascent();
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}
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// Set line color to main text color
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p.setPen(palette().text().color());
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// Calculate where each line starts
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int line_top = text_visible_ ? text_height_ : 0;
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// Calculate all three line lengths
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int line_length = text_height_;
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int line_sec_bottom = line_top + line_length;
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int line_halfsec_bottom = line_top + line_length / 3 * 2;
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int line_frame_bottom = line_top + line_length / 3;
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for (int i=loop_start;i<loop_end;i++) {
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int unit = qFloor((i + scroll_) / scale_);
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// Check if enough space has passed since the last line drawn
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if (qFloor(unit/real_divider) > qFloor(last_unit/real_divider)) {
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// Determine if this unit is a whole second or not
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int sec = qFloor(unit * time_base_.ToDouble());
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if (sec > last_sec) {
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// This line marks a second so we make it long
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p.drawLine(i, line_top, i, line_sec_bottom);
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last_sec = sec;
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// Try to draw text here
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if (text_visible_ && sec%text_skip == 0) {
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QString timecode_string = QString("00:00:%1;00").arg(sec, 2, 10, QChar('0'));
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int text_x = i;
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if (centered_text_) {
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text_x -= half_average_text_width;
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} else {
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timecode_string.prepend(" ");
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p.drawLine(i, 0, i, line_top);
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}
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p.drawText(text_x, text_y, timecode_string);
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}
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} else if (unit%rough_frames_in_second == rough_frames_in_second/2) {
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// This line marks the half second point so we make it somewhere in between
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p.drawLine(i, line_top, i, line_halfsec_bottom);
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} else {
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// This line just marks a frame so we make it short
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p.drawLine(i, line_top, i, line_frame_bottom);
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}
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last_unit = unit;
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}
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}
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p.setPen(Qt::NoPen);
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p.setBrush(Qt::red);
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DrawPlayhead(&p, 100, height());
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}
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void TimeRuler::DrawPlayhead(QPainter *p, int x, int y)
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{
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p->setRenderHint(QPainter::Antialiasing);
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int half_text_height = text_height_ / 3;
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int half_gap = minimum_gap_between_lines_ / 2;
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QPoint points[] = {
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QPoint(x, y),
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QPoint(x - half_gap, y - half_text_height),
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QPoint(x - half_gap, y - text_height_),
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QPoint(x + half_gap, y - text_height_),
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QPoint(x + half_gap, y - half_text_height)
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};
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p->drawPolygon(points, 5);
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}
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double TimeRuler::UnitToScreen(const int &u)
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{
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return u * scale_;
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}
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int TimeRuler::ScreenToUnit(const int &p)
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{
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double uf = p / scale_;
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int u = qRound(uf);
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if (qFuzzyCompare(UnitToScreen(u), uf)) {
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return u;
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}
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return -1;
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}
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void TimeRuler::TimeOut()
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{
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SetScroll(scroll_ + 2);
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}
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