Files
oak-editor/app/widget/scope/scopebase/scopebase.cpp
T
2025-08-05 17:12:49 +08:00

99 lines
2.2 KiB
C++

/*
* Olive Community Edition - Non-Linear Video Editor
* Copyright (C) 2025 Olive CE Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "scopebase.h"
#include "config/config.h"
namespace olive
{
#define super ManagedDisplayWidget
ScopeBase::ScopeBase(QWidget *parent)
: super(parent)
, texture_(nullptr)
, managed_tex_up_to_date_(false)
{
EnableDefaultContextMenu();
}
void ScopeBase::SetBuffer(TexturePtr frame)
{
texture_ = frame;
managed_tex_up_to_date_ = false;
update();
}
void ScopeBase::showEvent(QShowEvent *e)
{
super::showEvent(e);
}
void ScopeBase::DrawScope(TexturePtr managed_tex, QVariant pipeline)
{
ShaderJob job;
job.Insert(QStringLiteral("ove_maintex"),
NodeValue(NodeValue::kTexture,
QVariant::fromValue(managed_tex)));
renderer()->Blit(pipeline, job, GetViewportParams());
}
void ScopeBase::OnInit()
{
super::OnInit();
pipeline_ = renderer()->CreateNativeShader(GenerateShaderCode());
}
void ScopeBase::OnPaint()
{
// Clear display surface
renderer()->ClearDestination();
if (texture_) {
// Convert reference frame to display space
if (!managed_tex_ || !managed_tex_up_to_date_ ||
managed_tex_->params() != texture_->params()) {
managed_tex_ = renderer()->CreateTexture(texture_->params());
ColorTransformJob job;
job.SetColorProcessor(color_service());
job.SetInputTexture(texture_);
job.SetInputAlphaAssociation(kAlphaNone);
renderer()->BlitColorManaged(job, managed_tex_.get());
}
DrawScope(managed_tex_, pipeline_);
}
}
void ScopeBase::OnDestroy()
{
managed_tex_ = nullptr;
texture_ = nullptr;
pipeline_.clear();
super::OnDestroy();
}
}